The two indexes ix_sps_server_open and ix_sps_server_recent were
byte-identical because SQLAlchemy's Index(name, *cols) form drops the
DESC ordering the spec intended. Rather than reach for text("left_at
DESC"), drop the second index entirely — SQLite scans the ASC index
backwards at no measurable cost. Spec and plan updated to match.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
RCON-based polling with run-length-encoded snapshots, session intervals
with min/max ping, Steam profile cache, and a server-detail roster of
current + recent players hot-linked from Steam CDN avatars.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Closes the gap where added workshop items never reach disk until an
admin presses the global refresh button. Downloads piggyback on the
per-overlay build_overlay job; daily updates come from a systemd
timer + CLI subcommand that enqueues the existing refresh job.
The matching design doc for the implementation plan committed in
6eb9bd0. Captures the session-invalidation reasoning (Django-style
"keep current session, kill others") and the open questions resolved
during brainstorming.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds Overlay.type='files' whose source-of-truth IS the overlay directory
itself. Users can:
* upload arbitrary files / whole folders by dragging from the OS onto a
folder row in the file tree (one POST per file, queue with
concurrency 3, per-file progress in a floating Uploads panel)
* move via drag-and-drop inside the tree (same gesture, source
distinguishes; refuses cycles)
* create / edit / rename / replace through a single editor modal
(text flavor for editable files, binary flavor with replace-upload
for everything else; filename input is the rename surface)
* mkdir empty folders (slashes allowed for nested intermediates)
* stream a folder as a zip download
* delete files and empty folders
Backend is type-agnostic past the new files_routes endpoints, so the
existing mount / spec / overlayfs / expose_server_cfg pipeline is reused
unchanged. is_editable gates the row's edit affordance and the /save
content rules. Three new safe-resolve helpers (write/delete/move) cover
the new operations with the same anchor-and-resolve pattern as listing
and download. FilesBuilder is a no-op so the build subsystem can
dispatch uniformly.
Spec: docs/superpowers/specs/2026-05-09-files-overlay-design.md
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Investigated whether to hard-pin each srcds instance to a single core
within the existing AllowedCPUs=1-7 set. Modern kernels (5.13+) no
longer expose kernel.sched_migration_cost_ns or the other classic CFS
"laziness" tunables, so a global cheap-fix is unavailable. Decision
for now: trust CFS + Nice=-5 + AllowedCPUs=1-7. Per-instance
CPUAffinity= remains an opt-in escape hatch in deploy/README.md.
Documents the revisit triggers and the preferred implementation path
when the time comes.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Make explicit that the project uses system units (root systemctl, unit
under /usr/local/lib/systemd/system/, WantedBy=multi-user.target), so
`systemctl enable --now` is the correct verb to make instances survive
a host reboot. User units have different lifecycle rules and would not
auto-start at boot without enable-linger.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Switch lifecycle verbs from systemctl start/stop to enable --now /
disable --now (servers survive host reboot via WantedBy= symlinks),
plus a periodic state poller for runtime drift (OOM kills, manual
systemctl ops, exhausted Restart=on-failure).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
cgroup-v2 AllowedCPUs= drop-ins for system/user/build/game slices.
Defaults: core 0 for everything-not-game, cores 1..N-1 for game,
computed from nproc. LEFT4ME_SYSTEM_CPUS / LEFT4ME_GAME_CPUS
overrides; single-core hosts skip with a warning.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The existing left4me-script-sandbox helper uses systemd-run in
transient service mode (--unit=, no --scope). Spec wrongly said
'--scope'. No semantic change — the design's --slice= and
-p OOMScoreAdjust= guidance is identical for service vs scope mode.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replace per-row checkbox + numeric Order inputs with a drag-to-reorder
list of selected overlays plus a native <select> for adding more.
Native HTML5 DnD; no library, no JS-disabled fallback. Server contract
unchanged (overlay_ids in DOM order; existing fallback_position branch
absorbs the omitted overlay_position_<id> fields).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The vendored static/vendor/htmx.min.js turned out to be a 33-byte
placeholder, so the hx-get/hx-target/hx-trigger attributes on the
overlay file tree's folder buttons were inert: clicks rotated the
chevron (own JS) but never fetched. Switch the lazy-load to a
~30-line plain-JS handler in static/js/file-tree.js that fetches
button.dataset.filesUrl on first expand and dedupes via dataset.loaded.
Update the spec/plan to match. Route + partial contracts unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Captures the design rationale for the new overlay-detail Files section
(verify build output, click-to-download for individual files via Flask
send_file, HTMX-driven lazy folder expansion) and the paired
implementation plan that produced it. Adds .superpowers/ to .gitignore
so brainstorm session artifacts never sneak into a future commit.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Host-side identifier (systemd unit name and /var/lib/left4me dirs) is now
str(server.id), centralized in services/server_identity.server_unit_name.
Server.name becomes a free-form display label, required and unique per
user (was [a-z0-9_-]{1,64} and globally unique).
Migration 0006 swaps the old global UNIQUE(name) for UNIQUE(user_id, name).
Web routes already keyed on id; templates only used name for display.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Captures the v3 design: IPAddressDeny= alone (no IPAddressAllow=any
because the documented "more specific wins" semantics don't hold on
systemd 257 / kernel 6.12 — the allow trumps unconditionally), explicit
CIDRs (the -p parser rejects the localhost/link-local shorthand
keywords), and a static sandbox-only resolv.conf bind to keep DNS
reachable when private RFC1918 ranges are blocked.
Plan documents what was implemented (in 7e66936) and the lessons
surfaced during execution so the next person doesn't have to rediscover
them.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Spec captures the v2 architecture (systemd-run service mode with full
hardening directives, no bwrap), the two surfaces in scope (helper
rewrite + bubblewrap dep removal + left4me.db mode tightening), and the
gotchas surfaced by smoke-testing the prototype on ckn@10.0.4.128:
- ProtectSystem=strict makes /var/lib/left4me visible (not invisible);
must add TemporaryFileSystem=/var/lib to mask it.
- Script bind via BindReadOnlyPaths uses ${SCRIPT}:/script.sh syntax.
- No PrivatePID= directive in systemd; host PIDs visible via /proc.
Information disclosure only — kernel UID-mismatch blocks signals.
Plan breaks the migration into 4 tasks (helper rewrite, deploy-script
deps + DB mode, host smoke-test, drift sweep) with explicit rollback.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Captures the architectural fix for the mount-propagation bug: replace
fuse-overlayfs (rootless mount inside the web service's namespace, never
visible to host or to gameserver units) with kernel-native overlayfs
mounted via a privileged sudo helper that nsenters into PID 1's mount
namespace. Companion plan numbers the migration as five tasks ending in
end-to-end verification on the test box.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds two managed system overlays (l4d2center-maps, cedapug-maps) that
fetch curated map archives from upstream sources and reconcile addons
symlinks for non-Steam maps. A daily systemd timer enqueues a coalesced
refresh_global_overlays worker job; downloads, extraction, and rebuilds
run in the existing job worker and surface in the job log UI.
Schema: GlobalOverlaySource / GlobalOverlayItem / GlobalOverlayItemFile
plus nullable Job.user_id so system jobs render as "system" in the UI.
The new builder reconciles symlinks against the per-source vpk cache
and leaves foreign symlinks untouched. Initialize-time guard refuses
to mount a partial overlay if any expected vpk is missing from cache.
Refresh service uses shutil.move to handle EXDEV when /tmp and the
cache live on different filesystems.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add a typed-overlay model with workshop as the first non-external type:
deduplicated WorkshopItem registry, symlink-based overlay directories,
auto-rebuild after item changes, admin global refresh, and a unified
Create-overlay UI with web-managed paths.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>