left4me/l4d2web/routes
mwiegand e1b189ad3c
workshop_routes: narrow refresh's steam exception handler
Catch only requests.RequestException in refresh_overlay so that
server-side data errors (e.g., ValueError) bubble up as 500 rather
than being disguised as a 502 "steam api error". Update the 502 test to
use a real requests exception, add a sibling test that verifies
non-requests exceptions propagate, and explicitly assert that refresh
enqueues a build_overlay job even when Steam returns no entries.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 23:08:41 +02:00
..
__init__.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
auth_routes.py auth: stamp password_changed_at marker in session on login 2026-05-11 21:46:20 +02:00
blueprint_routes.py feat(l4d2-web): blueprint rename moves to footer modal — matches overlay/server pattern 2026-05-09 01:37:29 +02:00
files_routes.py feat(files-overlay): user-managed file content as a third overlay type 2026-05-09 18:59:32 +02:00
job_routes.py feat(l4d2-web): managed global map overlays with daily refresh 2026-05-08 08:05:14 +02:00
log_routes.py feat(l4d2-web): server identity by id, name as display label 2026-05-08 19:22:09 +02:00
overlay_routes.py feat(files-overlay): user-managed file content as a third overlay type 2026-05-09 18:59:32 +02:00
page_routes.py admin: deactivate/activate/delete endpoints for /admin/users 2026-05-10 21:15:52 +02:00
profile_routes.py profile: happy-path + cross-session invalidation tests 2026-05-11 21:58:26 +02:00
server_routes.py refactor(l4d2-web): detail-page UI — single panel, soft border, footer Delete 2026-05-09 01:26:57 +02:00
workshop_routes.py workshop_routes: narrow refresh's steam exception handler 2026-05-11 23:08:41 +02:00