left4me/l4d2web/templates/_server_actions.html
mwiegand fa686f11e3
feat(l4d2-web): server + overlay detail — live-refresh via HTMX, restructured
Vendors HTMX 2.0.4 (the prior file was a 1-line stub) and uses it to poll
two new partials on a 2s tick while a job is in flight:

- /servers/<id>/actions → state badge, filtered action buttons,
  last-job sentence, live job log (SSE) while a Start/Stop/Reset job
  is running. When the job is terminal the partial re-renders without
  hx-trigger and polling stops.
- /overlays/<id>/build-status → build state badge, last-build
  sentence, live job log while a build_overlay job is running. Same
  terminal-state stop behavior.

Server detail restructure:
- Editable name moves out of the page body into a Rename modal
  triggered from a link next to Delete in the page footer.
- Compact dl with Port (linked as steam://run/550//+connect <host>:<port>)
  and Blueprint.
- Actions row: state badge + state-filtered buttons (start/stop, reset)
  + last-job sentence. Drift warning when desired ≠ actual.
- Recent Jobs table removed.

Overlay detail restructure:
- Single panel, dl Type/Scope, no separate Last build row, no Builds
  section.
- Script form gets two compound submits: "Save and build" and
  "Save, reset and rebuild". Standalone Rebuild/Wipe gone.
- Build status state badge + last-build sentence under the editor;
  action buttons hide while a build is in flight.
- Rename modal in the page footer next to Delete.

sse.js binds on htmx:load (covers initial document and post-swap inserts)
and closes EventSources on htmx:beforeCleanupElement to avoid leaking
streams across swaps.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 01:27:30 +02:00

36 lines
1.5 KiB
HTML

<div id="server-actions"
{% if latest_job_is_running %}hx-get="/servers/{{ server.id }}/actions"
hx-trigger="every 2s" hx-swap="outerHTML"{% endif %}>
<div class="server-actions">
<span class="state-badge {{ state_class }}">{{ display_state }}</span>
{% if 'start' in visible_buttons %}
<form method="post" action="/servers/{{ server.id }}/start" class="inline-form">
<input type="hidden" name="csrf_token" value="{{ session.get('csrf_token', '') }}">
<button type="submit">start</button>
</form>
{% endif %}
{% if 'stop' in visible_buttons %}
<form method="post" action="/servers/{{ server.id }}/stop" class="inline-form">
<input type="hidden" name="csrf_token" value="{{ session.get('csrf_token', '') }}">
<button type="submit">stop</button>
</form>
{% endif %}
{% if 'reset' in visible_buttons %}
<button type="button" class="danger" data-modal-open="reset-server-modal">reset</button>
{% endif %}
</div>
{% if drift %}
<p class="state-drift"><strong>Warning:</strong> server is {{ server.actual_state }} but requested state is {{ server.desired_state }}.</p>
{% endif %}
{% if latest_job %}
<p class="last-job">
<a href="/jobs/{{ latest_job.id }}">{{ latest_job_phrase }}</a>
{% if latest_job_is_running %}since{% endif %}
{{ latest_job_when }}
(<a href="/servers/{{ server.id }}/jobs">show all</a>)
</p>
{% endif %}
{% if latest_job_is_running %}
<pre class="log-stream job-log" data-sse-url="/jobs/{{ latest_job.id }}/stream"></pre>
{% endif %}
</div>