left4me/l4d2web/tests
mwiegand f14d352657
revert(editor): roll back textarea code editor (re-architecture in flight)
The contenteditable + CodeJar + Prism approach (Tasks 1-12 + 4 smoke
fixes shipped this session) hit too many contenteditable edge cases to
ship:

- Copy collapses multi-line selections to one line (Selection.toString()
  doesn't reliably reconstruct newlines across Prism's tokenized <span>
  topology).
- Enter sometimes requires two presses + cursor color shifts (caret
  lands "between" sibling tokenized spans; first Enter shifts it into
  a real text node, second actually inserts).
- Cascade of earlier bugs already fixed (cursor jumped to start, then
  end; popup-accepted-quote duplicated; popup didn't accept at
  end-of-line) were all symptoms of the same root cause: manual Range
  API manipulation against tokenized contenteditable DOM is unreliable.

Exiting the sunk-cost path before more fixes accrue. The next attempt
will be a fresh brainstorming session weighing CodeMirror 6 (battle-
tested, accepts a one-time bundler step) vs textarea-overlay (real
<textarea> for editing, passive <pre> highlight, no contenteditable).

Kept (informs the next attempt):
- spec + plan documents in docs/superpowers/
- Playwright scaffolding (conftest + smoke test) + dev deps + e2e marker
- scripts/dev-server.py (independent of editor approach)
- AGENTS.md sandbox + Chromium Mach-port notes

Removed:
- editor JS (editor.js, srccfg-grammar.js)
- editor CSS (editor.css)
- vendored CodeJar + Prism + README
- srccfg vocab data
- editor partial (_editor_assets.html)
- template wiring (data-editor-language attributes, asset partial includes,
  files-editor language <select>)
- files-overlay.js editor bridge (setEditorContent helper, dropdown
  listener, filename-handler auto-redetect, dropdown reset)
- tokens.css syntax-color additions (dead without the editor)
- form-contract tests in test_blueprints.py + test_script_overlay_routes.py
- the editor-specific Playwright test (test_editor.py)
- create-blueprint modal trim that was tied to editor UX (Arguments +
  Config textareas restored)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 00:53:26 +02:00
..
e2e revert(editor): roll back textarea code editor (re-architecture in flight) 2026-05-17 00:53:26 +02:00
__init__.py refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
test_admin_users.py secure(l4d2web): block non-admin writes on system overlays; last-admin guard on deactivate 2026-05-14 22:24:19 +02:00
test_alembic_migrations.py feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables 2026-05-08 15:33:04 +02:00
test_auth.py test(datetime): pin tz-aware contract for fixtures (red until UtcDateTime lands) 2026-05-16 11:55:48 +02:00
test_blueprints.py revert(editor): roll back textarea code editor (re-architecture in flight) 2026-05-17 00:53:26 +02:00
test_cli.py tests/cli: cover running+cancelling idempotency, tighten app-context scope 2026-05-11 23:18:54 +02:00
test_config.py config: allow SESSION_COOKIE_SECURE override and disable on test deploy 2026-05-07 00:56:48 +02:00
test_console_routes.py feat(l4d2-web): console panel UI on server detail page 2026-05-14 21:39:21 +02:00
test_health.py security: harden boundary inputs and production defaults 2026-05-07 00:53:33 +02:00
test_host_commands.py fix(l4d2-web): keep SSE log stream from pinning gunicorn threads 2026-05-08 11:18:56 +02:00
test_job_logs.py refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
test_job_worker.py job_worker: don't duplicate streamed stderr on HostCommandError 2026-05-10 22:52:54 +02:00
test_l4d2_facade.py feat(l4d2-web): add hostname edit form to server detail page 2026-05-13 15:42:46 +02:00
test_live_state_poller.py test(datetime): pin tz-aware contract for fixtures (red until UtcDateTime lands) 2026-05-16 11:55:48 +02:00
test_migrations.py feat(live-state): add schema for snapshots, sessions, steam profiles 2026-05-12 21:18:24 +02:00
test_models.py refactor(datetime): introduce UtcDateTime, remove naive-strip workarounds 2026-05-16 11:59:29 +02:00
test_overlay_builders.py overlay_builders: restore symlink overwrite guards + nits 2026-05-11 23:01:38 +02:00
test_overlay_creation.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00
test_overlay_files.py feat(files-overlay): user-managed file content as a third overlay type 2026-05-09 18:59:32 +02:00
test_overlay_files_routes.py secure(l4d2web): block non-admin writes on system overlays; last-admin guard on deactivate 2026-05-14 22:24:19 +02:00
test_overlays.py auth: reject sessions older than user.password_changed_at 2026-05-11 21:54:13 +02:00
test_pages.py refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
test_profile.py tests/test_profile: hoist sqlalchemy import to module top 2026-05-11 22:01:29 +02:00
test_rate_limit.py rate-limit: extract generic helper, reuse from login 2026-05-11 21:45:51 +02:00
test_rcon.py feat(l4d2-web): add execute_command to rcon service with full test coverage 2026-05-14 21:21:41 +02:00
test_script_overlay_routes.py revert(editor): roll back textarea code editor (re-architecture in flight) 2026-05-17 00:53:26 +02:00
test_security.py fix(csp): allow workshop preview thumbnails from steamusercontent.com 2026-05-16 11:22:30 +02:00
test_seed_script_overlays.py feat(l4d2-web): seed example script overlays from examples/script-overlays/ 2026-05-08 18:41:08 +02:00
test_servers.py test(datetime): pin tz-aware contract for fixtures (red until UtcDateTime lands) 2026-05-16 11:55:48 +02:00
test_status_and_server_logs.py auth: reject sessions older than user.password_changed_at 2026-05-11 21:54:13 +02:00
test_steam_users.py feat(live-state): use Steam avatarfull (184x184), downscale in CSS 2026-05-12 23:17:51 +02:00
test_steam_workshop.py feat(l4d2-web): steam workshop API client and downloader 2026-05-07 16:37:39 +02:00
test_timeago.py feat(app): register timeago Jinja filter 2026-05-16 11:10:59 +02:00
test_workshop_overlay_models.py feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables 2026-05-08 15:33:04 +02:00
test_workshop_paths.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00
test_workshop_routes.py workshop_routes: narrow refresh's steam exception handler 2026-05-11 23:08:41 +02:00