left4me/l4d2web/templates
mwiegand 985df970f8
feat(l4d2-web): per-overlay server.cfg aliases — expose checkbox + auto-exec
Each linked overlay gets a checkbox on the blueprint detail page that opts
its server.cfg in as exec server_overlay_<id>. The web app builds the
spec with {path, alias} per overlay and prepends exec server_overlay_<id>
lines to the blueprint config in lowest-overlay-first order. The host
stages those copies in the overlayfs upper layer before mounting (avoids
copy-up writes against a sandbox-uid file). A live preview block above the
Config textarea shows what gets auto-executed.

Schema:
- alembic 0007: BlueprintOverlay.expose_server_cfg BOOLEAN

Spec contract:
- l4d2host OverlayRef(path, alias?). load_spec accepts both bare-string
  and {path, alias} entries.

Side effects folded in (same file in l4d2_facade):
- start_server auto-initializes; the manual Initialize step is no longer
  needed before Start.
- initialize_server no longer runs blueprint builders — builds happen on
  overlay save, not on every server Start.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 01:26:31 +02:00
..
_job_table.html feat(l4d2-web): managed global map overlays with daily refresh 2026-05-08 08:05:14 +02:00
_overlay_file_node.html fix(l4d2-web): file tree fetches in plain JS — vendored htmx is a stub 2026-05-08 20:23:04 +02:00
_overlay_file_tree.html feat(l4d2-web): overlay detail Files section with HTMX file tree + downloads 2026-05-08 20:16:25 +02:00
_overlay_item_table.html feat(l4d2-web): workshop overlay UI (routes + templates) 2026-05-07 16:50:54 +02:00
admin.html chore(l4d2-web): remove orphaned 'Global map overlays' admin section 2026-05-08 17:25:15 +02:00
admin_jobs.html feat(l4d2-web): add job pages and cancellation 2026-05-06 15:05:13 +02:00
admin_users.html feat(l4d2-web): add admin landing and system pages 2026-05-06 12:09:36 +02:00
base.html feat(l4d2-web): overlay detail Files section with HTMX file tree + downloads 2026-05-08 20:16:25 +02:00
blueprint_detail.html feat(l4d2-web): per-overlay server.cfg aliases — expose checkbox + auto-exec 2026-05-09 01:26:31 +02:00
blueprints.html fix(l4d2-web): textareas — monospace font, consistent rows on blueprint forms 2026-05-08 20:52:12 +02:00
dashboard.html feat(l4d2-web): add neutral shell and theme tokens 2026-05-06 12:06:23 +02:00
job_detail.html feat(l4d2-web): managed global map overlays with daily refresh 2026-05-08 08:05:14 +02:00
login.html feat(l4d2-web): add login page and safe redirects 2026-05-06 12:52:22 +02:00
overlay_detail.html fix(l4d2-web): show empty-state when overlay dir is empty, not just missing 2026-05-08 20:32:09 +02:00
overlay_jobs.html feat(l4d2-web): per-overlay job list + redirect to job after build-triggering edits 2026-05-08 17:44:22 +02:00
overlays.html feat(l4d2-web): script overlay UI 2026-05-08 15:50:36 +02:00
server_detail.html feat: server Reset action — wipe runtime, keep DB row 2026-05-08 18:10:32 +02:00
server_jobs.html feat(l4d2-web): add job pages and cancellation 2026-05-06 15:05:13 +02:00
servers.html feat(l4d2-web): server identity by id, name as display label 2026-05-08 19:22:09 +02:00