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feat(files): delete files-overlay.js stub + its script tag
Step 10/12 of docs/superpowers/plans/2026-05-17-files-overlay-rewrite.md.
End of Phase B.

The 19-line tombstone file at static/js/files-overlay.js had no code
since Step 4; it was kept around as a stable resolution target for the
<script> tag while the modules de-duplicated. After Step 9 made the
modules complete and stand-alone, the stub is just a wasted HTTP
request and a misleading filename in the manifest. Deleted, plus the
matching <script defer> tag in overlay_detail.html.

Final loader shape — exactly 4 script tags, all defer, all in
files-overlay/:
  1. core.js   — helpers, manager guard, action registry
  2. editor.js — URL-addressable editor (text + binary + new-file)
  3. dialogs.js — new-folder + delete-confirm + conflict
  4. uploads.js — upload queue + drag-drop + zip action

Verified live on /overlays/2 in Chromium:
  * Exactly 4 files-overlay script tags load (no more files-overlay.js)
  * window.__filesOverlay registry has its 10 keys; askConflict +
    withCollisionSuffix + handleAction + registerHandler all functions
  * File tree renders (3 file rows + 1 folder row, as before)
  * No legacy #files-editor-modal in DOM
  * No console errors
  * pytest still 580 passed, 1 skipped, 3 deselected

Phase B end-state vs. Phase A end-state:
  * editor.js: 550 → 309 lines (Step 9 gutted legacy)
  * files-overlay.js: 19 → 0 (deleted in this step)
  * 5 new pytest tests for the /files/new + binary template
  * Legacy <dialog id="files-editor-modal"> gone from
    overlay_detail.html
  * Editor flows (text edit, binary replace, create new) all run
    through the URL-addressable modal (?modal= deep-linkable)

Phase C (steps 11–12) is server-only: extract a shared path-resolution
helper between overlay_file_content + overlay_file_edit_page, then
delete /files/content if grep confirms no remaining callers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 16:22:12 +02:00
deploy deploy/journalctl: anchor server log to current unit start 2026-05-15 23:04:53 +02:00
docs docs(files): errata — script tag lives in overlay_detail.html, not base.html 2026-05-17 15:02:21 +02:00
examples/script-overlays feat(l4d2-web): seed example script overlays from examples/script-overlays/ 2026-05-08 18:41:08 +02:00
l4d2host refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
l4d2web feat(files): delete files-overlay.js stub + its script tag 2026-05-17 16:22:12 +02:00
scripts feat(scripts): add scripts/dev-server.py for local UI smoke 2026-05-17 00:04:11 +02:00
.envrc chore(envrc): switch direnv from use uv to layout uv 2026-05-16 13:20:16 +02:00
.gitignore chore(gitignore): ignore .tmp/ scratch directory 2026-05-16 11:53:14 +02:00
.python-version refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
AGENTS.md refactor(modals): consolidate modal.js + modal-router.js as inline/routed 2026-05-17 14:31:38 +02:00
cvar_list feat(editor-v2): vocab generator + cvar_list-derived JSON 2026-05-17 01:55:33 +02:00
pyproject.toml test(e2e): scaffold Playwright + live-server fixture 2026-05-16 21:00:45 +02:00
README.md refactor(repo): uv workspace + hatchling + layout restructure 2026-05-15 22:04:29 +02:00
uv.lock test(e2e): scaffold Playwright + live-server fixture 2026-05-16 21:00:45 +02:00

left4me

left4me is a local L4D2 server management platform with two planned components:

  1. l4d2host + l4d2ctl (host library + CLI)
  2. l4d2-web-app (Flask web app for users, blueprints, servers, jobs, and logs)

Status

Implementation plans remain the source of truth for architecture and task sequencing:

  • docs/superpowers/plans/2026-04-22-l4d2-host-lib-v1.md
  • docs/superpowers/plans/2026-04-23-l4d2-web-app-v1.md

Locked v1 Decisions

  • Naming is strictly l4d2 (not l4d).
  • Host library and web app are separate components.
  • Host CLI write commands are fixed to:
    • install
    • initialize <name> -f <spec.yaml>
    • start <name>
    • stop <name>
    • delete <name>
  • Host CLI read commands are available for the web/host boundary:
    • status <name> --json
    • logs <name> --lines <n> --follow/--no-follow
  • The web app calls host operations through l4d2ctl, not direct l4d2host imports.
  • Deployment uses /var/lib/left4me for runtime state, /opt/left4me for repository contents and the virtualenv, /etc/left4me for environment files, and global units under /usr/local/lib/systemd/system.
  • Overlay handling is directory-based; the web app populates each overlay (workshop downloads, managed-global refresh).
  • No lock manager, no rollback, no preflight checks in host library.
  • CLI propagates subprocess failures via stderr and return code.
  • delete on missing instance is no-op success.
  • Blueprint model (web app):
    • user-private in v1
    • servers are live-linked to blueprint
    • no per-server overrides
    • delete blueprint blocked when linked servers exist
    • blueprint changes apply on next action
    • server can reassign blueprint anytime

Planned Repository Layout

  • l4d2host/
  • l4d2web/
  • deploy/
  • docs/superpowers/plans/

Deployment

See deploy/README.md for the Linux test deployment contract, including the runtime user, target filesystem layout, systemd units, privileged helpers, sudoers rules, admin bootstrap, and overlay reference rules.

Local development

This repo is a uv workspace (l4d2host + l4d2web as members) with a committed uv.lock and a .python-version pinning Python 3.13 (matching the Debian Trixie production target).

One-time prereq: install uv (macOS: brew install uv; Linux: curl -LsSf https://astral.sh/uv/install.sh | shuv is not yet in Debian stable's apt).

  1. direnv allow once per fresh checkout (and after any .envrc change). .envrc uses use uv, which runs uv sync and activates .venv/ on cd.
  2. Without direnv: uv sync at the repo root creates .venv/, installs both workspace members editable, and pulls in dev deps (pytest) from the lockfile.
  3. Tests: uv run pytest (or just pytest once the venv is on PATH).

Tech Stack (planned)

  • Python 3.13+ (workspace uses uv + hatchling)
  • Typer, PyYAML, pytest
  • Flask, SQLAlchemy, Alembic
  • HTMX (vendored locally), custom CSS, SSE
  • systemd units, kernel overlayfs (mounted via the left4me-overlay privileged helper), steamcmd
  1. Implement l4d2host plan first.
  2. Implement l4d2web plan second.
  3. Keep tests green task-by-task (TDD flow from plans).
  4. Keep commits small and aligned with plan tasks.

Contributing Notes

  • Follow plan task order unless explicitly re-planned.
  • Keep contracts above unchanged unless the user asks to change them.
  • Update plan docs when scope or behavior changes.