| Name | Port | Blueprint | Desired | Actual | Live |
|---|---|---|---|---|---|
| {{ server.name }} | {{ server.port }} | {{ blueprint.name }} | {{ server.desired_state }} | {{ server.actual_state }} | {% if server.actual_state != 'running' %} — {% elif ls is none or not ls.fresh %} ? {% elif ls.hibernating %} {{ ls.players }}/{{ ls.max_players }} · idle · {{ ls.map }} {% else %} {{ ls.players }}/{{ ls.max_players }} · {{ ls.map }} {% endif %} |
| No servers configured. | |||||