left4me/l4d2web/routes
mwiegand 9aaa26d9a9
feat(servers): add live-state panel with current and recent players
HTMX-refreshed /servers/<id>/live-state fragment renders snapshot
summary, current players with avatars/ping, and recent-player history;
server_detail.html bootstraps it via hx-trigger="load".

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 22:20:01 +02:00
..
__init__.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
auth_routes.py auth: stamp password_changed_at marker in session on login 2026-05-11 21:46:20 +02:00
blueprint_routes.py feat(l4d2-web): blueprint rename moves to footer modal — matches overlay/server pattern 2026-05-09 01:37:29 +02:00
files_routes.py feat(files-overlay): user-managed file content as a third overlay type 2026-05-09 18:59:32 +02:00
job_routes.py feat(l4d2-web): managed global map overlays with daily refresh 2026-05-08 08:05:14 +02:00
log_routes.py feat(l4d2-web): server identity by id, name as display label 2026-05-08 19:22:09 +02:00
overlay_routes.py feat(files-overlay): user-managed file content as a third overlay type 2026-05-09 18:59:32 +02:00
page_routes.py feat(servers): show live counts + map badge in server list 2026-05-12 22:14:57 +02:00
profile_routes.py profile: happy-path + cross-session invalidation tests 2026-05-11 21:58:26 +02:00
server_routes.py feat(servers): add live-state panel with current and recent players 2026-05-12 22:20:01 +02:00
workshop_routes.py workshop_routes: narrow refresh's steam exception handler 2026-05-11 23:08:41 +02:00