left4me/l4d2web/services
mwiegand 4f78574edd
fix(l4d2-web): keep workshop refresh responsive
Limit workshop refresh downloads to one worker and commit build-overlay enqueue work before writing the final job log so SQLite locks do not wedge the web process.
2026-05-07 17:31:12 +02:00
..
__init__.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
host_commands.py fix(host): enforce flush=True to prevent pipeline block buffering 2026-05-06 20:34:41 +02:00
job_worker.py fix(l4d2-web): keep workshop refresh responsive 2026-05-07 17:31:12 +02:00
l4d2_facade.py feat(l4d2-web): initialize-time guard for uncached workshop items 2026-05-07 16:53:04 +02:00
overlay_builders.py feat(l4d2-web): overlay builder registry with workshop builder 2026-05-07 16:40:30 +02:00
overlay_creation.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00
security.py security: harden boundary inputs and production defaults 2026-05-07 00:53:33 +02:00
spec_yaml.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
status.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
steam_workshop.py feat(l4d2-web): steam workshop API client and downloader 2026-05-07 16:37:39 +02:00
workshop_paths.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00