left4me/l4d2web/services
mwiegand 879c54cbda
refactor(l4d2-web): drop refresh_global_overlays from scheduler
GLOBAL_OPERATIONS becomes {"install", "refresh_workshop_items"}.
Removes refresh_global_overlays_running from SchedulerState and the
_run_refresh_global_overlays dispatch. Drops dead test cases and pins
GLOBAL_OPERATIONS contents.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 15:45:34 +02:00
..
__init__.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
host_commands.py fix(l4d2-web): keep SSE log stream from pinning gunicorn threads 2026-05-08 11:18:56 +02:00
job_worker.py refactor(l4d2-web): drop refresh_global_overlays from scheduler 2026-05-08 15:45:34 +02:00
l4d2_facade.py feat(l4d2-web): ScriptBuilder + BUILDERS registry update 2026-05-08 15:39:13 +02:00
overlay_builders.py feat(l4d2-web): ScriptBuilder + BUILDERS registry update 2026-05-08 15:39:13 +02:00
overlay_creation.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00
security.py security: harden boundary inputs and production defaults 2026-05-07 00:53:33 +02:00
spec_yaml.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
status.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
steam_workshop.py feat(l4d2-web): steam workshop API client and downloader 2026-05-07 16:37:39 +02:00
workshop_paths.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00