tokencrawler/.venv/lib/python3.9/site-packages/websockets/legacy/server.py
2022-03-17 22:16:30 +01:00

1154 lines
42 KiB
Python

from __future__ import annotations
import asyncio
import email.utils
import functools
import http
import inspect
import logging
import socket
import warnings
from types import TracebackType
from typing import (
Any,
Awaitable,
Callable,
Generator,
Iterable,
List,
Optional,
Sequence,
Set,
Tuple,
Type,
Union,
cast,
)
from ..connection import State
from ..datastructures import Headers, HeadersLike, MultipleValuesError
from ..exceptions import (
AbortHandshake,
InvalidHandshake,
InvalidHeader,
InvalidMessage,
InvalidOrigin,
InvalidUpgrade,
NegotiationError,
)
from ..extensions import Extension, ServerExtensionFactory
from ..extensions.permessage_deflate import enable_server_permessage_deflate
from ..headers import (
build_extension,
parse_extension,
parse_subprotocol,
validate_subprotocols,
)
from ..http import USER_AGENT
from ..typing import ExtensionHeader, LoggerLike, Origin, Subprotocol
from .compatibility import loop_if_py_lt_38
from .handshake import build_response, check_request
from .http import read_request
from .protocol import WebSocketCommonProtocol
__all__ = ["serve", "unix_serve", "WebSocketServerProtocol", "WebSocketServer"]
HeadersLikeOrCallable = Union[HeadersLike, Callable[[str, Headers], HeadersLike]]
HTTPResponse = Tuple[http.HTTPStatus, HeadersLike, bytes]
class WebSocketServerProtocol(WebSocketCommonProtocol):
"""
WebSocket server connection.
:class:`WebSocketServerProtocol` provides :meth:`recv` and :meth:`send`
coroutines for receiving and sending messages.
It supports asynchronous iteration to receive messages::
async for message in websocket:
await process(message)
The iterator exits normally when the connection is closed with close code
1000 (OK) or 1001 (going away). It raises
a :exc:`~websockets.exceptions.ConnectionClosedError` when the connection
is closed with any other code.
You may customize the opening handshake in a subclass by
overriding :meth:`process_request` or :meth:`select_subprotocol`.
Args:
ws_server: WebSocket server that created this connection.
See :func:`serve` for the documentation of ``ws_handler``, ``logger``, ``origins``,
``extensions``, ``subprotocols``, and ``extra_headers``.
See :class:`~websockets.legacy.protocol.WebSocketCommonProtocol` for the
documentation of ``ping_interval``, ``ping_timeout``, ``close_timeout``,
``max_size``, ``max_queue``, ``read_limit``, and ``write_limit``.
"""
is_client = False
side = "server"
def __init__(
self,
ws_handler: Union[
Callable[[WebSocketServerProtocol], Awaitable[Any]],
Callable[[WebSocketServerProtocol, str], Awaitable[Any]], # deprecated
],
ws_server: WebSocketServer,
*,
logger: Optional[LoggerLike] = None,
origins: Optional[Sequence[Optional[Origin]]] = None,
extensions: Optional[Sequence[ServerExtensionFactory]] = None,
subprotocols: Optional[Sequence[Subprotocol]] = None,
extra_headers: Optional[HeadersLikeOrCallable] = None,
process_request: Optional[
Callable[[str, Headers], Awaitable[Optional[HTTPResponse]]]
] = None,
select_subprotocol: Optional[
Callable[[Sequence[Subprotocol], Sequence[Subprotocol]], Subprotocol]
] = None,
**kwargs: Any,
) -> None:
if logger is None:
logger = logging.getLogger("websockets.server")
super().__init__(logger=logger, **kwargs)
# For backwards compatibility with 6.0 or earlier.
if origins is not None and "" in origins:
warnings.warn("use None instead of '' in origins", DeprecationWarning)
origins = [None if origin == "" else origin for origin in origins]
# For backwards compatibility with 10.0 or earlier. Done here in
# addition to serve to trigger the deprecation warning on direct
# use of WebSocketServerProtocol.
self.ws_handler = remove_path_argument(ws_handler)
self.ws_server = ws_server
self.origins = origins
self.available_extensions = extensions
self.available_subprotocols = subprotocols
self.extra_headers = extra_headers
self._process_request = process_request
self._select_subprotocol = select_subprotocol
def connection_made(self, transport: asyncio.BaseTransport) -> None:
"""
Register connection and initialize a task to handle it.
"""
super().connection_made(transport)
# Register the connection with the server before creating the handler
# task. Registering at the beginning of the handler coroutine would
# create a race condition between the creation of the task, which
# schedules its execution, and the moment the handler starts running.
self.ws_server.register(self)
self.handler_task = self.loop.create_task(self.handler())
async def handler(self) -> None:
"""
Handle the lifecycle of a WebSocket connection.
Since this method doesn't have a caller able to handle exceptions, it
attemps to log relevant ones and guarantees that the TCP connection is
closed before exiting.
"""
try:
try:
await self.handshake(
origins=self.origins,
available_extensions=self.available_extensions,
available_subprotocols=self.available_subprotocols,
extra_headers=self.extra_headers,
)
# Remove this branch when dropping support for Python < 3.8
# because CancelledError no longer inherits Exception.
except asyncio.CancelledError: # pragma: no cover
raise
except ConnectionError:
raise
except Exception as exc:
if isinstance(exc, AbortHandshake):
status, headers, body = exc.status, exc.headers, exc.body
elif isinstance(exc, InvalidOrigin):
if self.debug:
self.logger.debug("! invalid origin", exc_info=True)
status, headers, body = (
http.HTTPStatus.FORBIDDEN,
Headers(),
f"Failed to open a WebSocket connection: {exc}.\n".encode(),
)
elif isinstance(exc, InvalidUpgrade):
if self.debug:
self.logger.debug("! invalid upgrade", exc_info=True)
status, headers, body = (
http.HTTPStatus.UPGRADE_REQUIRED,
Headers([("Upgrade", "websocket")]),
(
f"Failed to open a WebSocket connection: {exc}.\n"
f"\n"
f"You cannot access a WebSocket server directly "
f"with a browser. You need a WebSocket client.\n"
).encode(),
)
elif isinstance(exc, InvalidHandshake):
if self.debug:
self.logger.debug("! invalid handshake", exc_info=True)
status, headers, body = (
http.HTTPStatus.BAD_REQUEST,
Headers(),
f"Failed to open a WebSocket connection: {exc}.\n".encode(),
)
else:
self.logger.error("opening handshake failed", exc_info=True)
status, headers, body = (
http.HTTPStatus.INTERNAL_SERVER_ERROR,
Headers(),
(
b"Failed to open a WebSocket connection.\n"
b"See server log for more information.\n"
),
)
headers.setdefault("Date", email.utils.formatdate(usegmt=True))
headers.setdefault("Server", USER_AGENT)
headers.setdefault("Content-Length", str(len(body)))
headers.setdefault("Content-Type", "text/plain")
headers.setdefault("Connection", "close")
self.write_http_response(status, headers, body)
self.logger.info(
"connection failed (%d %s)", status.value, status.phrase
)
await self.close_transport()
return
try:
await self.ws_handler(self)
except Exception:
self.logger.error("connection handler failed", exc_info=True)
if not self.closed:
self.fail_connection(1011)
raise
try:
await self.close()
except ConnectionError:
raise
except Exception:
self.logger.error("closing handshake failed", exc_info=True)
raise
except Exception:
# Last-ditch attempt to avoid leaking connections on errors.
try:
self.transport.close()
except Exception: # pragma: no cover
pass
finally:
# Unregister the connection with the server when the handler task
# terminates. Registration is tied to the lifecycle of the handler
# task because the server waits for tasks attached to registered
# connections before terminating.
self.ws_server.unregister(self)
self.logger.info("connection closed")
async def read_http_request(self) -> Tuple[str, Headers]:
"""
Read request line and headers from the HTTP request.
If the request contains a body, it may be read from ``self.reader``
after this coroutine returns.
Raises:
InvalidMessage: if the HTTP message is malformed or isn't an
HTTP/1.1 GET request.
"""
try:
path, headers = await read_request(self.reader)
except asyncio.CancelledError: # pragma: no cover
raise
except Exception as exc:
raise InvalidMessage("did not receive a valid HTTP request") from exc
if self.debug:
self.logger.debug("< GET %s HTTP/1.1", path)
for key, value in headers.raw_items():
self.logger.debug("< %s: %s", key, value)
self.path = path
self.request_headers = headers
return path, headers
def write_http_response(
self, status: http.HTTPStatus, headers: Headers, body: Optional[bytes] = None
) -> None:
"""
Write status line and headers to the HTTP response.
This coroutine is also able to write a response body.
"""
self.response_headers = headers
if self.debug:
self.logger.debug("> HTTP/1.1 %d %s", status.value, status.phrase)
for key, value in headers.raw_items():
self.logger.debug("> %s: %s", key, value)
if body is not None:
self.logger.debug("> [body] (%d bytes)", len(body))
# Since the status line and headers only contain ASCII characters,
# we can keep this simple.
response = f"HTTP/1.1 {status.value} {status.phrase}\r\n"
response += str(headers)
self.transport.write(response.encode())
if body is not None:
self.transport.write(body)
async def process_request(
self, path: str, request_headers: Headers
) -> Optional[HTTPResponse]:
"""
Intercept the HTTP request and return an HTTP response if appropriate.
You may override this method in a :class:`WebSocketServerProtocol`
subclass, for example:
* to return a HTTP 200 OK response on a given path; then a load
balancer can use this path for a health check;
* to authenticate the request and return a HTTP 401 Unauthorized or a
HTTP 403 Forbidden when authentication fails.
You may also override this method with the ``process_request``
argument of :func:`serve` and :class:`WebSocketServerProtocol`. This
is equivalent, except ``process_request`` won't have access to the
protocol instance, so it can't store information for later use.
:meth:`process_request` is expected to complete quickly. If it may run
for a long time, then it should await :meth:`wait_closed` and exit if
:meth:`wait_closed` completes, or else it could prevent the server
from shutting down.
Args:
path: request path, including optional query string.
request_headers: request headers.
Returns:
Optional[Tuple[http.HTTPStatus, HeadersLike, bytes]]: :obj:`None`
to continue the WebSocket handshake normally.
An HTTP response, represented by a 3-uple of the response status,
headers, and body, to abort the WebSocket handshake and return
that HTTP response instead.
"""
if self._process_request is not None:
response = self._process_request(path, request_headers)
if isinstance(response, Awaitable):
return await response
else:
# For backwards compatibility with 7.0.
warnings.warn(
"declare process_request as a coroutine", DeprecationWarning
)
return response
return None
@staticmethod
def process_origin(
headers: Headers, origins: Optional[Sequence[Optional[Origin]]] = None
) -> Optional[Origin]:
"""
Handle the Origin HTTP request header.
Args:
headers: request headers.
origins: optional list of acceptable origins.
Raises:
InvalidOrigin: if the origin isn't acceptable.
"""
# "The user agent MUST NOT include more than one Origin header field"
# per https://www.rfc-editor.org/rfc/rfc6454.html#section-7.3.
try:
origin = cast(Optional[Origin], headers.get("Origin"))
except MultipleValuesError as exc:
raise InvalidHeader("Origin", "more than one Origin header found") from exc
if origins is not None:
if origin not in origins:
raise InvalidOrigin(origin)
return origin
@staticmethod
def process_extensions(
headers: Headers,
available_extensions: Optional[Sequence[ServerExtensionFactory]],
) -> Tuple[Optional[str], List[Extension]]:
"""
Handle the Sec-WebSocket-Extensions HTTP request header.
Accept or reject each extension proposed in the client request.
Negotiate parameters for accepted extensions.
Return the Sec-WebSocket-Extensions HTTP response header and the list
of accepted extensions.
:rfc:`6455` leaves the rules up to the specification of each
:extension.
To provide this level of flexibility, for each extension proposed by
the client, we check for a match with each extension available in the
server configuration. If no match is found, the extension is ignored.
If several variants of the same extension are proposed by the client,
it may be accepted several times, which won't make sense in general.
Extensions must implement their own requirements. For this purpose,
the list of previously accepted extensions is provided.
This process doesn't allow the server to reorder extensions. It can
only select a subset of the extensions proposed by the client.
Other requirements, for example related to mandatory extensions or the
order of extensions, may be implemented by overriding this method.
Args:
headers: request headers.
extensions: optional list of supported extensions.
Raises:
InvalidHandshake: to abort the handshake with an HTTP 400 error.
"""
response_header_value: Optional[str] = None
extension_headers: List[ExtensionHeader] = []
accepted_extensions: List[Extension] = []
header_values = headers.get_all("Sec-WebSocket-Extensions")
if header_values and available_extensions:
parsed_header_values: List[ExtensionHeader] = sum(
[parse_extension(header_value) for header_value in header_values], []
)
for name, request_params in parsed_header_values:
for ext_factory in available_extensions:
# Skip non-matching extensions based on their name.
if ext_factory.name != name:
continue
# Skip non-matching extensions based on their params.
try:
response_params, extension = ext_factory.process_request_params(
request_params, accepted_extensions
)
except NegotiationError:
continue
# Add matching extension to the final list.
extension_headers.append((name, response_params))
accepted_extensions.append(extension)
# Break out of the loop once we have a match.
break
# If we didn't break from the loop, no extension in our list
# matched what the client sent. The extension is declined.
# Serialize extension header.
if extension_headers:
response_header_value = build_extension(extension_headers)
return response_header_value, accepted_extensions
# Not @staticmethod because it calls self.select_subprotocol()
def process_subprotocol(
self, headers: Headers, available_subprotocols: Optional[Sequence[Subprotocol]]
) -> Optional[Subprotocol]:
"""
Handle the Sec-WebSocket-Protocol HTTP request header.
Return Sec-WebSocket-Protocol HTTP response header, which is the same
as the selected subprotocol.
Args:
headers: request headers.
available_subprotocols: optional list of supported subprotocols.
Raises:
InvalidHandshake: to abort the handshake with an HTTP 400 error.
"""
subprotocol: Optional[Subprotocol] = None
header_values = headers.get_all("Sec-WebSocket-Protocol")
if header_values and available_subprotocols:
parsed_header_values: List[Subprotocol] = sum(
[parse_subprotocol(header_value) for header_value in header_values], []
)
subprotocol = self.select_subprotocol(
parsed_header_values, available_subprotocols
)
return subprotocol
def select_subprotocol(
self,
client_subprotocols: Sequence[Subprotocol],
server_subprotocols: Sequence[Subprotocol],
) -> Optional[Subprotocol]:
"""
Pick a subprotocol among those offered by the client.
If several subprotocols are supported by the client and the server,
the default implementation selects the preferred subprotocol by
giving equal value to the priorities of the client and the server.
If no subprotocol is supported by the client and the server, it
proceeds without a subprotocol.
This is unlikely to be the most useful implementation in practice.
Many servers providing a subprotocol will require that the client
uses that subprotocol. Such rules can be implemented in a subclass.
You may also override this method with the ``select_subprotocol``
argument of :func:`serve` and :class:`WebSocketServerProtocol`.
Args:
client_subprotocols: list of subprotocols offered by the client.
server_subprotocols: list of subprotocols available on the server.
Returns:
Optional[Subprotocol]: Selected subprotocol.
:obj:`None` to continue without a subprotocol.
"""
if self._select_subprotocol is not None:
return self._select_subprotocol(client_subprotocols, server_subprotocols)
subprotocols = set(client_subprotocols) & set(server_subprotocols)
if not subprotocols:
return None
priority = lambda p: (
client_subprotocols.index(p) + server_subprotocols.index(p)
)
return sorted(subprotocols, key=priority)[0]
async def handshake(
self,
origins: Optional[Sequence[Optional[Origin]]] = None,
available_extensions: Optional[Sequence[ServerExtensionFactory]] = None,
available_subprotocols: Optional[Sequence[Subprotocol]] = None,
extra_headers: Optional[HeadersLikeOrCallable] = None,
) -> str:
"""
Perform the server side of the opening handshake.
Args:
origins: list of acceptable values of the Origin HTTP header;
include :obj:`None` if the lack of an origin is acceptable.
extensions: list of supported extensions, in order in which they
should be tried.
subprotocols: list of supported subprotocols, in order of
decreasing preference.
extra_headers: arbitrary HTTP headers to add to the response when
the handshake succeeds.
Returns:
str: path of the URI of the request.
Raises:
InvalidHandshake: if the handshake fails.
"""
path, request_headers = await self.read_http_request()
# Hook for customizing request handling, for example checking
# authentication or treating some paths as plain HTTP endpoints.
early_response_awaitable = self.process_request(path, request_headers)
if isinstance(early_response_awaitable, Awaitable):
early_response = await early_response_awaitable
else:
# For backwards compatibility with 7.0.
warnings.warn("declare process_request as a coroutine", DeprecationWarning)
early_response = early_response_awaitable
# The connection may drop while process_request is running.
if self.state is State.CLOSED:
raise self.connection_closed_exc() # pragma: no cover
# Change the response to a 503 error if the server is shutting down.
if not self.ws_server.is_serving():
early_response = (
http.HTTPStatus.SERVICE_UNAVAILABLE,
[],
b"Server is shutting down.\n",
)
if early_response is not None:
raise AbortHandshake(*early_response)
key = check_request(request_headers)
self.origin = self.process_origin(request_headers, origins)
extensions_header, self.extensions = self.process_extensions(
request_headers, available_extensions
)
protocol_header = self.subprotocol = self.process_subprotocol(
request_headers, available_subprotocols
)
response_headers = Headers()
build_response(response_headers, key)
if extensions_header is not None:
response_headers["Sec-WebSocket-Extensions"] = extensions_header
if protocol_header is not None:
response_headers["Sec-WebSocket-Protocol"] = protocol_header
if callable(extra_headers):
extra_headers = extra_headers(path, self.request_headers)
if extra_headers is not None:
response_headers.update(extra_headers)
response_headers.setdefault("Date", email.utils.formatdate(usegmt=True))
response_headers.setdefault("Server", USER_AGENT)
self.write_http_response(http.HTTPStatus.SWITCHING_PROTOCOLS, response_headers)
self.logger.info("connection open")
self.connection_open()
return path
class WebSocketServer:
"""
WebSocket server returned by :func:`serve`.
This class provides the same interface as :class:`~asyncio.Server`,
notably the :meth:`~asyncio.Server.close`
and :meth:`~asyncio.Server.wait_closed` methods.
It keeps track of WebSocket connections in order to close them properly
when shutting down.
Args:
logger: logger for this server;
defaults to ``logging.getLogger("websockets.server")``;
see the :doc:`logging guide <../topics/logging>` for details.
"""
def __init__(self, logger: Optional[LoggerLike] = None):
if logger is None:
logger = logging.getLogger("websockets.server")
self.logger = logger
# Keep track of active connections.
self.websockets: Set[WebSocketServerProtocol] = set()
# Task responsible for closing the server and terminating connections.
self.close_task: Optional[asyncio.Task[None]] = None
# Completed when the server is closed and connections are terminated.
self.closed_waiter: asyncio.Future[None]
def wrap(self, server: asyncio.base_events.Server) -> None:
"""
Attach to a given :class:`~asyncio.Server`.
Since :meth:`~asyncio.loop.create_server` doesn't support injecting a
custom ``Server`` class, the easiest solution that doesn't rely on
private :mod:`asyncio` APIs is to:
- instantiate a :class:`WebSocketServer`
- give the protocol factory a reference to that instance
- call :meth:`~asyncio.loop.create_server` with the factory
- attach the resulting :class:`~asyncio.Server` with this method
"""
self.server = server
for sock in server.sockets:
if sock.family == socket.AF_INET:
name = "%s:%d" % sock.getsockname()
elif sock.family == socket.AF_INET6:
name = "[%s]:%d" % sock.getsockname()[:2]
elif sock.family == socket.AF_UNIX:
name = sock.getsockname()
# In the unlikely event that someone runs websockets over a
# protocol other than IP or Unix sockets, avoid crashing.
else: # pragma: no cover
name = str(sock.getsockname())
self.logger.info("server listening on %s", name)
# Initialized here because we need a reference to the event loop.
# This should be moved back to __init__ in Python 3.10.
self.closed_waiter = server.get_loop().create_future()
def register(self, protocol: WebSocketServerProtocol) -> None:
"""
Register a connection with this server.
"""
self.websockets.add(protocol)
def unregister(self, protocol: WebSocketServerProtocol) -> None:
"""
Unregister a connection with this server.
"""
self.websockets.remove(protocol)
def close(self) -> None:
"""
Close the server.
This method:
* closes the underlying :class:`~asyncio.Server`;
* rejects new WebSocket connections with an HTTP 503 (service
unavailable) error; this happens when the server accepted the TCP
connection but didn't complete the WebSocket opening handshake prior
to closing;
* closes open WebSocket connections with close code 1001 (going away).
:meth:`close` is idempotent.
"""
if self.close_task is None:
self.close_task = self.get_loop().create_task(self._close())
async def _close(self) -> None:
"""
Implementation of :meth:`close`.
This calls :meth:`~asyncio.Server.close` on the underlying
:class:`~asyncio.Server` object to stop accepting new connections and
then closes open connections with close code 1001.
"""
self.logger.info("server closing")
# Stop accepting new connections.
self.server.close()
# Wait until self.server.close() completes.
await self.server.wait_closed()
# Wait until all accepted connections reach connection_made() and call
# register(). See https://bugs.python.org/issue34852 for details.
await asyncio.sleep(0, **loop_if_py_lt_38(self.get_loop()))
# Close OPEN connections with status code 1001. Since the server was
# closed, handshake() closes OPENING connections with a HTTP 503
# error. Wait until all connections are closed.
# asyncio.wait doesn't accept an empty first argument
if self.websockets:
await asyncio.wait(
[
asyncio.create_task(websocket.close(1001))
for websocket in self.websockets
],
**loop_if_py_lt_38(self.get_loop()),
)
# Wait until all connection handlers are complete.
# asyncio.wait doesn't accept an empty first argument.
if self.websockets:
await asyncio.wait(
[websocket.handler_task for websocket in self.websockets],
**loop_if_py_lt_38(self.get_loop()),
)
# Tell wait_closed() to return.
self.closed_waiter.set_result(None)
self.logger.info("server closed")
async def wait_closed(self) -> None:
"""
Wait until the server is closed.
When :meth:`wait_closed` returns, all TCP connections are closed and
all connection handlers have returned.
To ensure a fast shutdown, a connection handler should always be
awaiting at least one of:
* :meth:`~WebSocketServerProtocol.recv`: when the connection is closed,
it raises :exc:`~websockets.exceptions.ConnectionClosedOK`;
* :meth:`~WebSocketServerProtocol.wait_closed`: when the connection is
closed, it returns.
Then the connection handler is immediately notified of the shutdown;
it can clean up and exit.
"""
await asyncio.shield(self.closed_waiter)
def get_loop(self) -> asyncio.AbstractEventLoop:
"""
See :meth:`asyncio.Server.get_loop`.
"""
return self.server.get_loop()
def is_serving(self) -> bool:
"""
See :meth:`asyncio.Server.is_serving`.
"""
return self.server.is_serving()
async def start_serving(self) -> None:
"""
See :meth:`asyncio.Server.start_serving`.
"""
await self.server.start_serving() # pragma: no cover
async def serve_forever(self) -> None:
"""
See :meth:`asyncio.Server.serve_forever`.
"""
await self.server.serve_forever() # pragma: no cover
@property
def sockets(self) -> Iterable[socket.socket]:
"""
See :attr:`asyncio.Server.sockets`.
"""
return self.server.sockets
async def __aenter__(self) -> WebSocketServer:
return self # pragma: no cover
async def __aexit__(
self,
exc_type: Optional[Type[BaseException]],
exc_value: Optional[BaseException],
traceback: Optional[TracebackType],
) -> None:
self.close() # pragma: no cover
await self.wait_closed() # pragma: no cover
class Serve:
"""
Start a WebSocket server listening on ``host`` and ``port``.
Whenever a client connects, the server creates a
:class:`WebSocketServerProtocol`, performs the opening handshake, and
delegates to the connection handler, ``ws_handler``.
The handler receives the :class:`WebSocketServerProtocol` and uses it to
send and receive messages.
Once the handler completes, either normally or with an exception, the
server performs the closing handshake and closes the connection.
Awaiting :func:`serve` yields a :class:`WebSocketServer`. This object
provides :meth:`~WebSocketServer.close` and
:meth:`~WebSocketServer.wait_closed` methods for shutting down the server.
:func:`serve` can be used as an asynchronous context manager::
stop = asyncio.Future() # set this future to exit the server
async with serve(...):
await stop
The server is shut down automatically when exiting the context.
Args:
ws_handler: connection handler. It receives the WebSocket connection,
which is a :class:`WebSocketServerProtocol`, in argument.
host: network interfaces the server is bound to;
see :meth:`~asyncio.loop.create_server` for details.
port: TCP port the server listens on;
see :meth:`~asyncio.loop.create_server` for details.
create_protocol: factory for the :class:`asyncio.Protocol` managing
the connection; defaults to :class:`WebSocketServerProtocol`; may
be set to a wrapper or a subclass to customize connection handling.
logger: logger for this server;
defaults to ``logging.getLogger("websockets.server")``;
see the :doc:`logging guide <../topics/logging>` for details.
compression: shortcut that enables the "permessage-deflate" extension
by default; may be set to :obj:`None` to disable compression;
see the :doc:`compression guide <../topics/compression>` for details.
origins: acceptable values of the ``Origin`` header; include
:obj:`None` in the list if the lack of an origin is acceptable.
This is useful for defending against Cross-Site WebSocket
Hijacking attacks.
extensions: list of supported extensions, in order in which they
should be tried.
subprotocols: list of supported subprotocols, in order of decreasing
preference.
extra_headers (Union[HeadersLike, Callable[[str, Headers], HeadersLike]]):
arbitrary HTTP headers to add to the request; this can be
a :data:`~websockets.datastructures.HeadersLike` or a callable
taking the request path and headers in arguments and returning
a :data:`~websockets.datastructures.HeadersLike`.
process_request (Optional[Callable[[str, Headers], \
Awaitable[Optional[Tuple[http.HTTPStatus, HeadersLike, bytes]]]]]):
intercept HTTP request before the opening handshake;
see :meth:`~WebSocketServerProtocol.process_request` for details.
select_subprotocol: select a subprotocol supported by the client;
see :meth:`~WebSocketServerProtocol.select_subprotocol` for details.
See :class:`~websockets.legacy.protocol.WebSocketCommonProtocol` for the
documentation of ``ping_interval``, ``ping_timeout``, ``close_timeout``,
``max_size``, ``max_queue``, ``read_limit``, and ``write_limit``.
Any other keyword arguments are passed the event loop's
:meth:`~asyncio.loop.create_server` method.
For example:
* You can set ``ssl`` to a :class:`~ssl.SSLContext` to enable TLS.
* You can set ``sock`` to a :obj:`~socket.socket` that you created
outside of websockets.
Returns:
WebSocketServer: WebSocket server.
"""
def __init__(
self,
ws_handler: Union[
Callable[[WebSocketServerProtocol], Awaitable[Any]],
Callable[[WebSocketServerProtocol, str], Awaitable[Any]], # deprecated
],
host: Optional[Union[str, Sequence[str]]] = None,
port: Optional[int] = None,
*,
create_protocol: Optional[Callable[[Any], WebSocketServerProtocol]] = None,
logger: Optional[LoggerLike] = None,
compression: Optional[str] = "deflate",
origins: Optional[Sequence[Optional[Origin]]] = None,
extensions: Optional[Sequence[ServerExtensionFactory]] = None,
subprotocols: Optional[Sequence[Subprotocol]] = None,
extra_headers: Optional[HeadersLikeOrCallable] = None,
process_request: Optional[
Callable[[str, Headers], Awaitable[Optional[HTTPResponse]]]
] = None,
select_subprotocol: Optional[
Callable[[Sequence[Subprotocol], Sequence[Subprotocol]], Subprotocol]
] = None,
ping_interval: Optional[float] = 20,
ping_timeout: Optional[float] = 20,
close_timeout: Optional[float] = None,
max_size: Optional[int] = 2**20,
max_queue: Optional[int] = 2**5,
read_limit: int = 2**16,
write_limit: int = 2**16,
**kwargs: Any,
) -> None:
# Backwards compatibility: close_timeout used to be called timeout.
timeout: Optional[float] = kwargs.pop("timeout", None)
if timeout is None:
timeout = 10
else:
warnings.warn("rename timeout to close_timeout", DeprecationWarning)
# If both are specified, timeout is ignored.
if close_timeout is None:
close_timeout = timeout
# Backwards compatibility: create_protocol used to be called klass.
klass: Optional[Type[WebSocketServerProtocol]] = kwargs.pop("klass", None)
if klass is None:
klass = WebSocketServerProtocol
else:
warnings.warn("rename klass to create_protocol", DeprecationWarning)
# If both are specified, klass is ignored.
if create_protocol is None:
create_protocol = klass
# Backwards compatibility: recv() used to return None on closed connections
legacy_recv: bool = kwargs.pop("legacy_recv", False)
# Backwards compatibility: the loop parameter used to be supported.
_loop: Optional[asyncio.AbstractEventLoop] = kwargs.pop("loop", None)
if _loop is None:
loop = asyncio.get_event_loop()
else:
loop = _loop
warnings.warn("remove loop argument", DeprecationWarning)
ws_server = WebSocketServer(logger=logger)
secure = kwargs.get("ssl") is not None
if compression == "deflate":
extensions = enable_server_permessage_deflate(extensions)
elif compression is not None:
raise ValueError(f"unsupported compression: {compression}")
if subprotocols is not None:
validate_subprotocols(subprotocols)
factory = functools.partial(
create_protocol,
# For backwards compatibility with 10.0 or earlier. Done here in
# addition to WebSocketServerProtocol to trigger the deprecation
# warning once per serve() call rather than once per connection.
remove_path_argument(ws_handler),
ws_server,
host=host,
port=port,
secure=secure,
ping_interval=ping_interval,
ping_timeout=ping_timeout,
close_timeout=close_timeout,
max_size=max_size,
max_queue=max_queue,
read_limit=read_limit,
write_limit=write_limit,
loop=_loop,
legacy_recv=legacy_recv,
origins=origins,
extensions=extensions,
subprotocols=subprotocols,
extra_headers=extra_headers,
process_request=process_request,
select_subprotocol=select_subprotocol,
logger=logger,
)
if kwargs.pop("unix", False):
path: Optional[str] = kwargs.pop("path", None)
# unix_serve(path) must not specify host and port parameters.
assert host is None and port is None
create_server = functools.partial(
loop.create_unix_server, factory, path, **kwargs
)
else:
create_server = functools.partial(
loop.create_server, factory, host, port, **kwargs
)
# This is a coroutine function.
self._create_server = create_server
self.ws_server = ws_server
# async with serve(...)
async def __aenter__(self) -> WebSocketServer:
return await self
async def __aexit__(
self,
exc_type: Optional[Type[BaseException]],
exc_value: Optional[BaseException],
traceback: Optional[TracebackType],
) -> None:
self.ws_server.close()
await self.ws_server.wait_closed()
# await serve(...)
def __await__(self) -> Generator[Any, None, WebSocketServer]:
# Create a suitable iterator by calling __await__ on a coroutine.
return self.__await_impl__().__await__()
async def __await_impl__(self) -> WebSocketServer:
server = await self._create_server()
self.ws_server.wrap(server)
return self.ws_server
# yield from serve(...) - remove when dropping Python < 3.10
__iter__ = __await__
serve = Serve
def unix_serve(
ws_handler: Union[
Callable[[WebSocketServerProtocol], Awaitable[Any]],
Callable[[WebSocketServerProtocol, str], Awaitable[Any]], # deprecated
],
path: Optional[str] = None,
**kwargs: Any,
) -> Serve:
"""
Similar to :func:`serve`, but for listening on Unix sockets.
This function builds upon the event
loop's :meth:`~asyncio.loop.create_unix_server` method.
It is only available on Unix.
It's useful for deploying a server behind a reverse proxy such as nginx.
Args:
path: file system path to the Unix socket.
"""
return serve(ws_handler, path=path, unix=True, **kwargs)
def remove_path_argument(
ws_handler: Union[
Callable[[WebSocketServerProtocol], Awaitable[Any]],
Callable[[WebSocketServerProtocol, str], Awaitable[Any]],
]
) -> Callable[[WebSocketServerProtocol], Awaitable[Any]]:
try:
inspect.signature(ws_handler).bind(None)
except TypeError:
try:
inspect.signature(ws_handler).bind(None, "")
except TypeError: # pragma: no cover
# ws_handler accepts neither one nor two arguments; leave it alone.
pass
else:
# ws_handler accepts two arguments; activate backwards compatibility.
# Enable deprecation warning and announce deprecation in 11.0.
# warnings.warn("remove second argument of ws_handler", DeprecationWarning)
async def _ws_handler(websocket: WebSocketServerProtocol) -> Any:
return await cast(
Callable[[WebSocketServerProtocol, str], Awaitable[Any]],
ws_handler,
)(websocket, websocket.path)
return _ws_handler
return cast(
Callable[[WebSocketServerProtocol], Awaitable[Any]],
ws_handler,
)