Approach A: per-instance unit directives (Nice, OOM, Memory caps, KillSignal=SIGINT, log-rate disable), flat l4d2-game/l4d2-build slice hierarchy with 100:1 CPU/IO weight ratio, sandbox into build slice with OOMScoreAdjust=500, host sysctls for UDP buffers + netdev backlog/budget + vm.swappiness. SCHED_FIFO, CPU governor, CPUAffinity, NIC tuning are documented escape hatches, not auto-applied. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| .. | ||
| 2026-05-05-l4d2-host-smoke-test-design.md | ||
| 2026-05-06-l4d2-install-logging-design.md | ||
| 2026-05-06-l4d2-web-auth-pages-design.md | ||
| 2026-05-06-l4d2-web-ui-design.md | ||
| 2026-05-06-l4d2host-step-logging-design.md | ||
| 2026-05-06-left4me-deployment-design.md | ||
| 2026-05-07-l4d2-global-map-overlays-design.md | ||
| 2026-05-07-l4d2-workshop-overlays-design.md | ||
| 2026-05-08-kernel-overlayfs-helper-design.md | ||
| 2026-05-08-l4d2-blueprint-overlay-picker-design.md | ||
| 2026-05-08-l4d2-script-overlays-design.md | ||
| 2026-05-08-l4d2-script-sandbox-v2-systemd.md | ||
| 2026-05-08-l4d2-script-sandbox-v3-egress-filter.md | ||
| 2026-05-08-overlay-file-tree-design.md | ||
| 2026-05-08-server-id-as-host-identifier-design.md | ||
| 2026-05-09-l4d2-server-host-perf-baseline-design.md | ||