left4me/l4d2web
mwiegand fb3c6be052
feat(l4d2-web): per-overlay job list + redirect to job after build-triggering edits
Saving a script overlay or adding/removing workshop items now redirects to the
enqueued build job's detail page so logs are immediately visible. Added a new
/overlays/<id>/jobs page (linked as "all builds →" from the overlay detail
page) for browsing the full build history. Renamed the script "Save" button to
"Save and build" to make the side effect explicit.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 17:44:22 +02:00
..
alembic feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables 2026-05-08 15:33:04 +02:00
routes feat(l4d2-web): per-overlay job list + redirect to job after build-triggering edits 2026-05-08 17:44:22 +02:00
services fix(l4d2-web): write sandbox script tmpfile under LEFT4ME_ROOT, not /tmp 2026-05-08 17:14:21 +02:00
static feat(web): blueprint-prefilled create-server flow + empty-state CTA 2026-05-07 01:47:33 +02:00
templates feat(l4d2-web): per-overlay job list + redirect to job after build-triggering edits 2026-05-08 17:44:22 +02:00
tests feat(l4d2-web): per-overlay job list + redirect to job after build-triggering edits 2026-05-08 17:44:22 +02:00
__init__.py chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
alembic.ini chore(l4d2): flatten component layout 2026-05-05 23:47:06 +02:00
app.py feat(l4d2-web): workshop overlay UI (routes + templates) 2026-05-07 16:50:54 +02:00
auth.py fix(l4d2-web): reject encoded unsafe redirects 2026-05-06 13:24:04 +02:00
cli.py refactor(l4d2-web): drop global-overlays subsystem in favor of script type 2026-05-08 15:43:41 +02:00
config.py feat(web): forms in modals, edit/delete on detail pages, port auto-assign 2026-05-07 01:30:33 +02:00
db.py feat(deploy): add production-like test deployment 2026-05-06 19:30:10 +02:00
models.py feat(l4d2-web): script overlay schema — add overlay.script + last_build_status, drop globals tables 2026-05-08 15:33:04 +02:00
pyproject.toml refactor(l4d2-web): drop global-overlays subsystem in favor of script type 2026-05-08 15:43:41 +02:00
README.md feat(deploy): add production-like test deployment 2026-05-06 19:30:10 +02:00

l4d2-web-app

Flask web app for managing L4D2 servers through user-private blueprints.

Key v1 behaviors

  • Local username/password login; no public signup
  • Admin-managed overlay catalog
  • Private blueprints per user
  • Server creation from blueprints (live-linked; no per-server blueprint overrides)
  • Async job model with persisted command logs in job_logs
  • Desired vs actual state model
  • Live logs for jobs and servers via SSE endpoints
  • Host operations go through l4d2ctl via a local host command runner, not direct l4d2host imports

Frontend constraints

  • Server-rendered templates (Jinja)
  • Vendored HTMX (static/vendor/htmx.min.js)
  • Custom CSS only
  • Tokenized, consistent link and accent colors

Development

python3 -m venv .venv
.venv/bin/pip install -e .
.venv/bin/pytest tests -q

Configuration

The web app reads these settings from the environment:

  • DATABASE_URL: SQLAlchemy database URL, for example sqlite:////var/lib/left4me/left4me.db.
  • SECRET_KEY: Flask secret key used for sessions and CSRF-sensitive state.
  • JOB_WORKER_THREADS: number of background job worker threads.

In the systemd deployment, environment is loaded from /etc/left4me/host.env and /etc/left4me/web.env.

Admin Bootstrap

Create the first admin account with the Flask CLI. Provide the password through LEFT4ME_ADMIN_PASSWORD:

LEFT4ME_ADMIN_PASSWORD='change-me' flask create-user <username> --admin