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3 commits

Author SHA1 Message Date
mwiegand
49992b3a26
refactor(repo): uv workspace + hatchling + layout restructure
Migrate from pip-install-e + setuptools to a uv workspace with a
committed uv.lock for deterministic deps. Switch both members to
hatchling, and move package sources into nested standard layout
(l4d2host/l4d2host/, l4d2web/l4d2web/) so builds work from a
read-only source tree — setuptools wrote egg-info to source under
the old layout, which broke uv sync on the root-owned /opt/left4me/src.

Local dev install: `pip install -e ./l4d2host -e ./l4d2web` -> `uv sync`.
.envrc switches from `layout python python3.13` to `use uv`. Python
pinned to 3.13 via .python-version.

l4d2web now declares its cross-dep on l4d2host explicitly via
[tool.uv.sources] (workspace = true). l4d2web/alembic.ini and
l4d2web/alembic/ stay at the project root (standard alembic layout).

Test fixes:
- tests/__init__.py added to both test dirs so pytest doesn't shadow
  l4d2host as a namespace package via outer-dir walk.
- 3 CWD-relative paths in tests (l4d2web/static/css/{tokens,layout}.css
  and js/sse.js) anchored to Path(__file__) so they survive layout
  changes.
- Two test_install.py tests now monkeypatch HOME to tmp_path so they
  stop silently mutating ~/.steam/sdk32 on every run.

628 tests pass under sandboxed `uv run pytest`.

Per docs/superpowers/plans/2026-05-15-uv-workspace-execution.md;
prereq for the ckn-bw bundle's uv-sync action (queued).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-15 22:04:29 +02:00
mwiegand
985df970f8
feat(l4d2-web): per-overlay server.cfg aliases — expose checkbox + auto-exec
Each linked overlay gets a checkbox on the blueprint detail page that opts
its server.cfg in as exec server_overlay_<id>. The web app builds the
spec with {path, alias} per overlay and prepends exec server_overlay_<id>
lines to the blueprint config in lowest-overlay-first order. The host
stages those copies in the overlayfs upper layer before mounting (avoids
copy-up writes against a sandbox-uid file). A live preview block above the
Config textarea shows what gets auto-executed.

Schema:
- alembic 0007: BlueprintOverlay.expose_server_cfg BOOLEAN

Spec contract:
- l4d2host OverlayRef(path, alias?). load_spec accepts both bare-string
  and {path, alias} entries.

Side effects folded in (same file in l4d2_facade):
- start_server auto-initializes; the manual Initialize step is no longer
  needed before Start.
- initialize_server no longer runs blueprint builders — builds happen on
  overlay save, not on every server Start.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 01:26:31 +02:00
mwiegand
288eda7c37
chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
Renamed from components/l4d2-host-lib/src/l4d2host/spec.py (Browse further)