Commit graph

121 commits

Author SHA1 Message Date
mwiegand
9ca0e789f4
test(editor-v2): pin form-POST round-trip for blueprint config
New test_blueprint_config_form_post_round_trip — POSTs a multi-line
config, GETs the page, asserts each line re-renders inside the
textarea. Pins the round-trip the v2 editor's submit-time copy
handler must preserve before any template wiring lands.

Skipped a corresponding test_overlay_script_form_post_contract test
— the existing test_admin_creates_system_wide_script_overlay at
test_script_overlay_routes.py:~270 already asserts
overlay.script == "echo admin" after a POST /overlays/<id>/script,
which is the same form-contract pin. YAGNI; no need to duplicate.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 02:02:47 +02:00
mwiegand
f14d352657
revert(editor): roll back textarea code editor (re-architecture in flight)
The contenteditable + CodeJar + Prism approach (Tasks 1-12 + 4 smoke
fixes shipped this session) hit too many contenteditable edge cases to
ship:

- Copy collapses multi-line selections to one line (Selection.toString()
  doesn't reliably reconstruct newlines across Prism's tokenized <span>
  topology).
- Enter sometimes requires two presses + cursor color shifts (caret
  lands "between" sibling tokenized spans; first Enter shifts it into
  a real text node, second actually inserts).
- Cascade of earlier bugs already fixed (cursor jumped to start, then
  end; popup-accepted-quote duplicated; popup didn't accept at
  end-of-line) were all symptoms of the same root cause: manual Range
  API manipulation against tokenized contenteditable DOM is unreliable.

Exiting the sunk-cost path before more fixes accrue. The next attempt
will be a fresh brainstorming session weighing CodeMirror 6 (battle-
tested, accepts a one-time bundler step) vs textarea-overlay (real
<textarea> for editing, passive <pre> highlight, no contenteditable).

Kept (informs the next attempt):
- spec + plan documents in docs/superpowers/
- Playwright scaffolding (conftest + smoke test) + dev deps + e2e marker
- scripts/dev-server.py (independent of editor approach)
- AGENTS.md sandbox + Chromium Mach-port notes

Removed:
- editor JS (editor.js, srccfg-grammar.js)
- editor CSS (editor.css)
- vendored CodeJar + Prism + README
- srccfg vocab data
- editor partial (_editor_assets.html)
- template wiring (data-editor-language attributes, asset partial includes,
  files-editor language <select>)
- files-overlay.js editor bridge (setEditorContent helper, dropdown
  listener, filename-handler auto-redetect, dropdown reset)
- tokens.css syntax-color additions (dead without the editor)
- form-contract tests in test_blueprints.py + test_script_overlay_routes.py
- the editor-specific Playwright test (test_editor.py)
- create-blueprint modal trim that was tied to editor UX (Arguments +
  Config textareas restored)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 00:53:26 +02:00
mwiegand
bee0f07d2f
fix(editor): drop prism.css to unblock dark-mode rendering
Prism's stock theme has

    code[class*=language-] { color:#000; background:transparent; }

at specificity (0,1,1), which beats our .editor-code (0,1,0). Result:
the editor's background was transparent and base text was #000, leaving
black-on-dark text in dark mode (unreadable).

We override every Prism token class we use (.token.comment / .string /
.keyword / .number / .operator / .identifier) via theme-aware
--color-* tokens defined in both :root and the
@media (prefers-color-scheme: dark) block of tokens.css, so prism.css
contributes nothing of value. Drop the <link> from _editor_assets.html.
Flip the form-contract tests to assert prism.css is NOT in the body so
a future accidental re-add is caught.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 00:03:48 +02:00
mwiegand
86fe564ff8
test(e2e): editor autocomplete end-to-end
Logs in as the seed user, navigates to the blueprint detail page,
types sv_che into the editor, asserts the autocomplete popup appears
with sv_cheats, accepts via Tab, and asserts the hidden textarea
(form field) now contains the inserted cvar.

This exercises the full chain end-to-end: editor mount on
DOMContentLoaded, srccfg-vocab.json fetch, popup positioning,
capture-phase keydown handling (Task 9 fix), Range-API completion
insertion, and textarea-mirroring on every input.
2026-05-16 22:06:22 +02:00
mwiegand
f030395a57
fix(e2e): force SESSION_COOKIE_SECURE=0 + document init_db duplication
Two follow-ups from the Task 11 code review.

Important — without SESSION_COOKIE_SECURE=0, Task 12's Playwright
login would silently fail. app.py:57 sets SESSION_COOKIE_SECURE = not
TESTING, so with our TESTING=False conftest the cookie is marked
Secure; the browser drops it over http://127.0.0.1 and the
session never establishes. The env-var override (app.py:53-55) is the
least invasive fix and preserves the SECRET_KEY guard.

Minor — the second init_db() looked redundant but is actually load-
bearing: create_app's init_db runs inside the app context (binds to
the in-app engine), while the seed work uses session_scope() outside
the app context (binds to an env-derived engine). The second
init_db() creates tables on THAT engine. Added a clarifying comment
so a future reader doesn't drop the line and silently break the seed.

Addresses Important #1 + Minor #1 from the Task 11 code review.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 21:07:15 +02:00
mwiegand
f30b9a6b0c
test(e2e): scaffold Playwright + live-server fixture
Adds playwright + pytest-playwright to workspace dev deps, an e2e
pytest marker, and a live_server fixture that boots the Flask app on
an ephemeral port with a temp SQLite DB. addopts default to -m 'not
e2e' so the regular fast suite excludes them; explicit
`pytest -m e2e` runs them. Smoke test confirms the live server is
reachable.

Workspace root pyproject.toml is the right place for the dev deps and
pytest config — l4d2web/pyproject.toml is minimal and has neither.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 21:00:45 +02:00
mwiegand
482312c3d8
feat(overlay): mount bash editor on script overlay form
data-editor-language=bash opts the textarea in; the editor uses
Prism's stock bash grammar (no project-owned bash code).

Partial include sits outside all conditional blocks in the template
so the editor assets load for both script-type and files-type
overlays.
2026-05-16 20:37:28 +02:00
mwiegand
c6f10e632d
test(blueprint): also assert prism.css is referenced in editor assets
The plan template (and verbatim implementation) listed five of the six
editor asset URLs in the structural test — vendor/prism.css was
omitted. If a future change drops the Prism stylesheet from the
partial, syntax tokens lose their color rules silently and the test
still passes. Add the missing assertion and update the plan to match.

Addresses Minor #1 from the Task 6 code review.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 20:35:44 +02:00
mwiegand
607970eb43
feat(blueprint): mount srccfg editor on the config textarea
The textarea is preserved as the form field; the editor renders a
contenteditable sibling and mirrors content back on every input. Form
POST contract is untouched (covered by new round-trip test).
2026-05-16 19:39:58 +02:00
mwiegand
18113637e9
refactor(datetime): introduce UtcDateTime, remove naive-strip workarounds
Adds a UtcDateTime TypeDecorator (models.py) that enforces aware-UTC on
write and stamps tzinfo=UTC on read. Replaces 26 DateTime column
declarations. Removes 5 production sites that defensively stripped tzinfo
to match SQLite's lossy round-trip. auth.py now coerces legacy session
cookies upward (stamp UTC on parsed naive marker) instead of stripping
live aware markers downward.

The change is Python-side only: UtcDateTime.impl = DateTime, so DDL and
emitted SQL are unchanged. No Alembic migration needed.

Adds 2 unit tests in test_models.py pinning the decorator's contract
independently of the column declarations.

The three deliberately-naive test_timeago.py fixtures (lines 67, 73, 113)
remain naive on purpose -- they exercise _ensure_utc's normalize-up path
at the public filter boundary, which stays as belt-and-braces defense.

See docs/superpowers/specs/2026-05-16-tz-aware-datetime-design.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:59:29 +02:00
mwiegand
a5436deaf0
test(datetime): pin tz-aware contract for fixtures (red until UtcDateTime lands)
Drops .replace(tzinfo=None) from 8 fixture sites that mirrored the
production-side strip convention. Two of these (test_live_state_poller.py
test_new_player_opens_session_with_backfilled_join, test_models.py
test_user_has_password_changed_at_default) now fail with TypeError when
comparing aware in-memory values against naive DB reads -- that failure
is intentional and describes the contract commit 2 must satisfy:
DB-sourced datetimes return aware UTC.

The remaining 6 sites were already cosmetic (fixture-seed only, no
aware-vs-DB comparison) but are flipped here so future authors write
aware fixtures.

The three deliberately-naive sites in test_timeago.py (lines 67, 73,
113) are LEFT untouched -- they exercise _ensure_utc's normalize-up
path and are feature tests, not workarounds.

See docs/superpowers/specs/2026-05-16-tz-aware-datetime-design.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:55:48 +02:00
mwiegand
6cef55f900
fix(csp): allow workshop preview thumbnails from steamusercontent.com
Steam serves workshop preview images from images.steamusercontent.com,
which the previous img-src whitelist did not cover, so the browser
silently blocked every <img> in _overlay_item_table.html.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:22:30 +02:00
mwiegand
263a9a9f27
feat(app): register timeago Jinja filter
Templates can now call {{ ts | timeago }} directly without route-side
precomputation.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:10:59 +02:00
mwiegand
1926fe895c
feat(timeago): add format_time_html returning a <time> element
Wrap humanize_delta in an HTML <time> element with datetime= and
title= attributes carrying the precise UTC value, so hovering surfaces
the exact timestamp regardless of the relative label.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:09:23 +02:00
mwiegand
237f26e5cb
feat(timeago): symmetric ladder with second precision and date fallback
Rewrite humanize_delta as a symmetric past/future ladder with
sub-minute precision. Replace the bare ISO date fallback after 7 days
with a day-month form (year suppressed when same as now). Refs spec
docs/superpowers/specs/2026-05-16-timeago-shared-display-design.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:08:43 +02:00
mwiegand
49992b3a26
refactor(repo): uv workspace + hatchling + layout restructure
Migrate from pip-install-e + setuptools to a uv workspace with a
committed uv.lock for deterministic deps. Switch both members to
hatchling, and move package sources into nested standard layout
(l4d2host/l4d2host/, l4d2web/l4d2web/) so builds work from a
read-only source tree — setuptools wrote egg-info to source under
the old layout, which broke uv sync on the root-owned /opt/left4me/src.

Local dev install: `pip install -e ./l4d2host -e ./l4d2web` -> `uv sync`.
.envrc switches from `layout python python3.13` to `use uv`. Python
pinned to 3.13 via .python-version.

l4d2web now declares its cross-dep on l4d2host explicitly via
[tool.uv.sources] (workspace = true). l4d2web/alembic.ini and
l4d2web/alembic/ stay at the project root (standard alembic layout).

Test fixes:
- tests/__init__.py added to both test dirs so pytest doesn't shadow
  l4d2host as a namespace package via outer-dir walk.
- 3 CWD-relative paths in tests (l4d2web/static/css/{tokens,layout}.css
  and js/sse.js) anchored to Path(__file__) so they survive layout
  changes.
- Two test_install.py tests now monkeypatch HOME to tmp_path so they
  stop silently mutating ~/.steam/sdk32 on every run.

628 tests pass under sandboxed `uv run pytest`.

Per docs/superpowers/plans/2026-05-15-uv-workspace-execution.md;
prereq for the ckn-bw bundle's uv-sync action (queued).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-15 22:04:29 +02:00
mwiegand
e28d4fad8c
l4d2web/csp: allow Steam avatar CDN in img-src
The live-state grid renders player avatars as <img src="https://avatars.steamstatic.com/...">,
but the CSP img-src directive was `'self' data:` — so the browser
silently blocked every avatar load, leaving placeholder circles in
place. The DB cache and Steam API path were both healthy; only the
browser-side load was blocked.

Use the wildcard *.steamstatic.com host-source rather than pinning a
single hostname: Steam rotates avatars across steamcdn-a.akamaihd.net,
avatars.akamai/cloudflare/fastly.steamstatic.com over time, and a
single-hostname allowlist would re-break on the next shuffle.

Test now pins img-src explicitly — the previous assertions only
checked default-src/frame-ancestors/form-action, so a regression of
this exact line would have silently passed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 20:23:29 +02:00
mwiegand
bbb2b983bc
harden(l4d2web): per-username login rate limit alongside per-IP
A 20-attempts-per-60s budget keyed by IP doesn't slow a distributed brute force that rotates source IPs. Add a parallel per-username bucket with the same threshold so a single account can't burn through more than 20 failed logins/min regardless of where they come from. Empty usernames aren't bucketed (would DoS the anonymous 401 path). Successful login clears both buckets.
2026-05-14 22:26:20 +02:00
mwiegand
0e2a78e065
secure(l4d2web): block non-admin writes on system overlays; last-admin guard on deactivate
_load_files_overlay docs already promised "owner or admin" for mutations, but the check only filtered by overlay.type — system overlays (user_id IS NULL) were writable by any logged-in user. Add the explicit 403 for non-admins; read-only routes remain open across all overlay types.

Mirror the delete-route last-admin guard on /admin/users/<id>/deactivate so a future auth-model change (service accounts bypassing require_admin, etc.) can't accidentally lock out the system.
2026-05-14 22:24:19 +02:00
mwiegand
74b7f61437
harden(l4d2web): default security response headers and generic error handlers
- after_request hook sets X-Content-Type-Options=nosniff, X-Frame-Options=DENY, Referrer-Policy=strict-origin-when-cross-origin, and a strict CSP (default-src 'self', script-src self+nonce, frame-ancestors 'none', form-action 'self'); HSTS added on secure non-test responses
- per-request CSP nonce minted in g.csp_nonce; servers.html's inline showModal script picks it up
- 404 and 500 handlers return short plain-text responses so a misbehaving deployment can't leak tracebacks via Werkzeug's debug page
2026-05-14 22:21:36 +02:00
mwiegand
2902c9cc82
harden(l4d2web): auth/session — clear on login+logout, constant-time CSRF, role-change invalidation
- login_user clears any pre-login session state before stamping user_id/pw_changed_at/admin so a fixated cookie value cannot smuggle data past the login boundary
- logout_user now session.clear()s instead of only popping user_id, removing leftover pw_changed_at/admin markers
- CSRF token comparison uses hmac.compare_digest
- load_current_user rejects sessions where the stamped admin flag no longer matches the user row, preventing a demoted admin from retaining elevated access until next password change (backward-compatible: sessions issued pre-upgrade lack the marker and pass through until next login)
2026-05-14 22:18:46 +02:00
mwiegand
6f49efd44a
feat(l4d2-web): console panel UI on server detail page
- _console_line.html: command + reply, error variant, "(no reply)" placeholder.
- server_detail.html: console section between Live State and Files, replays
  last 50 history rows server-side; HTMX form appends new lines via hx-swap.
- console-history.js: ArrowUp/Down recall against /console/history JSON;
  scroll-to-bottom on load and after each new line.
- CSS: fixed-height scrolling transcript, terminal-ish styling, spinner via
  HTMX in-flight class.
- test_console_routes.py: update 4 assertions from legacy [ERROR] literal
  to console-error CSS class (matches new semantic markup).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:39:21 +02:00
mwiegand
ecc4aa28c6
refactor(l4d2-web): tighten console route limit test and dedupe is_error
- ?limit clamp test now actually verifies the clamp instead of just
  passing through 5 rows.
- Single is_error assignment per branch, single db.add path.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:35:22 +02:00
mwiegand
553b280e40
feat(l4d2-web): backend for RCON console with persisted transcript
- POST /servers/<id>/console runs a command via rcon.execute_command and
  persists every outcome (success / empty / error) to command_history.
- GET /servers/<id>/console/history returns paginated newest-first JSON
  for client-side up-arrow recall.
- server_detail() now passes the last 50 history rows as console_history
  for server-side replay on page load.
- 404 on ownership mismatch — no admin override.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:32:13 +02:00
mwiegand
085fd714a5
feat(l4d2-web): add execute_command to rcon service with full test coverage
Extracts _connect_and_auth helper from query_status, adds execute_command
using the trailing-marker pattern for multi-packet reassembly, and covers
all paths (happy path, multi-packet, empty reply, auth failure, timeout,
input validation, marker drain) with 10 new tests.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:21:41 +02:00
mwiegand
6cc1736f17
feat(l4d2-web): add hostname edit form to server detail page 2026-05-13 15:42:46 +02:00
mwiegand
963851c0e1
feat(l4d2-web): emit hostname in spec config with ephemeral fallback 2026-05-13 15:31:12 +02:00
mwiegand
69d93dda4f
feat(l4d2-web): accept hostname on server update, default empty on create 2026-05-13 14:29:53 +02:00
mwiegand
096d18ac64
feat(live-state): use Steam avatarfull (184x184), downscale in CSS
64x64 avatarmedium looked soft on high-DPI screens. Switching the
GetPlayerSummaries field to avatarfull (184x184) and constraining
display size to 64px via .live-state .avatar gives sharp rendering on
retina/4k panels at the cost of a slightly larger CDN fetch (still
hot-linked, so no proxying cost).

Also adds the previously-missing CSS for the live-state player grid:
avatar+name+meta arranged in a tight 2-column grid per card, link
spans the avatar+name so the meta stays non-interactive.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 23:17:51 +02:00
mwiegand
6cbe7dc9f2
feat(live-state): link player cards to their Steam profile
Wraps avatar + persona name in an a[href=steamcommunity.com/profiles/<id>]
in both the Current and Recent blocks. Steam auto-redirects to the user's
vanity URL on follow, so we don't need to store profileurl separately.

target=_blank + rel=noopener noreferrer to keep the dashboard page in
place when a link is followed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 22:51:50 +02:00
mwiegand
9aaa26d9a9
feat(servers): add live-state panel with current and recent players
HTMX-refreshed /servers/<id>/live-state fragment renders snapshot
summary, current players with avatars/ping, and recent-player history;
server_detail.html bootstraps it via hx-trigger="load".

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 22:20:01 +02:00
mwiegand
b00a3cceea
test(live-state): assert stale server's map is not rendered in the badge
Closes the negative-assertion gap from the Task 10 review: without this
check, a regression that drops the freshness guard would still pass the
positive 2/4 + c1m2_streets assertions.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 22:17:02 +02:00
mwiegand
072d9f78e7
feat(servers): show live counts + map badge in server list
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 22:14:57 +02:00
mwiegand
0dc61d5de4
feat(live-state): start daemon poller, prune history, close stuck sessions
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 22:10:55 +02:00
mwiegand
be476112ee
feat(live-state): enrich roster with cached Steam profiles
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 22:02:58 +02:00
mwiegand
33899f8c17
feat(live-state): reconcile player sessions on each poll
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:58:30 +02:00
mwiegand
f48d624dcc
feat(live-state): poller writes RLE snapshots to server_live_state
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:53:58 +02:00
mwiegand
f88d07a473
feat(steam): add GetPlayerSummaries client
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:48:02 +02:00
mwiegand
465a103c3a
feat(servers): generate rcon_password on server create
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:43:56 +02:00
mwiegand
2a440dae45
feat(facade): append rcon_password as final server.cfg line
Source cvar semantics are last-wins; appending the rcon_password after
all overlay exec lines and blueprint config ensures no overlay or user
config line can silently override it.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:40:56 +02:00
mwiegand
83d2a9932c
refactor(rcon): harden _parse_duration; surface fixture handler errors
- _parse_duration wraps int() in try/except so malformed connected
  durations raise RconError (not ValueError leaking past the poller's
  except RconError).
- fake_rcon_server captures handler exceptions and re-raises at context
  exit, so a buggy test handler surfaces as a real failure instead of
  silently degrading into a client-side timeout.
- Two new parser tests: HH:MM:SS duration parsing and malformed input
  coverage.
- Fix Steam ID formula typo in the spec doc (Z*2 + Y, not Y*2 + Z; Y is
  the low bit). Code was already correct.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:39:32 +02:00
mwiegand
b95a82b8a4
feat(rcon): add Source RCON client + status parser
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:31:32 +02:00
mwiegand
0f825686c6
feat(live-state): add schema for snapshots, sessions, steam profiles
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 21:18:24 +02:00
mwiegand
f614ac05f0
tests/cli: cover running+cancelling idempotency, tighten app-context scope 2026-05-11 23:18:54 +02:00
mwiegand
0ab54b4a7d
cli: add workshop-refresh subcommand for scheduled global refresh
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 23:15:05 +02:00
mwiegand
653e3212b9
tests: harden refresh-hidden-during-build with positive assertion 2026-05-11 23:13:39 +02:00
mwiegand
25b38e633d
overlay_detail: add 'Refresh from Steam' button for workshop overlays
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 23:10:27 +02:00
mwiegand
e1b189ad3c
workshop_routes: narrow refresh's steam exception handler
Catch only requests.RequestException in refresh_overlay so that
server-side data errors (e.g., ValueError) bubble up as 500 rather
than being disguised as a 502 "steam api error". Update the 502 test to
use a real requests exception, add a sibling test that verifies
non-requests exceptions propagate, and explicitly assert that refresh
enqueues a build_overlay job even when Steam returns no entries.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 23:08:41 +02:00
mwiegand
f5094c2d9d
workshop_routes: add per-overlay refresh endpoint
POST /overlays/{id}/refresh lets the overlay owner (or any admin)
re-fetch fresh Steam metadata for all items and enqueue a rebuild.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 23:03:48 +02:00
mwiegand
81c6863cca
overlay_builders: restore symlink overwrite guards + nits
Commit 16adc5c silently dropped two defensive guards from the
symlink-creation loop in WorkshopBuilder.build. Restore them:
- refuse to overwrite a non-symlink file that collides with a workshop
  name (logs a message, skips creation)
- refuse to overwrite a foreign symlink (target outside the cache root)

Also: change `skipped` from list to set (O(1) membership test, no
duplicates possible), and add a brief comment above WorkshopMetadata
construction explaining which fields download_to_cache actually uses.

Two regression tests added to pin the guard behaviour.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 23:01:38 +02:00