#!/bin/bash set -xeuo pipefail name=$1 overlay=$2 port=$3 params=$4 function steam() { # für systemd, damit es den prozess beenden kann setpriv --reuid=steam --regid=steam --init-groups "$@" export HOME=/opt/l4d2/steam } mountpoint -q "/opt/l4d2/servers/$name/merged" && umount "/opt/l4d2/servers/$name/merged" steam rm -rf "/opt/l4d2/servers/$name" steam mkdir -p \ "/opt/l4d2/servers/$name" \ "/opt/l4d2/servers/$name/work" \ "/opt/l4d2/servers/$name/upper" \ "/opt/l4d2/servers/$name/merged" mount -t overlay overlay \ -o "lowerdir=/opt/l4d2/overlays/$overlay:/opt/l4d2/installation,upperdir=/opt/l4d2/servers/$name/upper,workdir=/opt/l4d2/servers/$name/work" \ "/opt/l4d2/servers/$name/merged" # TODO: pass config file paht instead of expecting it here steam mv "/opt/l4d2/servers/$name/merged/left4dead2/cfg/server.cfg" "/opt/l4d2/servers/$name/merged/left4dead2/cfg/server_original.cfg" steam touch "/opt/l4d2/servers/$name/merged/left4dead2/cfg/server.cfg" echo "exec server_original.cfg" > "/opt/l4d2/servers/$name/merged/left4dead2/cfg/server.cfg" cat "/opt/l4d2/configs/$name.cfg" >> "/opt/l4d2/servers/$name/merged/left4dead2/cfg/server.cfg" steam "/opt/l4d2/servers/$name/merged/srcds_run" -norestart -pidfile "/opt/l4d2/servers/$name/pid" -game left4dead2 -ip 0.0.0.0 -port "$port" +hostname "Crone_$name" $params +map c1m1_hotel