Vocab loaded lazily from /static/data/<lang>-vocab.json on first
mount, cached in memory. Popup appears when the word fragment before
the caret has >=2 word characters and matches the vocabulary. Prefix
matches rank ahead of substring matches; popup shows up to 8 with
scroll. Up/Down navigate, Tab/Enter accept, Esc dismisses.
acceptCompletion uses instance.jar (not the captured closure) so
runtime jar reassignment via setLanguage stays consistent.
Hand-curated set of high-traffic cvars and commands sourced from the
existing l4d2-server-cvar-reference.md and common SourceMod usage.
Regeneration procedure documented in the file header.
30 cvars + 8 commands.
data-editor-language=bash opts the textarea in; the editor uses
Prism's stock bash grammar (no project-owned bash code).
Partial include sits outside all conditional blocks in the template
so the editor assets load for both script-type and files-type
overlays.
The plan template (and verbatim implementation) listed five of the six
editor asset URLs in the structural test — vendor/prism.css was
omitted. If a future change drops the Prism stylesheet from the
partial, syntax tokens lose their color rules silently and the test
still passes. Add the missing assertion and update the plan to match.
Addresses Minor #1 from the Task 6 code review.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The textarea is preserved as the form field; the editor renders a
contenteditable sibling and mirrors content back on every input. Form
POST contract is untouched (covered by new round-trip test).
Addresses two Minor follow-ups from the Task 4 code review:
- findFilenameInput previously included `body` in its closest() selector,
meaning any "auto" textarea outside a modal would walk all the way up
and pick up the files-editor modal's filename input from elsewhere in
the document. Drop `body` so out-of-modal "auto" usage degrades
cleanly to "plain".
- setValue now dispatches an `input` event on the textarea after
writing, matching the onUpdate mirror. Task 10 wires the files-editor
modal to call setValue when loading file content — without this fix,
textarea-listening code (e.g. unsaved-changes indicators) wouldn't
see programmatic loads. Now setValue and user typing produce the
same observable side effects.
Plan source block updated to match.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Mounts on <textarea data-editor-language>, hides the textarea, renders
content in a contenteditable sibling with Prism highlighting via
CodeJar. Mirrors content back to textarea.value on every input so form
POST and existing JS readers keep working unchanged. Exposes
setValue/setLanguage/getValue on textarea._codeEditor for callers.
Language switch uses tear-down-and-remount because CodeJar captures
its highlighter by closure at construction time and has no API to
swap it on a live instance.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Addresses Important #1 + Minor #2/#3 from the Task 3 re-review:
- --color-bg-popover-active light value: #f3f4f6 → #e5e7eb. The prior
value was within ~1.05:1 luminance of the white surface — keyboard
navigation through the autocomplete list had no visible focus
indicator in light mode. e5e7eb (Tailwind gray-200) clears that.
- Drop dead fallback hexes on the four guaranteed tokens
(--color-string/-keyword/-number/-bg-popover-active). They never
fired post-fix and only produced a dark-mode-only palette if
tokens.css somehow failed to load — i.e. they were misleading.
- Plan source block (Task 3 Step 2) replaced with the post-fix CSS
verbatim + a new Step 2b that documents the tokens.css additions
alongside the editor.css template, so a fresh regeneration
produces the same file.
Deferred: cross-cutting --font-mono token (Minor #4 — would touch 7+
sites outside Task 3's scope).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Addresses Important #1 + #2 from the Task 3 code review:
- Adds --color-string, --color-keyword, --color-number,
--color-bg-popover-active to tokens.css in both the :root and dark
blocks. GitHub-style palette tuned for legibility on each theme's
surface.
- Updates .editor-code to use the same padding tokens, font-family
stack, font-size, and line-height as the existing textarea rule so
the contenteditable doesn't visibly jump when the widget mounts.
- Drops the caret-color override (browser default adapts to system
theme — no token needed).
Plan source block updated to match.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Defines .editor-shell, .editor-code, .editor-popup. Reuses tokens.css
variables where present so the editor matches the site palette.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The `\b` word boundary anchor prevents the optional minus from ever
matching from positions where signed numbers naturally appear (` -1`,
`(-1`, `=-1` all word-boundary-from-non-word and the `-?` fires zero
chars). Negative numbers are tokenised via the operator class instead,
which is the consistent behaviour the grammar already exhibits.
Plan source block updated to match so a fresh regeneration produces the
same file.
Addresses Minor #1 from the Task 2 code review.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Five token classes (comment, string, keyword, number, identifier) plus
operators. Purely visual highlighting; no semantic validation of cvar
names or values.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Brings codejar.js to parity with prism.js, which already carries a
self-documenting header. The README also now records *why* the
unminified source form was chosen: CSP rules out runtime sourcemap
loading from a CDN, so debuggability lives in the vendored bytes.
SHA256 column updated to match the new file content.
Addresses Minor #1 + #2 from the Task 1 code review.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Self-host the editor dependencies under /static/vendor/ since the strict
CSP forbids CDN loading. README records source URLs, versions, and
SHA256s for each file.
Adds a UtcDateTime TypeDecorator (models.py) that enforces aware-UTC on
write and stamps tzinfo=UTC on read. Replaces 26 DateTime column
declarations. Removes 5 production sites that defensively stripped tzinfo
to match SQLite's lossy round-trip. auth.py now coerces legacy session
cookies upward (stamp UTC on parsed naive marker) instead of stripping
live aware markers downward.
The change is Python-side only: UtcDateTime.impl = DateTime, so DDL and
emitted SQL are unchanged. No Alembic migration needed.
Adds 2 unit tests in test_models.py pinning the decorator's contract
independently of the column declarations.
The three deliberately-naive test_timeago.py fixtures (lines 67, 73, 113)
remain naive on purpose -- they exercise _ensure_utc's normalize-up path
at the public filter boundary, which stays as belt-and-braces defense.
See docs/superpowers/specs/2026-05-16-tz-aware-datetime-design.md.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Drops .replace(tzinfo=None) from 8 fixture sites that mirrored the
production-side strip convention. Two of these (test_live_state_poller.py
test_new_player_opens_session_with_backfilled_join, test_models.py
test_user_has_password_changed_at_default) now fail with TypeError when
comparing aware in-memory values against naive DB reads -- that failure
is intentional and describes the contract commit 2 must satisfy:
DB-sourced datetimes return aware UTC.
The remaining 6 sites were already cosmetic (fixture-seed only, no
aware-vs-DB comparison) but are flipped here so future authors write
aware fixtures.
The three deliberately-naive sites in test_timeago.py (lines 67, 73,
113) are LEFT untouched -- they exercise _ensure_utc's normalize-up
path and are feature tests, not workarounds.
See docs/superpowers/specs/2026-05-16-tz-aware-datetime-design.md.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Steam serves workshop preview images from images.steamusercontent.com,
which the previous img-src whitelist did not cover, so the browser
silently blocked every <img> in _overlay_item_table.html.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
After the timeago migration, the live-state template no longer reads
'now' — it computes relative labels through the filter, which derives
its own reference time.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Drop the inline humanize_delta imports and string-precomputation; pass
the raw datetime as latest_job_at / latest_build_at and let the
template apply the timeago filter. One fewer code path computing
relative-time strings.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces three bespoke (now - x).total_seconds() expressions with the
shared filter, unifying vocabulary (no more '0m ago' inside the first
minute) and adding the UTC tooltip.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Preserves the existing '-' placeholder for nullable started_at /
finished_at columns.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Templates can now call {{ ts | timeago }} directly without route-side
precomputation.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Wrap humanize_delta in an HTML <time> element with datetime= and
title= attributes carrying the precise UTC value, so hovering surfaces
the exact timestamp regardless of the relative label.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Rewrite humanize_delta as a symmetric past/future ladder with
sub-minute precision. Replace the bare ISO date fallback after 7 days
with a day-month form (year suppressed when same as now). Refs spec
docs/superpowers/specs/2026-05-16-timeago-shared-display-design.md.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Migrate from pip-install-e + setuptools to a uv workspace with a
committed uv.lock for deterministic deps. Switch both members to
hatchling, and move package sources into nested standard layout
(l4d2host/l4d2host/, l4d2web/l4d2web/) so builds work from a
read-only source tree — setuptools wrote egg-info to source under
the old layout, which broke uv sync on the root-owned /opt/left4me/src.
Local dev install: `pip install -e ./l4d2host -e ./l4d2web` -> `uv sync`.
.envrc switches from `layout python python3.13` to `use uv`. Python
pinned to 3.13 via .python-version.
l4d2web now declares its cross-dep on l4d2host explicitly via
[tool.uv.sources] (workspace = true). l4d2web/alembic.ini and
l4d2web/alembic/ stay at the project root (standard alembic layout).
Test fixes:
- tests/__init__.py added to both test dirs so pytest doesn't shadow
l4d2host as a namespace package via outer-dir walk.
- 3 CWD-relative paths in tests (l4d2web/static/css/{tokens,layout}.css
and js/sse.js) anchored to Path(__file__) so they survive layout
changes.
- Two test_install.py tests now monkeypatch HOME to tmp_path so they
stop silently mutating ~/.steam/sdk32 on every run.
628 tests pass under sandboxed `uv run pytest`.
Per docs/superpowers/plans/2026-05-15-uv-workspace-execution.md;
prereq for the ckn-bw bundle's uv-sync action (queued).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The live-state grid renders player avatars as <img src="https://avatars.steamstatic.com/...">,
but the CSP img-src directive was `'self' data:` — so the browser
silently blocked every avatar load, leaving placeholder circles in
place. The DB cache and Steam API path were both healthy; only the
browser-side load was blocked.
Use the wildcard *.steamstatic.com host-source rather than pinning a
single hostname: Steam rotates avatars across steamcdn-a.akamaihd.net,
avatars.akamai/cloudflare/fastly.steamstatic.com over time, and a
single-hostname allowlist would re-break on the next shuffle.
Test now pins img-src explicitly — the previous assertions only
checked default-src/frame-ancestors/form-action, so a regression of
this exact line would have silently passed.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The hardening refactor that just landed closes the same-uid attack
surface (FS view, ptrace, /proc visibility, signals) for the web +
gameserver units via systemd directives plus system-wide
kernel.yama.ptrace_scope=2. Keeping the script-sandbox on a separate
uid was the inconsistent half-step — defense-in-depth only, with
build-time-idmap complexity attached. One principle wins: harden
once, share the uid.
scripts/libexec/left4me-script-sandbox: drop the idmap block (uid
lookups, STAGING setup, cleanup_staging trap, mount --bind
--map-users), switch User=/Group= to left4me, point BindPaths at
\$OVERLAY_DIR directly. Header comment updated to reflect
hardening-not-uid as the same-uid defense. nsenter self-wrap kept —
it's about mount-namespace escape, not uid.
Tests + comments + companion docs updated. Build-time-idmap and
overlay-idmap plans marked SUPERSEDED; user-uid-split spec revised
to "1 user is correct"; one-line update notes on the hardening
specs and the build-overlay-unit-design.
Companion ckn-bw commit removes the l4d2-sandbox user + group and
tightens /var/lib/left4me from 0711 → 0755 (the traverse-only mode
was specifically for the sandbox uid).
Janitorial item 6 in 2026-05-15-janitorial-cleanup.md. The v1 sandbox
design (2026-05-08-l4d2-script-overlays-design.md) was approved
2026-05-08 and superseded the same day by the v2 systemd-only design
(2026-05-08-l4d2-script-sandbox-v2-systemd.md). The current
left4me-script-sandbox helper uses systemd-run in service-unit mode;
no bwrap binary is invoked. The v1 spec still described bubblewrap as
the engine.
- v1 spec gets a top-of-file banner pointing at v2 as the supersede.
Body preserved; the rest of the v1 design (overlay-type unification,
resource caps, helper auth) is still valid — only the sandbox engine
changed.
- l4d2web/services/overlay_builders.py: ScriptBuilder docstring
"bubblewrap + systemd-run" → "hardened systemd-run transient
service" (the as-built reality).
- scripts/tests/test_script_sandbox.py: stray "/bwrap" in a comment
cleaned up. Negative regression assertions (`assert "bwrap" not in
text`) intentionally retained as the guard against accidental
re-introduction.
- Plan docs left untouched (historical action snapshots).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
A 20-attempts-per-60s budget keyed by IP doesn't slow a distributed brute force that rotates source IPs. Add a parallel per-username bucket with the same threshold so a single account can't burn through more than 20 failed logins/min regardless of where they come from. Empty usernames aren't bucketed (would DoS the anonymous 401 path). Successful login clears both buckets.
_load_files_overlay docs already promised "owner or admin" for mutations, but the check only filtered by overlay.type — system overlays (user_id IS NULL) were writable by any logged-in user. Add the explicit 403 for non-admins; read-only routes remain open across all overlay types.
Mirror the delete-route last-admin guard on /admin/users/<id>/deactivate so a future auth-model change (service accounts bypassing require_admin, etc.) can't accidentally lock out the system.
- login_user clears any pre-login session state before stamping user_id/pw_changed_at/admin so a fixated cookie value cannot smuggle data past the login boundary
- logout_user now session.clear()s instead of only popping user_id, removing leftover pw_changed_at/admin markers
- CSRF token comparison uses hmac.compare_digest
- load_current_user rejects sessions where the stamped admin flag no longer matches the user row, preventing a demoted admin from retaining elevated access until next password change (backward-compatible: sessions issued pre-upgrade lack the marker and pass through until next login)
- pendingCommand captured in htmx:beforeRequest (not requestConfig).
- ensureLoaded shares a single inflight Promise across concurrent calls.
- Document why synthetic null-id entries are safe in the cache.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- _console_line.html: command + reply, error variant, "(no reply)" placeholder.
- server_detail.html: console section between Live State and Files, replays
last 50 history rows server-side; HTMX form appends new lines via hx-swap.
- console-history.js: ArrowUp/Down recall against /console/history JSON;
scroll-to-bottom on load and after each new line.
- CSS: fixed-height scrolling transcript, terminal-ish styling, spinner via
HTMX in-flight class.
- test_console_routes.py: update 4 assertions from legacy [ERROR] literal
to console-error CSS class (matches new semantic markup).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- ?limit clamp test now actually verifies the clamp instead of just
passing through 5 rows.
- Single is_error assignment per branch, single db.add path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- POST /servers/<id>/console runs a command via rcon.execute_command and
persists every outcome (success / empty / error) to command_history.
- GET /servers/<id>/console/history returns paginated newest-first JSON
for client-side up-arrow recall.
- server_detail() now passes the last 50 history rows as console_history
for server-side replay on page load.
- 404 on ownership mismatch — no admin override.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
A row per RCON command execution: (user, server, command, reply, is_error,
created_at). Composite index on (user_id, server_id, id) supports the only
query shape — "latest N for this user+server", id DESC.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add comment noting _EXEC_REQ_ID/_MARKER_REQ_ID are arbitrary client-chosen
values unrelated to SERVERDATA_* packet-type constants. Update _connect_and_auth
docstring to accurately reflect that OSError/socket.timeout propagate raw from
post-connect send/recv, while only connect failure is wrapped in RconError.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extracts _connect_and_auth helper from query_status, adds execute_command
using the trailing-marker pattern for multi-packet reassembly, and covers
all paths (happy path, multi-packet, empty reply, auth failure, timeout,
input validation, marker drain) with 10 new tests.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Firefox and Safari defer lazy images by one paint cycle even when cached,
causing a blank frame on each innerHTML swap. These avatars are always
in-viewport and cached after the first poll, so lazy loading has no benefit.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
outerHTML removes and re-inserts the section on each tick, causing a
blank frame. Keeping the <section> as a stable DOM container and
swapping only innerHTML means avatars and text update in-place without
any teardown/reconstruct cycle.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
64x64 avatarmedium looked soft on high-DPI screens. Switching the
GetPlayerSummaries field to avatarfull (184x184) and constraining
display size to 64px via .live-state .avatar gives sharp rendering on
retina/4k panels at the cost of a slightly larger CDN fetch (still
hot-linked, so no proxying cost).
Also adds the previously-missing CSS for the live-state player grid:
avatar+name+meta arranged in a tight 2-column grid per card, link
spans the avatar+name so the meta stays non-interactive.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Wraps avatar + persona name in an a[href=steamcommunity.com/profiles/<id>]
in both the Current and Recent blocks. Steam auto-redirects to the user's
vanity URL on follow, so we don't need to store profileurl separately.
target=_blank + rel=noopener noreferrer to keep the dashboard page in
place when a link is followed.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
HTMX's hx-trigger="every Ns" syntax does not accept fractional seconds —
a config override like 7.5 would render every 7.5s and silently break
auto-refresh. Floor to int with a 1s minimum.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
HTMX-refreshed /servers/<id>/live-state fragment renders snapshot
summary, current players with avatars/ping, and recent-player history;
server_detail.html bootstraps it via hx-trigger="load".
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Closes the negative-assertion gap from the Task 10 review: without this
check, a regression that drops the freshness guard would still pass the
positive 2/4 + c1m2_streets assertions.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
threading, time, Callable were imported in anticipation of Task 9's
daemon-thread startup. Task 9 will re-add them when actually needed.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Source cvar semantics are last-wins; appending the rcon_password after
all overlay exec lines and blueprint config ensures no overlay or user
config line can silently override it.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- _parse_duration wraps int() in try/except so malformed connected
durations raise RconError (not ValueError leaking past the poller's
except RconError).
- fake_rcon_server captures handler exceptions and re-raises at context
exit, so a buggy test handler surfaces as a real failure instead of
silently degrading into a client-side timeout.
- Two new parser tests: HH:MM:SS duration parsing and malformed input
coverage.
- Fix Steam ID formula typo in the spec doc (Z*2 + Y, not Y*2 + Z; Y is
the low bit). Code was already correct.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The two indexes ix_sps_server_open and ix_sps_server_recent were
byte-identical because SQLAlchemy's Index(name, *cols) form drops the
DESC ordering the spec intended. Rather than reach for text("left_at
DESC"), drop the second index entirely — SQLite scans the ASC index
backwards at no measurable cost. Spec and plan updated to match.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Catch only requests.RequestException in refresh_overlay so that
server-side data errors (e.g., ValueError) bubble up as 500 rather
than being disguised as a 502 "steam api error". Update the 502 test to
use a real requests exception, add a sibling test that verifies
non-requests exceptions propagate, and explicitly assert that refresh
enqueues a build_overlay job even when Steam returns no entries.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
POST /overlays/{id}/refresh lets the overlay owner (or any admin)
re-fetch fresh Steam metadata for all items and enqueue a rebuild.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Commit 16adc5c silently dropped two defensive guards from the
symlink-creation loop in WorkshopBuilder.build. Restore them:
- refuse to overwrite a non-symlink file that collides with a workshop
name (logs a message, skips creation)
- refuse to overwrite a foreign symlink (target outside the cache root)
Also: change `skipped` from list to set (O(1) membership test, no
duplicates possible), and add a brief comment above WorkshopMetadata
construction explaining which fields download_to_cache actually uses.
Two regression tests added to pin the guard behaviour.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace the old skip-uncached-with-warning logic in WorkshopBuilder.build
with an inline download phase that calls _download_with_retry for each item
whose cache file is absent or stale (mtime/size mismatch). Stamps
last_downloaded_at / last_error after each download, and skips items with
no file_url. Update test fixture to utime cache files so mtime matches
time_updated, delete the now-superseded skip-warning test, and add six
new builder-level behavior tests covering the new download path.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Same validate_new_password used by the web change-password flow,
so the policy is enforced uniformly across CLI and HTTP entry
points. Existing CLI tests bumped to passwords that satisfy the
new floor.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Verifies that on a successful change the digest rotates, the
password_changed_at advances, this session keeps working with the
re-stamped marker, and a parallel session forged from the
pre-change marker is rejected by load_current_user.
profile_password_change now writes a naive password_changed_at so
the in-memory marker matches what SQLite returns on next read.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Implements the change-password endpoint:
- Per-IP rate limit reusing services/rate_limit
- Required fields, mismatched-confirm, policy, wrong-current
branches each redirect with a specific ?error= key
- Rotates digest + password_changed_at, then re-stamps the
current session marker so this browser stays logged in
while other sessions get rejected by load_current_user
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds the page reachable from the username link in the header.
Renders the form skeleton; the POST handler lands in the next
commit.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
load_current_user now treats a session whose pw_changed_at marker
is missing, malformed, or older than the user's current
password_changed_at as logged-out. Same shape as the existing
user.active check.
Forced fan-out updates to every test fixture that forges a session
via session_transaction(): each now stamps a current pw_changed_at
marker. test_deactivated_user_existing_session_invalidated keeps
its meaning — the deactivation still flips the user to inactive,
and load_current_user rejects the session via the user.active
branch before reaching the freshness branch.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
login_user now records the user's current password_changed_at on the
session. The next commit will use this marker to invalidate sessions
whose password has been rotated under them.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pulled the per-IP sliding-window check out of auth_routes so the
upcoming /profile/password endpoint can share it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Single source of truth for the password policy, to be reused by the
upcoming /profile/password endpoint and (optionally) the create-user
CLI.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Backfills existing rows from created_at, then enforces NOT NULL.
Existing sessions without a pw_changed_at marker will be rejected
on next request once the freshness check lands (one-time forced
re-login post-deploy).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
First step of the self-service password-change feature: a timestamp
that backs the per-session freshness check used to invalidate other
sessions on password change.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
services/host_commands.run_command pumps each stderr line into JobLog
via on_stderr (job_worker.py:215) before it raises HostCommandError —
appending exc.stderr again as a single row produced a second copy of
the entire traceback truncated at JOB_LOG_LINE_MAX_CHARS (4096), which
was visible as the awkward duplicated/cut-off second block at the end
of failed install logs.
Split the existing `except subprocess.CalledProcessError` into two:
except HostCommandError: stderr already streamed — just record exit
code + last error summary on the job/server row. No log append.
except subprocess.CalledProcessError: catches raw CalledProcessErrors
raised outside host_commands (no pump ran), so still append stderr
to the log. Preserves the path test_called_process_error_fails_job
exercises.
New regression test asserts a HostCommandError with multi-line stderr
doesn't land as a single concatenated JobLog row.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
14 tests covering /admin/users/<id>/{deactivate,activate,delete}:
- deactivate/activate flips and 404 on unknown user
- deactivate-self refused (409)
- deactivated user cannot log in (same 401 as wrong-password)
- existing sessions stop working after deactivation (load_current_user
returns None for inactive users → @require_login redirects to /login)
- delete-self refused (409)
- delete refuses when user owns Server, Blueprint, or custom Overlay
- delete on orphan succeeds (302 → /admin/users)
- delete nulls out Job.user_id (jobs survive as audit trail)
- delete-other-admin succeeds when more than one admin exists
The "last admin" branch in the delete endpoint is defense-in-depth and
unreachable via normal flow (any path that triggers it is shadowed by
self-delete) — covered by a comment, not a test.
Three new POST endpoints on the existing admin blueprint, all guarded
by @require_admin and CSRF (per the global before_request hook):
/admin/users/<id>/deactivate flips active=False (refuses self)
/admin/users/<id>/activate flips active=True
/admin/users/<id>/delete hard delete with safeties:
- refuses self-delete
- refuses delete-of-the-last-admin
- refuses if the user owns Servers, Blueprints, or custom
Overlays (operator deletes those first via existing UIs)
- nulls out Job.user_id (jobs stay as audit trail; FK is nullable)
admin_users.html grows an Active column + an Actions column with the
appropriate button per row (none for self, Deactivate/Activate
toggle, Delete-with-confirmation modal). Modal pattern mirrors
blueprint_detail.html (same modal-close/modal-open data attrs,
csrf_token hidden field).
Refusal responses are 409 with a plain-text body (matches the
blueprint-in-use refusal at blueprint_routes.py:182). No flash
infrastructure introduced; consistent with the rest of the codebase.
All 367 existing tests still pass.
Two-pronged enforcement so deactivation has effect both for fresh
logins and already-issued sessions:
- load_current_user(): treat User with active=False as logged-out
(sets g.user=None). Existing sessions stop working immediately.
- login(): include `not user.active` in the existing 401 condition,
so deactivated accounts get the same "invalid credentials"
response as wrong-password / unknown-user — no timing oracle for
deactivation status.
Tests still green (12/12 in test_auth.py).
Default true; server_default '1'. Lets the admin UI deactivate a user
without losing the row or the user's content (servers, blueprints,
overlays). Reactivation flips it back. Migration 0008 adds the column
via op.add_column; downgrade uses batch_alter_table per SQLite ALTER
TABLE semantics, matching the 0007 pattern.
Tighter, more terminal-flavored. Mono font on the label echoes how
paths are rendered elsewhere in the tree. New-folder dialog title
also shows "/" when targeting the root.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three bugs surfaced in browser testing, plus one UX request:
1. The Uploads panel and the binary-mode editor sub-panels stayed
visible after `el.hidden = true` because their `display: flex/grid`
rules in components.css have the same specificity as the UA's
`[hidden]{display:none}` and come later in cascade. Add a targeted
`[hidden]!important` rule for the affected classes.
2. Clicking a folder toggle inside a `files` overlay did nothing.
`file-tree.js` looked for `.file-tree-children` via
`button.nextElementSibling`, but the files-overlay row template
inserts a per-row action span between the toggle and the children
div. Switch to `closest('.file-tree-row').querySelector(':scope >
.file-tree-children')` so both row variants resolve correctly.
3. Pressing Enter on the new-folder dialog did nothing — the keydown
handler was attached with `{once:true}` inside `openNewFolder`,
so the first letter the user typed consumed the listener and Enter
never fired. Move the listener to module init so it survives
subsequent keystrokes and dialog reopenings.
UX: render the overlay root as a row inside the tree (label
"(overlay root)") rather than as a separate toolbar. The root row
carries the same `+ new file · + new folder · ⬇ zip` hover-action
column as every other folder row, so drop-on-row, hover-reveal, and
data-target-path semantics are uniform across the tree.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
webkitGetAsEntry() only returns an Entry for real OS-originated drag-drops;
synthetic DragEvents (and some browsers without folder-drop support) get
null back. Per-item fallback to getAsFile() keeps single-file drops working
in those cases without sacrificing the whole-folder upload path on real
OS drops.
Caught while end-to-end testing on the deploy box: a programmatically-
dispatched drop fired the listener and reached preventDefault(), but no
upload row appeared because the file collection loop never enqueued.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds Overlay.type='files' whose source-of-truth IS the overlay directory
itself. Users can:
* upload arbitrary files / whole folders by dragging from the OS onto a
folder row in the file tree (one POST per file, queue with
concurrency 3, per-file progress in a floating Uploads panel)
* move via drag-and-drop inside the tree (same gesture, source
distinguishes; refuses cycles)
* create / edit / rename / replace through a single editor modal
(text flavor for editable files, binary flavor with replace-upload
for everything else; filename input is the rename surface)
* mkdir empty folders (slashes allowed for nested intermediates)
* stream a folder as a zip download
* delete files and empty folders
Backend is type-agnostic past the new files_routes endpoints, so the
existing mount / spec / overlayfs / expose_server_cfg pipeline is reused
unchanged. is_editable gates the row's edit affordance and the /save
content rules. Three new safe-resolve helpers (write/delete/move) cover
the new operations with the same anchor-and-resolve pattern as listing
and download. FilesBuilder is a no-op so the build subsystem can
dispatch uniformly.
Spec: docs/superpowers/specs/2026-05-09-files-overlay-design.md
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The previous wiring attached click listeners on DOMContentLoaded, so
any [data-modal-open] / [data-modal-close] / dialog.modal element
that came in via a later HTMX partial swap silently lost its
behaviour. The server-detail Actions partial reloads its reset/delete
triggers on every state change, so reset was unclickable after the
first state change post-load.
Switch to a single delegated click handler on document. Same logic,
but matches via Element.closest() so it works regardless of when an
element was added to the DOM. No re-bind needed after HTMX swaps.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>