GLOBAL_OPERATIONS becomes {"install", "refresh_workshop_items"}.
Removes refresh_global_overlays_running from SchedulerState and the
_run_refresh_global_overlays dispatch. Drops dead test cases and pins
GLOBAL_OPERATIONS contents.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds ScriptBuilder that runs user-authored bash inside the
left4me-script-sandbox helper via run_command, with a 20 GB post-build
disk cap. Registry now {"workshop", "script"}.
finish_job writes Overlay.last_build_status on build_overlay completion.
Drops GlobalMapOverlayBuilder and the now-unreachable
_check_global_overlay_caches in l4d2_facade.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds two managed system overlays (l4d2center-maps, cedapug-maps) that
fetch curated map archives from upstream sources and reconcile addons
symlinks for non-Steam maps. A daily systemd timer enqueues a coalesced
refresh_global_overlays worker job; downloads, extraction, and rebuilds
run in the existing job worker and surface in the job log UI.
Schema: GlobalOverlaySource / GlobalOverlayItem / GlobalOverlayItemFile
plus nullable Job.user_id so system jobs render as "system" in the UI.
The new builder reconciles symlinks against the per-source vpk cache
and leaves foreign symlinks untouched. Initialize-time guard refuses
to mount a partial overlay if any expected vpk is missing from cache.
Refresh service uses shutil.move to handle EXDEV when /tmp and the
cache live on different filesystems.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Limit workshop refresh downloads to one worker and commit build-overlay enqueue work before writing the final job log so SQLite locks do not wedge the web process.
Extends SchedulerState with running_overlays / refresh_running /
blocked_servers_by_overlay, and updates can_start with the truth table:
install and refresh_workshop_items are global mutexes; build_overlay
serializes per-overlay; server jobs block on builds for any overlay
their blueprint references.
Adds enqueue_build_overlay coalescing helper that returns an existing
queued job for the same overlay rather than inserting a duplicate.
Adds run_job dispatch for build_overlay (BUILDERS[overlay.type].build)
and refresh_workshop_items (re-fetches metadata, re-downloads on
time_updated/filename change, enqueues coalesced rebuilds for affected
overlays).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>