| .. |
|
test_alembic_migrations.py
|
feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables
|
2026-05-08 15:33:04 +02:00 |
|
test_auth.py
|
security: harden boundary inputs and production defaults
|
2026-05-07 00:53:33 +02:00 |
|
test_blueprints.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_config.py
|
config: allow SESSION_COOKIE_SECURE override and disable on test deploy
|
2026-05-07 00:56:48 +02:00 |
|
test_global_map_cache.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_global_map_sources.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_global_overlay_builders.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_global_overlay_cli.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_global_overlay_models.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_global_overlay_refresh.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_global_overlays.py
|
refactor(l4d2-web): remove legacy external overlay type
|
2026-05-08 09:31:04 +02:00 |
|
test_health.py
|
security: harden boundary inputs and production defaults
|
2026-05-07 00:53:33 +02:00 |
|
test_host_commands.py
|
fix(l4d2-web): keep SSE log stream from pinning gunicorn threads
|
2026-05-08 11:18:56 +02:00 |
|
test_job_logs.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_job_worker.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_l4d2_facade.py
|
refactor(l4d2-web): remove legacy external overlay type
|
2026-05-08 09:31:04 +02:00 |
|
test_models.py
|
chore(l4d2): flatten component layout
|
2026-05-05 23:47:06 +02:00 |
|
test_overlay_builders.py
|
refactor(l4d2-web): remove legacy external overlay type
|
2026-05-08 09:31:04 +02:00 |
|
test_overlay_creation.py
|
feat(l4d2-web): overlay path helpers and creation
|
2026-05-07 16:38:39 +02:00 |
|
test_overlays.py
|
refactor(l4d2-web): remove legacy external overlay type
|
2026-05-08 09:31:04 +02:00 |
|
test_pages.py
|
feat(l4d2-web): managed global map overlays with daily refresh
|
2026-05-08 08:05:14 +02:00 |
|
test_security.py
|
chore(l4d2): flatten component layout
|
2026-05-05 23:47:06 +02:00 |
|
test_servers.py
|
feat(web): blueprint-prefilled create-server flow + empty-state CTA
|
2026-05-07 01:47:33 +02:00 |
|
test_status_and_server_logs.py
|
fix(l4d2-web): keep SSE log stream from pinning gunicorn threads
|
2026-05-08 11:18:56 +02:00 |
|
test_steam_workshop.py
|
feat(l4d2-web): steam workshop API client and downloader
|
2026-05-07 16:37:39 +02:00 |
|
test_workshop_overlay_models.py
|
feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables
|
2026-05-08 15:33:04 +02:00 |
|
test_workshop_paths.py
|
feat(l4d2-web): overlay path helpers and creation
|
2026-05-07 16:38:39 +02:00 |
|
test_workshop_routes.py
|
feat(l4d2-web): workshop overlay UI (routes + templates)
|
2026-05-07 16:50:54 +02:00 |