left4me/l4d2web/tests
mwiegand 19bc0afaa9
test(editor-v2): Playwright e2e + Tab→acceptCompletion fix
Two e2e tests:
- test_blueprint_autocomplete_accept_writes_into_hidden_textarea:
  loads /blueprints/1, types 'sv_che', asserts the cm6 autocomplete
  popup shows 'sv_cheats', presses Tab to accept, fires a synthetic
  submit on the form, and reads the hidden textarea value back.
  Exercises both the autocomplete extension and the submit-time copy
  bridge in editor.js end-to-end.
- test_copy_preserves_newlines_across_lines: regression gate for
  bug class 1 from v1 (Prism+contenteditable collapsed multi-line
  selections). cm6 preserves linebreaks in its doc by construction;
  we verify via the per-textarea controller's getValue().

editor-entry.js: discovered during the e2e debug that cm6's default
completionKeymap does NOT bind Tab. Added an explicit
`{ key: "Tab", run: acceptCompletion }` ahead of the rest of the
keymap stack so Tab accepts when the popup is open and falls through
to indentWithTab otherwise. Bundle rebuilt + SHA refreshed.

Tests also surfaced a 200ms popup-settle timing race: the popup is
*visible* on the same tick acceptCompletion runs against null
selectedCompletion. A page.wait_for_timeout(200) before pressing
the accept key bridges the gap reliably in CI.

Chromium runs fine in Claude Code's default sandbox — the stale note
in the handoff doc about Mach-port IPC sandbox-blocking is no longer
accurate.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 02:15:51 +02:00
..
e2e test(editor-v2): Playwright e2e + Tab→acceptCompletion fix 2026-05-17 02:15:51 +02:00
__init__.py refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
test_admin_users.py secure(l4d2web): block non-admin writes on system overlays; last-admin guard on deactivate 2026-05-14 22:24:19 +02:00
test_alembic_migrations.py feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables 2026-05-08 15:33:04 +02:00
test_auth.py test(datetime): pin tz-aware contract for fixtures (red until UtcDateTime lands) 2026-05-16 11:55:48 +02:00
test_blueprints.py feat(editor-v2): wire data-editor-language attrs into three textareas 2026-05-17 02:06:58 +02:00
test_cli.py tests/cli: cover running+cancelling idempotency, tighten app-context scope 2026-05-11 23:18:54 +02:00
test_config.py config: allow SESSION_COOKIE_SECURE override and disable on test deploy 2026-05-07 00:56:48 +02:00
test_console_routes.py feat(l4d2-web): console panel UI on server detail page 2026-05-14 21:39:21 +02:00
test_health.py security: harden boundary inputs and production defaults 2026-05-07 00:53:33 +02:00
test_host_commands.py fix(l4d2-web): keep SSE log stream from pinning gunicorn threads 2026-05-08 11:18:56 +02:00
test_job_logs.py refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
test_job_worker.py job_worker: don't duplicate streamed stderr on HostCommandError 2026-05-10 22:52:54 +02:00
test_l4d2_facade.py feat(l4d2-web): add hostname edit form to server detail page 2026-05-13 15:42:46 +02:00
test_live_state_poller.py test(datetime): pin tz-aware contract for fixtures (red until UtcDateTime lands) 2026-05-16 11:55:48 +02:00
test_migrations.py feat(live-state): add schema for snapshots, sessions, steam profiles 2026-05-12 21:18:24 +02:00
test_models.py refactor(datetime): introduce UtcDateTime, remove naive-strip workarounds 2026-05-16 11:59:29 +02:00
test_overlay_builders.py overlay_builders: restore symlink overwrite guards + nits 2026-05-11 23:01:38 +02:00
test_overlay_creation.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00
test_overlay_files.py feat(files-overlay): user-managed file content as a third overlay type 2026-05-09 18:59:32 +02:00
test_overlay_files_routes.py secure(l4d2web): block non-admin writes on system overlays; last-admin guard on deactivate 2026-05-14 22:24:19 +02:00
test_overlays.py auth: reject sessions older than user.password_changed_at 2026-05-11 21:54:13 +02:00
test_pages.py refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
test_profile.py tests/test_profile: hoist sqlalchemy import to module top 2026-05-11 22:01:29 +02:00
test_rate_limit.py rate-limit: extract generic helper, reuse from login 2026-05-11 21:45:51 +02:00
test_rcon.py feat(l4d2-web): add execute_command to rcon service with full test coverage 2026-05-14 21:21:41 +02:00
test_script_overlay_routes.py feat(editor-v2): wire data-editor-language attrs into three textareas 2026-05-17 02:06:58 +02:00
test_security.py fix(csp): allow workshop preview thumbnails from steamusercontent.com 2026-05-16 11:22:30 +02:00
test_seed_script_overlays.py feat(l4d2-web): seed example script overlays from examples/script-overlays/ 2026-05-08 18:41:08 +02:00
test_servers.py test(datetime): pin tz-aware contract for fixtures (red until UtcDateTime lands) 2026-05-16 11:55:48 +02:00
test_status_and_server_logs.py auth: reject sessions older than user.password_changed_at 2026-05-11 21:54:13 +02:00
test_steam_users.py feat(live-state): use Steam avatarfull (184x184), downscale in CSS 2026-05-12 23:17:51 +02:00
test_steam_workshop.py feat(l4d2-web): steam workshop API client and downloader 2026-05-07 16:37:39 +02:00
test_timeago.py feat(app): register timeago Jinja filter 2026-05-16 11:10:59 +02:00
test_workshop_overlay_models.py feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables 2026-05-08 15:33:04 +02:00
test_workshop_paths.py feat(l4d2-web): overlay path helpers and creation 2026-05-07 16:38:39 +02:00
test_workshop_routes.py workshop_routes: narrow refresh's steam exception handler 2026-05-11 23:08:41 +02:00