{% extends "base.html" %} {% block title %}Overlay {{ overlay.name }} | left4me{% endblock %} {% block content %} Overlay: {{ overlay.name }} {% set can_edit = g.user.admin or (overlay.type == 'workshop' and overlay.user_id == g.user.id) %} {% if can_edit %} Delete {% endif %} {% if can_edit %} Name Save {% endif %} Type{{ overlay.type }} Scope{% if overlay.user_id %}private{% else %}system{% endif %} Path{{ overlay.path }} {% if overlay.type == 'workshop' %} Workshop items {% if can_edit %} Rebuild {% endif %} {% if can_edit %} Input mode Items (paste IDs or URLs; one or many) Collection (one ID or URL) Workshop input Add {% endif %} {% include "_overlay_item_table.html" with context %} {% if latest_build_job %} Latest build job #{{ latest_build_job.id }} — state: {{ latest_build_job.state }} {% endif %} {% endif %} Used by {% if using_blueprints %} {% for blueprint in using_blueprints %} {{ blueprint.name }} {% endfor %} {% else %} Not used by any blueprint. {% endif %} {% if can_edit %} Delete overlay "{{ overlay.name }}"? × This cannot be undone. Overlays in use by a blueprint cannot be deleted. {% endif %} {% endblock %}
job #{{ latest_build_job.id }} — state: {{ latest_build_job.state }}
Not used by any blueprint.
This cannot be undone. Overlays in use by a blueprint cannot be deleted.