left4me/l4d2web/routes
mwiegand 9f476e3456
refactor(l4d2-web): drop global-overlays subsystem in favor of script type
Deletes the global_map_sources, global_overlay_refresh, global_map_cache,
and global_overlays service modules and their tests. Removes the
refresh-global-overlays CLI command, the /admin/global-overlays/refresh
route, and the GlobalOverlaySource view in overlay_detail rendering.
Drops py7zr from dependencies — was only used by the deleted subsystem.

The job_worker scheduler still tracks refresh_global_overlays; that
cleanup is Task 4. Deploy/README references are Task 8.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 15:43:41 +02:00
..
__init__.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
auth_routes.py security: harden boundary inputs and production defaults 2026-05-07 00:53:33 +02:00
blueprint_routes.py feat(l4d2-web): managed global map overlays with daily refresh 2026-05-08 08:05:14 +02:00
job_routes.py feat(l4d2-web): managed global map overlays with daily refresh 2026-05-08 08:05:14 +02:00
log_routes.py fix(l4d2-web): keep SSE log stream from pinning gunicorn threads 2026-05-08 11:18:56 +02:00
overlay_routes.py refactor(l4d2-web): drop global-overlays subsystem in favor of script type 2026-05-08 15:43:41 +02:00
page_routes.py refactor(l4d2-web): drop global-overlays subsystem in favor of script type 2026-05-08 15:43:41 +02:00
server_routes.py feat(web): blueprint-prefilled create-server flow + empty-state CTA 2026-05-07 01:47:33 +02:00
workshop_routes.py feat(l4d2-web): workshop overlay UI (routes + templates) 2026-05-07 16:50:54 +02:00