{% extends "base.html" %} {% block title %}Servers | left4me{% endblock %} {% block content %}

Servers

{% if blueprints %} {% else %} Create a blueprint first → {% endif %}
{% for server, blueprint in rows %} {% set ls = live_state_by_server.get(server.id) %} {% else %} {% endfor %}
NamePortBlueprintDesiredActualLive
{{ server.name }} {{ server.port }} {{ blueprint.name }} {{ server.desired_state }} {{ server.actual_state }} {% if server.actual_state != 'running' %} {% elif ls is none or not ls.fresh %} ? {% elif ls.hibernating %} {{ ls.players }}/{{ ls.max_players }} · idle · {{ ls.map }} {% else %} {{ ls.players }}/{{ ls.max_players }} · {{ ls.map }} {% endif %}
No servers configured.
{% if blueprints %}
{% endif %} {% if prefill_blueprint_id %} {% endif %} {% endblock %}