class KeysController < ApplicationController before_action :set_key, only: %i[ show edit update destroy ] # GET /keys or /keys.json def index @keys = Key.all end # GET /keys/1 or /keys/1.json def show end # GET /keys/new def new @key = Key.new end # GET /keys/1/edit def edit end # POST /keys or /keys.json def create @key = Key.new(key_params) respond_to do |format| if @key.save format.html { redirect_to key_url(@key), notice: "Key was successfully created." } format.json { render :show, status: :created, location: @key } else format.html { render :new, status: :unprocessable_entity } format.json { render json: @key.errors, status: :unprocessable_entity } end end end # PATCH/PUT /keys/1 or /keys/1.json def update respond_to do |format| if @key.update(key_params) format.html { redirect_to key_url(@key), notice: "Key was successfully updated." } format.json { render :show, status: :ok, location: @key } else format.html { render :edit, status: :unprocessable_entity } format.json { render json: @key.errors, status: :unprocessable_entity } end end end # DELETE /keys/1 or /keys/1.json def destroy @key.destroy respond_to do |format| format.html { redirect_to keys_url, notice: "Key was successfully destroyed." } format.json { head :no_content } end end private # Use callbacks to share common setup or constraints between actions. def set_key @key = Key.find(params[:id]) end # Only allow a list of trusted parameters through. def key_params params.require(:key).permit(:title, :short, :ingame, :keycap) end end