# Files-overlay E2E test handoff ## Context The files-overlay rewrite (commits `4fa3964..8dc14f0`, May 2026) moved all editor flows behind URL-addressable modals and split the 1091-line `files-overlay.js` monolith into four focused modules under `l4d2web/l4d2web/static/js/files-overlay/`. Behavior was verified step-by-step in Chromium during the rewrite, but there is no automated browser regression coverage for the editor / dialog / upload flows. The existing Playwright suite (`l4d2web/tests/e2e/test_editor.py`) covers only the CodeMirror 6 controller — autocomplete, form-bridge, copy/paste — invoked through a blueprint detail page. Nothing exercises the file manager UI. This handoff specifies what to add: fixture extensions, the test cases worth writing, and the patterns / pitfalls a future implementer should know before starting. Estimated effort: a focused half-day for the seven critical cases, a full day for the full matrix. ## Goal Lock down the user-visible behavior of the four files-overlay modules against future regressions. The rewrite proved each module works in isolation; e2e proves they cooperate over real DOM, real HTTP, real HTMX, and real CodeMirror. ## Out of scope - Re-testing pure CodeMirror behavior (the existing `test_editor.py` covers this on a non-files page; the controller is the same one). - Replacing the existing pytest route tests (`tests/test_overlay_files_routes.py`, `tests/test_url_addressable_modals.py`). E2E adds *integration* coverage on top of those, not in place. - Performance / load testing of the upload queue (concurrency 3 is the current behavior; testing it would need 4+ simultaneous uploads and is high-flake low-value). - The drag-drop-from-OS path. Playwright can't synthesize a real OS drag (`webkitGetAsEntry` returns `null` for synthetic drops, so the fallback `getAsFile` branch always runs). The internal-drag path (row → folder) is testable; the external drag fallback is covered enough by the route tests. ## Fixture work `l4d2web/tests/e2e/conftest.py` currently seeds only a `User` and a `Blueprint`. The files-overlay tests need a files-type overlay with a working filesystem root. Add a new fixture (or extend `live_server`): ```python # tests/e2e/conftest.py @pytest.fixture(scope="function") def files_overlay_server(tmp_path, monkeypatch): """live_server + a files-type Overlay seeded with a small fixture set: one editable text file, one binary file, one nested folder with one file inside. Returns {base_url, user_id, overlay_id, overlay_root: Path}. """ # Same boot as live_server (extract a helper to avoid duplication). # Set LEFT4ME_ROOT to tmp_path before create_app() so the files # overlay's path resolution lands under tmp_path. monkeypatch.setenv("LEFT4ME_ROOT", str(tmp_path)) ... with session_scope() as session: user = User(username="alice", password_digest=hash_password("secret"), admin=False) session.add(user); session.flush() overlay = Overlay(name="cfgs", path="", type="files", user_id=user.id) session.add(overlay); session.flush() overlay.path = str(overlay.id) overlay_root = tmp_path / "overlays" / str(overlay.id) overlay_root.mkdir(parents=True) (overlay_root / "server.cfg").write_text("hostname \"left4me\"\n") (overlay_root / "icon.png").write_bytes(b"\x89PNG\r\n\x1a\n" + b"\x00" * 60) (overlay_root / "cfg").mkdir() (overlay_root / "cfg" / "admins.txt").write_text("STEAM_1:0:1\n") user_id, overlay_id = user.id, overlay.id ... yield { "base_url": ..., "user_id": user_id, "overlay_id": overlay_id, "overlay_root": overlay_root, } ``` The `LEFT4ME_ROOT` env-var monkey-patch is critical — without it, `overlay_files.resolve_overlay_root` falls back to the production `/var/lib/left4me` path (per the `AGENTS.md` "symptom-to-cause" note) and every route returns 404. Set it BEFORE `create_app()`. ## Test cases to add Suggested file: `l4d2web/tests/e2e/test_files_overlay.py`. Pattern each test like the existing `test_editor.py`: log in via the form, navigate to `/overlays/`, drive the UI through Playwright `page` locators, assert on DOM state + filesystem state under `overlay_root`. ### Tier 1 — critical paths (write these first) 1. **`test_edit_text_file_save_round_trip`** - Click `server.cfg` filename. Wait for `#modal-content textarea[data-rel-path="server.cfg"]`. URL should contain `?modal=%2Foverlays%2F%2Ffiles%2Fedit%3Fpath%3Dserver.cfg`. - Modify content via Playwright `page.fill` on the textarea (or via the `__filesEditor.setContent` controller for the CM6 case — the existing `test_editor.py` shows both approaches). - Click `.files-editor-save`. Modal closes (modal-container `aria-modal` gone / `open` false). - Assert `overlay_root / "server.cfg"` on disk has the new content. 2. **`test_create_new_file_routed`** - Click `+ new file` on the overlay-root row. Wait for `#modal-content textarea[data-rel-path=""]` and save button labeled `Create`. - Type a filename and content. Click Create. - Assert file appears on disk + the file tree refreshes to show the new row. 3. **`test_create_new_file_409_askConflict_keep_both`** - Click `+ new file`. Type `cfg` as the filename (collides with the seeded directory). Click Create. - Wait for `#files-conflict-modal[open]`. Its `.files-conflict-path` should read `cfg`. - Click `[data-files-conflict-action="keep-both"]`. - Assert the file `cfg (1)` appears on disk and the routed modal closes. - This is the path F4 (`8dc14f0`) added; without coverage it can regress silently. 4. **`test_open_binary_file_renders_replace_ui`** - Click `icon.png`. Modal opens. - Assert `#modal-content .files-editor-binary[data-rel-path="icon.png"]` exists, save button reads `Replace` and is disabled, `.files-editor-replace-zone` and the download anchor are present. 5. **`test_binary_replace_via_browse_writes_new_bytes`** - Open `icon.png` editor (as above). - Click `.files-editor-replace-browse`. Use Playwright's `page.expect_file_chooser()` to attach a small File buffer. - Save button enables. Click it. Modal closes. - Assert the file's bytes on disk are the new content. 6. **`test_new_folder_then_delete`** - Click `+ new folder` on the overlay root. Inline dialog opens. - Type a name, press Enter (keydown path). Dialog closes. - Assert folder exists on disk + appears in tree. - Click the folder's `✕`. Delete-confirm dialog opens with the folder name. Click `.files-delete-confirm`. - Assert folder gone from disk + from tree. 7. **`test_filename_rename_on_save`** - Open `server.cfg`. Change the filename input to `server-renamed.cfg`. Click Save. - Assert disk has the new name + old name gone + tree row updated. ### Tier 2 — round out the matrix 8. **`test_drag_row_to_folder_moves_file`** — internal drag. Playwright's `locator.drag_to()` can move a row onto a folder. Assert the move via `/files/move` succeeded and disk reflects it. 9. **`test_upload_queue_progress`** — drop a single file onto the tree root. The progress panel becomes visible; the row enters `data-state="active"`, then `data-state="done"`. Assert the uploaded file is on disk. (Skip the 409 / conflict / cancel permutations — they're covered by the route tests.) 10. **`test_modal_close_on_escape_preserves_no_state`** — open the routed editor, type some content but don't save, press Escape. Modal closes. Reopen — content is fresh (no stale buffer), `routedReplacement` cleared. 11. **`test_share_url_deep_link_reopens_editor`** — navigate directly to `/overlays/?modal=%2Foverlays%2F%2Ffiles%2Fedit%3Fpath%3Dserver.cfg`. Modal should auto-open on DOMContentLoaded (the bootstrap path from `modals.js`). This is the URL-addressable spec's central promise; without coverage it regresses easily. ### Tier 3 — nice to have 12. Server detail page hover-download button (the F0 prefactor): seed a server, navigate to `/servers/`, hover a file row, click the `⬇` button, assert a file download initiates. ## Patterns to follow / pitfalls - **The existing `test_editor.py` is the closest pattern.** Read it end-to-end before starting. The login helper, the `live_server` fixture shape, the `expect`-based assertions, and the way Playwright interacts with the CM6 controller (`page.evaluate(...)` on `window.__filesEditor`) all transfer. - **Run with `uv run pytest -m e2e tests/e2e/test_files_overlay.py`.** Anything else crashes Chromium under macOS sandbox. `uv run playwright install chromium` once per fresh checkout. - **Routed modals load via `htmx.ajax` — they're async.** Don't assert immediately after the click. Use `expect(page.locator(...)).to_be_visible()` with a timeout (Playwright's default 5s is fine). - **Reading the file tree after a refresh is also async.** The JS `scheduleRefresh` debounces by 50ms then fetches the directory partial via HTMX. Use `expect(page.locator(".file-tree-row-file[data-target-path='...']")).to_be_visible()` rather than polling DOM directly. - **`data-rel-path` lives on the textarea in text mode and on the binary panel in binary mode.** Tests asserting "the editor opened for X" should query whichever matches — or use the fragment wrapper `#files-editor-fragment` as a stable container. - **The conflict dialog is inline, not routed.** Don't expect URL changes when it opens. The decision tree: - "Did the URL change?" → routed modal (editor) vs. inline modal (new-folder, conflict, delete-confirm). - **`SESSION_COOKIE_SECURE=0` is non-optional.** The fixture must set it; otherwise the browser drops the session cookie over http and every test redirects back to `/login`. The existing `conftest.py` has the right pattern at line 39. ## Verification Per AGENTS.md: `uv run pytest -m e2e tests/e2e/test_files_overlay.py -v`. The tier-1 seven cases should pass green in <60s on a warm Chromium. The full matrix (12 cases) target <2 minutes. When wiring CI / pre-push hooks: the e2e marker is excluded from the default fast suite, so the existing 580-passing `uv run pytest tests/` run remains the quick check. The e2e suite runs explicitly when `-m e2e` is set. ## References - `l4d2web/tests/e2e/test_editor.py` — pattern model - `l4d2web/tests/e2e/conftest.py:39` — `SESSION_COOKIE_SECURE` note - `l4d2web/tests/test_url_addressable_modals.py` — non-browser route tests that already cover the server-side contract (200/404/415/400 on edit, new, save). E2E shouldn't duplicate these. - `l4d2web/l4d2web/static/js/files-overlay/{core,editor,dialogs,uploads}.js` — read each file's module header comment for the listener layout before writing assertions. - `AGENTS.md` "Files overlay: module layout" — high-level orientation. - `AGENTS.md` "Modals: inline vs routed" — decision tree the test matrix follows.