Investigation 2026-05-20: deployed listener captures nothing in production. Diagnostics (strace + tcpdump) prove srcds makes ZERO sendto calls toward registered logaddress destinations even though the cvar API reports "logging to udp" and logaddress_list shows the entry. File and console sinks work fine; the UDP path is silently stubbed at the engine level (same family as broken L4D2 SourceTV). Listener and cfg injection retained for a future SourceMod bridge that uses LogMessage() — that path does reach UDP destinations on other Source 1 games. Also drops mp_logdetail 3 (CS-only; L4D2 prints "Unknown command"). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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