No description
Adds workshop_routes blueprint with add-items / remove-item / manual- build endpoints plus admin /admin/workshop/refresh. Add-items handles single ID, single URL, multi-line batch, or a collection ID; auto- enqueues a coalesced build_overlay job per call. Reject non-L4D2 items with 400, duplicate associations with friendly toast, intruders with 403. Generalizes overlay_routes: type+name only on create (no path field); external is admin-only and system-wide, workshop is per-user and auto-pathed. Update is name-only. Delete recursively removes the on-disk dir only for managed paths (path == str(id)); legacy externals are left in place. The pre-existing in-use guard is preserved. Page routes filter the overlay listing by user permissions and load workshop items + the latest related job for the detail view. Templates: unified Create modal with type radio (no path field). Type-aware overlay detail: workshop overlays show a multi-line input + items/collection radio + item table partial with thumbnails, manual Rebuild button, and a small status indicator pulled from the latest related job. Admin page gets a "Refresh all workshop items" button. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| deploy | ||
| docs/superpowers | ||
| l4d2host | ||
| l4d2web | ||
| .gitignore | ||
| AGENTS.md | ||
| README.md | ||
left4me
left4me is a local L4D2 server management platform with two planned components:
l4d2host+l4d2ctl(host library + CLI)l4d2-web-app(Flask web app for users, blueprints, servers, jobs, and logs)
Status
Implementation plans remain the source of truth for architecture and task sequencing:
docs/superpowers/plans/2026-04-22-l4d2-host-lib-v1.mddocs/superpowers/plans/2026-04-23-l4d2-web-app-v1.md
Locked v1 Decisions
- Naming is strictly
l4d2(notl4d). - Host library and web app are separate components.
- Host CLI write commands are fixed to:
installinitialize <name> -f <spec.yaml>start <name>stop <name>delete <name>
- Host CLI read commands are available for the web/host boundary:
status <name> --jsonlogs <name> --lines <n> --follow/--no-follow
- The web app calls host operations through
l4d2ctl, not directl4d2hostimports. - Deployment uses
/var/lib/left4mefor runtime state,/opt/left4mefor repository contents and the virtualenv,/etc/left4mefor environment files, and global units under/usr/local/lib/systemd/system. - Overlay handling is directory-based and externally populated.
- No lock manager, no rollback, no preflight checks in host library.
- CLI propagates subprocess failures via stderr and return code.
deleteon missing instance is no-op success.- Blueprint model (web app):
- user-private in v1
- servers are live-linked to blueprint
- no per-server overrides
- delete blueprint blocked when linked servers exist
- blueprint changes apply on next action
- server can reassign blueprint anytime
Planned Repository Layout
l4d2host/l4d2web/deploy/docs/superpowers/plans/
Deployment
See deploy/README.md for the Linux test deployment contract, including the runtime user, target filesystem layout, systemd units, privileged helpers, sudoers rules, admin bootstrap, and overlay reference rules.
Tech Stack (planned)
- Python 3.12+
- Typer, PyYAML, pytest
- Flask, SQLAlchemy, Alembic
- HTMX (vendored locally), custom CSS, SSE
- systemd user units, fuse-overlayfs, steamcmd
Recommended Implementation Order
- Implement
l4d2hostplan first. - Implement
l4d2webplan second. - Keep tests green task-by-task (TDD flow from plans).
- Keep commits small and aligned with plan tasks.
Contributing Notes
- Follow plan task order unless explicitly re-planned.
- Keep contracts above unchanged unless the user asks to change them.
- Update plan docs when scope or behavior changes.