left4me/l4d2web
mwiegand 6b0231970c
feat(files): add GET /overlays/<id>/files/new + extend editor template
Step 5/12 of docs/superpowers/plans/2026-05-17-files-overlay-rewrite.md.

Adds a server-rendered editor page for creating a new file in a target
folder. Renders the same overlay_file_editor.html as the edit route,
but with is_new=True so the template:
  * Hides the Delete button
  * Hides the Download link (no file to download yet)
  * Changes the Save button label to "Create"
  * Emits data-at-folder on the textarea for the JS save handler to
    compose path = at_folder + "/" + filename
  * Updates the title block (browser tab + heading) to "New file" /
    "<at_folder>/…new file"

The existing edit route now passes is_new=False and at_folder=""
explicitly so both call sites are explicit about the contract.

Path validation: ?at may be empty (overlay root) or a relative folder
path. safe_resolve_for_listing rejects traversal attempts (400). A
missing or non-directory at returns 404. Reused the helper to keep
the safety story identical to the listing / edit routes.

Phase B Step 5 is server-side only — no JS changes here. Step 6
migrates openEditorTextNew in editor.js to use this route via
window.modals.openRouted().

Tests added (tests/test_url_addressable_modals.py):
  * test_new_route_renders_with_empty_content
  * test_new_route_renders_with_target_folder_attribute
  * test_new_route_renders_create_button_not_save
  * test_new_route_400s_for_invalid_at_path
  * test_new_route_404s_for_non_files_overlay

pytest: 573 → 578 passed, 1 skipped, 3 deselected.

Verified live: curl /overlays/2/files/new returns markup with
data-at-folder="", "UTF-8 · 0 bytes" byte count, save button label
"Create", and no Delete / Download buttons.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 16:03:01 +02:00
..
alembic feat(l4d2-web): add command_history table for RCON console transcript 2026-05-14 21:26:56 +02:00
l4d2web feat(files): add GET /overlays/<id>/files/new + extend editor template 2026-05-17 16:03:01 +02:00
scripts fix(editor-v2): fix cm6 to rows-derived height, eliminate layout shift 2026-05-17 10:27:28 +02:00
tests feat(files): add GET /overlays/<id>/files/new + extend editor template 2026-05-17 16:03:01 +02:00
alembic.ini chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
pyproject.toml refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
README.md refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00

l4d2-web-app

Flask web app for managing L4D2 servers through user-private blueprints.

Key v1 behaviors

  • Local username/password login; no public signup
  • Admin-managed overlay catalog
  • Private blueprints per user
  • Server creation from blueprints (live-linked; no per-server blueprint overrides)
  • Async job model with persisted command logs in job_logs
  • Desired vs actual state model
  • Live logs for jobs and servers via SSE endpoints
  • Host operations go through l4d2ctl via a local host command runner, not direct l4d2host imports

Frontend constraints

  • Server-rendered templates (Jinja)
  • Vendored HTMX (static/vendor/htmx.min.js)
  • Custom CSS only
  • Tokenized, consistent link and accent colors

Development

From the workspace root (../):

uv sync          # creates .venv, installs l4d2host + l4d2web editable, plus dev deps
uv run pytest l4d2web/tests -q

Configuration

The web app reads these settings from the environment:

  • DATABASE_URL: SQLAlchemy database URL, for example sqlite:////var/lib/left4me/left4me.db.
  • SECRET_KEY: Flask secret key used for sessions and CSRF-sensitive state.
  • JOB_WORKER_THREADS: number of background job worker threads.

In the systemd deployment, environment is loaded from /etc/left4me/host.env and /etc/left4me/web.env.

Admin Bootstrap

Create the first admin account with the Flask CLI. Provide the password through LEFT4ME_ADMIN_PASSWORD:

LEFT4ME_ADMIN_PASSWORD='change-me' flask create-user <username> --admin