# left4me `left4me` is a local L4D2 server management platform with two planned components: 1. `l4d2host` + `l4d2ctl` (host library + CLI) 2. `l4d2-web-app` (Flask web app for users, blueprints, servers, jobs, and logs) ## Status This repository is currently in planning phase. Implementation plans are the source of truth: - `docs/superpowers/plans/2026-04-22-l4d2-host-lib-v1.md` - `docs/superpowers/plans/2026-04-23-l4d2-web-app-v1.md` ## Locked v1 Decisions - Naming is strictly `l4d2` (not `l4d`). - Host library and web app are separate components. - Host CLI commands are fixed to: - `install` - `initialize -f ` - `start ` - `stop ` - `delete ` - Runtime paths are hard-coded under `/opt/l4d2`. - Overlay handling is directory-based and externally populated. - No lock manager, no rollback, no preflight checks in host library. - CLI propagates subprocess failures via stderr and return code. - `delete` on missing instance is no-op success. - Blueprint model (web app): - user-private in v1 - servers are live-linked to blueprint - no per-server overrides - delete blueprint blocked when linked servers exist - blueprint changes apply on next action - server can reassign blueprint anytime ## Planned Repository Layout - `components/l4d2-host-lib/` - `components/l4d2-web-app/` - `docs/superpowers/plans/` ## Tech Stack (planned) - Python 3.12+ - Typer, PyYAML, pytest - Flask, SQLAlchemy, Alembic - HTMX (vendored locally), custom CSS, SSE - systemd user units, fuse-overlayfs, steamcmd ## Recommended Implementation Order 1. Implement `components/l4d2-host-lib` plan first. 2. Implement `components/l4d2-web-app` plan second. 3. Keep tests green task-by-task (TDD flow from plans). 4. Keep commits small and aligned with plan tasks. ## Contributing Notes - Follow plan task order unless explicitly re-planned. - Keep contracts above unchanged unless the user asks to change them. - Update plan docs when scope or behavior changes.