The live-state grid renders player avatars as <img src="https://avatars.steamstatic.com/...">,
but the CSP img-src directive was `'self' data:` — so the browser
silently blocked every avatar load, leaving placeholder circles in
place. The DB cache and Steam API path were both healthy; only the
browser-side load was blocked.
Use the wildcard *.steamstatic.com host-source rather than pinning a
single hostname: Steam rotates avatars across steamcdn-a.akamaihd.net,
avatars.akamai/cloudflare/fastly.steamstatic.com over time, and a
single-hostname allowlist would re-break on the next shuffle.
Test now pins img-src explicitly — the previous assertions only
checked default-src/frame-ancestors/form-action, so a regression of
this exact line would have silently passed.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
A 20-attempts-per-60s budget keyed by IP doesn't slow a distributed brute force that rotates source IPs. Add a parallel per-username bucket with the same threshold so a single account can't burn through more than 20 failed logins/min regardless of where they come from. Empty usernames aren't bucketed (would DoS the anonymous 401 path). Successful login clears both buckets.