Step 2/12 of docs/superpowers/plans/2026-05-17-files-overlay-rewrite.md.
editor.js is dual-purpose during Phase A: drives both the legacy
inline #files-editor-modal <dialog> (binary-replace + create-new flows)
and the URL-addressable modal swapped into #modal-content (editable
text files). Phase B migrates the legacy flows to URL-addressable too
and removes the legacy branches.
What moved:
* Editor state object, editorEls DOM refs, CM6 bridge (getEditorValue,
setEditorValue), UI helpers (setEditorTitle, updateByteCount,
updateRenameHint, updateSaveEnabled, setQueuedReplacement)
* openEditorTextNew (create-new file flow)
* openEditorForFile (legacy binary + editable-as-fallback flow)
* All save/delete/replace handlers — converted from direct-bound on
editorEls.{saveBtn,deleteBtn} to a single document-level click
listener that discriminates by ancestor (legacy editorDialog vs.
URL-addressable #modal-content)
* Replace-zone dragover/dragleave/drop — direct-bound on
editorEls.replaceZone → document-level delegation gated on the zone
being inside the legacy dialog
* Replace-input change, replace-clear / replace-browse clicks — also
delegated
* The previously-separate URL-addressable save/delete delegation
block (lines 593-664 of the legacy file) collapses into the same
delegated listeners
What stays direct-bound (per plan escape hatch):
* input on .files-editor-filename
* input + keydown on .files-editor-content (Ctrl+S handling)
* close on the persistent legacy <dialog>
These are high-frequency events on persistent inputs inside the
persistent legacy dialog; delegation would add per-keystroke
selector-matching overhead with no benefit.
Action dispatch: editor.js registers "new-file" and "edit" handlers
into __filesOverlay (set up by core.js). The legacy switch-case in
files-overlay.js's click delegation loses both cases — they're now
dispatched via the registry. The legacy switch still owns new-folder,
zip, and delete (those migrate in Step 3).
Cross-module exposure: askConflict and withCollisionSuffix stay in
files-overlay.js (the upload queue and drag-drop code at lines 857
and 974 still use them) and are exposed on __filesOverlay so editor.js
can call them. They migrate to dialogs.js (askConflict, Step 3) and
uploads.js (withCollisionSuffix, Step 4); the call sites in editor.js
don't change.
Numbers:
files-overlay.js: 1091 → 669 lines (-422)
files-overlay/editor.js: 550 lines (new)
Net: +128 lines; the growth is from the dual-editor delegation
scaffolding (separate handler functions for legacy vs. routed) and
module-header comments. The legacy file is now a stub editor section
comment plus the unmigrated dialogs/uploads/drag-drop blocks.
Verified live on /overlays/2 in Chromium:
* 3 script tags load in document order (core → editor → legacy)
* window.__filesOverlay registry now has 10 keys (added askConflict +
withCollisionSuffix); withCollisionSuffix('foo.txt') = 'foo (1).txt'
* No console errors on page load or after synthetic actions
* E2E dispatch check: clicking a "+ new file" action button opens the
legacy dialog with empty filename + Create save-button label
(proves core → handleAction → editor.js handler → openEditorTextNew
chain works)
* E2E dispatch check: clicking the filename button on an editable
file sets ?modal=%2Foverlays%2F2%2Ffiles%2Fedit%3Fpath%3D... in the
URL (proves editor.js's "edit" handler correctly routes editable
files through window.modals.openRouted)
* pytest still 573 passed, 1 skipped, 3 deselected
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Step 1/12 of docs/superpowers/plans/2026-05-17-files-overlay-rewrite.md.
Pure scaffolding — no behavior change. core.js is loaded with defer in
overlay_detail.html before the existing files-overlay.js script tag
(both with defer, so execution order follows document order). Both
files run the same .files-manager guard, both attach document-level
click listeners on the action selector. The legacy file's switch-case
still owns dispatch; core.js's listener dispatches into an empty
registry until Steps 2–4 populate handlers.
window.__filesOverlay exposes:
* manager / overlayId / baseUrl / treeRoot / csrfToken (manager-
element-derived state, computed once)
* helpers.{joinPath, parentOf, basename, escapeHtml, humanSize,
fetchJson, postJson, postForm, refreshFolder, findRowByPath,
cssEscape, scheduleRefresh} (duplicated from legacy file for the
duration of Phase A; de-duplicates as feature modules migrate out)
* registerHandler(op, fn) / handleAction(op, path, actionEl) — the
action-dispatch registry that Steps 2–4 populate
Per the canonical plan's errata commit (d76ee05), the script tag goes
in overlay_detail.html (not base.html as the original plan said) and
uses defer to match the existing pattern.
Verified live on /overlays/2 in Chromium: both <script> tags present
in DOM order; window.__filesOverlay shape matches expectation (8
top-level keys, 12 helpers); overlayId="2", baseUrl="/overlays/2",
treeRoot resolved; joinPath('foo/','/bar') === 'foo/bar' smoke test
passes; no console errors; existing 3-file/1-folder tree still
renders. pytest still 573 passed, 1 skipped, 3 deselected.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Read-only file explorers (server detail page, read-only overlay) used
to omit the hover-action panel entirely and make the filename itself
the download link. Editable overlays did the opposite: hover-action
panel with download + delete, filename-click opens the editor.
Unify both surfaces around the editable pattern: always emit the
hover-action span when any action applies. Gate the download button
on download_supported only (now visible on all surfaces). Keep
delete + folder actions (+file, +folder, zip) gated on files_overlay,
since read-only surfaces never offer those. In read-only mode, the
filename becomes a plain <span> — the hover ⬇ is the single download
affordance, matching editable mode's filename-click ≠ hover-download
split.
Prefactor for the files-overlay.js rewrite (docs/superpowers/plans/
2026-05-17-files-overlay-rewrite.md). No JS changes; files-overlay.js
doesn't run on read-only surfaces (manager-element guard at line 23-24).
Verified: pytest stayed at 573/1/3 (URL substrings still appear in the
rendered HTML even though they moved out of the filename anchor into
the hover-action span). Direct Jinja render confirmed all four
branches: read-only downloadable file (new hover ⬇, plain <span>
filename), broken read-only symlink (no hover panel — correct, can't
download dangling links), read-only download_supported=False (no
hover panel, plain <span>), editable mode (byte-identical to before).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two modal pipelines coexisted after the URL-addressable pilot — modal.js
(inline, ~30 lines) and modal-router.js (routed, ~150 lines) — operating
on different attribute namespaces and exposing different APIs. Future
modal authors had two systems to learn with no naming convention to
help them pick the right one for a given use case.
Consolidates both into static/js/modals.js with two clearly-named
pipelines and a single window.modals.* API:
Inline modal — content pre-rendered in the page.
Hooks: data-inline-modal-open="<dialog-id>"
data-inline-modal-close
API: window.modals.openInline(idOrEl)
window.modals.closeInline(idOrEl)
Use: confirmations, transient prompts, in-page forms without
URL value.
Routed modal — content fetched from a URL, ?modal=<path> in URL,
with history + share-link + refresh-survival.
Hooks: <a data-routed-modal href="<path>">
data-routed-modal-dismiss
API: window.modals.openRouted(path)
window.modals.closeRouted()
Use: content with standalone-page meaning.
Single document-level click delegation handles all four attribute
hooks; one DOMContentLoaded handler binds dialog 'close' / 'cancel' /
backdrop on the routed slot; shared popstate and htmx:responseError
listeners. Behaviour unchanged — pure rename + colocation.
Renamed across 11 templates and files-overlay.js. Old data-modal-*
attributes and window.openModal/closeModal globals are gone — clean
break (no back-compat shims). AGENTS.md "Modals: inline vs routed"
section documents the decision guide for new modals.
Verified: 573 backend tests pass. 5/5 Chromium smoke checks pass
(inline open/close, Esc, backdrop, routed open+save, routed Esc).
Console clean.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Architectural problem flagged after the pilot: "the template renders both
as a standalone page AND as a modal fragment" contract is non-obvious for
future template authors. Task 2 originally used <dialog>, Task 8.5 had to
undo that because nested <dialog> collapses to 2px. The convention is now
in two places:
1. AGENTS.md gains a "URL-addressable modal templates" section under
Non-Negotiable Constraints listing: outer element must be <div>, close
buttons use data-modal-dismiss, form actions need #modal-content-scoped
document delegation, modal chrome CSS is owned by the outer slot.
2. _modal_partial.html (the file template authors will most likely open
when wondering "what's this layout?") carries a Jinja comment header
summarising the rule + linking to AGENTS.md for the full convention.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two small follow-ups flagged during code review of Tasks 4 and 9:
1. <dialog id="modal-container" aria-labelledby="modal-content-title">
referenced an id that never existed. Removed the attribute; the
inner modal content provides its own aria-labelledby on the heading,
and screen readers traverse dialog content reasonably without an
outer label.
2. The new editor template's outer <div> shared id="files-editor-modal"
with the legacy inline <dialog> in overlay_detail.html — duplicate
id when the modal is open, W3C-invalid (though functionally inert).
Renamed the new div to id="files-editor-fragment" and broadened
editor.js's closest() selector to match both, so auto-language
detection works for both the legacy and the new modal pipelines.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Task 9's new save delegation read only the editor content, not the
filename input — so typing a new filename and clicking Save silently
discarded the rename and wrote to the original path. Matches the
legacy save handler's payload.new_path contract: if the user edited
the filename, compose new_path = parent/filename and send it. 409
conflict (destination exists) shows an alert and keeps the modal
open so the user can adjust.
Also exposes rawText in fetchJson return so plain-text server error
messages (e.g. "destination already exists") reach the alert call.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
files-overlay.js no longer fetches /files/content JSON and populates
the inline <dialog>; it calls window.openModal(<edit-url>) which the
modal-router handles end-to-end. Binary files retain the old inline
dialog path (binary replace deferred from pilot scope).
Added document-level event delegation for .files-editor-save and
.files-editor-delete inside #modal-content so save/delete work on the
server-rendered editor DOM (reads data-rel-path from the textarea;
calls window.__filesEditor.getValue() for content; calls closeModal()
on success). The inline dialog's own save/delete handlers are untouched
and continue to serve the create-new-file and binary-replace flows.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The outer <dialog id="modal-container" class="modal modal-wide"> already
provides border, background, max-width, and padding. After Task 8.5
broadened the CSS to also match div.modal, the inner div was painting
its own card chrome inside the outer one — card-in-a-card visual.
Strip class="modal modal-wide" and role="document" from the inner div.
Standalone-mode renders the editor as flat content under <main> (the
"this URL is also a real page" promise; full-page = full-page, not a
modal-over-nothing).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three coupled lifecycle bugs surfaced during Task 5-8 reviews:
1. overlay_file_editor.html emitted a <dialog open> that nested inside
the outer <dialog id="modal-container">, collapsing the modal to
2px tall. Replaced with <div role="document" aria-labelledby="…">
so a11y semantics survive and the layout actually renders.
2. modal-router.js's close-event handler now tears down CM6 controllers
via controller.destroy() and clears #modal-content innerHTML, fixing
a real leak (each open/close cycle was orphaning an EditorView and
a matchMedia "change" listener on window).
3. mountOne in editor.js now short-circuits if the textarea already has
a controller, defending against future double-mount paths.
CSS: added div.modal and div.modal.modal-wide selectors alongside the
existing dialog.modal ones so the editor <div> gets correct styling.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
editor.js exposes initEditors(root) and listens for htmx:afterSwap so
editor textareas that arrive via modal swap get CM6 mounted. The
DOMContentLoaded path remains for first-paint mounting.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Refresh and share-link flows both work — the modal-state URL is the
canonical shareable artifact for "this overlay with this file open."
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Centralizes state cleanup on the dialog's native 'close' event: every
close source (Esc cancel event, backdrop click, [data-modal-dismiss],
browser back, htmx:responseError on the modal fetch, or programmatic
closeModal()) just calls dialog.close() and the single 'close' listener
clears ?modal= from the URL and resets currentModalPath. This avoids
the trap where legacy modal.js's backdrop close didn't sync our URL,
and the trap where a 4xx response opened an empty modal.
window.closeModal exposed for callers.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
a[data-modal] clicks push ?modal=<path> to URL and trigger htmx.ajax
into #modal-content with the HX-Modal header. window.openModal exposed
for non-<a> trigger sites (files-overlay row clicks). Race guard via
currentModalPath token. Close/popstate/bootstrap follow.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds <dialog id="modal-container"> with #modal-content slot at body
scope. Script stub created so the include doesn't 404; logic follows.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Server-renders the file editor as a real page. With HX-Modal:1 returns
a layoutless fragment for modal embedding; without it returns the full
standalone page. Mirrors overlay_file_content's path/editability checks.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Lifts the file editor markup out of overlay_detail.html into its own
template with server-side filename, content, byte count, and download
URL pre-filled. Uses {% extends base_layout %} so the same template
renders as either a full page or a layoutless modal fragment.
Binary replace UI deferred — pilot scope is editable text files only.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Switches the Jinja base layout to _modal_partial.html (yield-only) when
the HX-Modal:1 request header is set, otherwise base.html. Foundation
for URL-addressable modals (spec 2026-05-17-url-addressable-modals).
Guards with has_request_context() so the processor is safe when
render_template_string is called from app_context() without a request
(e.g. test_timeago_filter_registered_on_app).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the dedicated edit button with a click target on the filename
itself (download stays as a separate ⬇ action). Drops margin-left:auto on
.files-row-actions so action buttons sit immediately after the row's name
instead of at the far right.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
CLS verified zero (0.00000) on /blueprints/1 and /overlays/1 via
PerformanceObserver({type: 'layout-shift', buffered: true}) on a
real browser session — previously CLS=0.00859 from a 253 px shift
when cm6 mounted into a display:none slot.
Mechanism:
- editor-entry.js: mount() accepts `rows`. When provided, prepends
an EditorView.theme that pins
.cm-editor { height: calc(rows * 1.84rem + 1.125rem) }
and sets .cm-scroller overflow:auto. cm6 renders at a fixed,
predictable height; long content scrolls internally (same UX the
raw <textarea rows="N"> used to give).
- editor.js: reads textarea.rows attribute and passes it to mount().
- editor.css: new .editor-mount wrapper uses the same calc on
min-height keyed off an inline --editor-rows CSS custom property,
so the slot is pre-reserved BEFORE cm6 mounts. Wrapper and cm6
match exactly (browser-measured 254 / 254 px for rows=8 and
607 / 607 px for rows=20).
- Templates: each editor textarea wrapped in
<div class="editor-mount" style="--editor-rows: N">. Single source
of truth on N (only the rows attribute + the inline custom prop
vary per call site).
Per-row metric 1.84 rem derived empirically: 253 px for rows=8 minus
1.125 rem chrome = 235 px content, ÷ 8 ≈ 29.4 px = 1.84 rem.
Fast suite + e2e suite still green (3 + 2 pass, 0 fail).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The previous flicker fix hid the textarea via CSS but display: none
removes it from layout entirely — so the page rendered with zero
height where the editor would go, then cm6 mounted and pushed the
surrounding form down by its full height (CLS).
Wrap each editor textarea in <div class="editor-mount" style="min-height: …rem">
so the slot is reserved before cm6 mounts. The wrapper is a flex
column with cm6 as flex: 1 so cm6 fills the reserved space rather
than collapsing to content-height with a gap below (the seeded
blueprint has 2 chars of content; without flex the editor would
shrink to one line).
Min-heights calibrated to rows × ~1.25rem + ~1.5rem chrome:
- config (rows=8) → 12rem
- files (rows=14) → 19rem
- script (rows=20) → 27rem
.cm-editor's own min-height: 8em rule removed — the wrapper is the
floor now, and the inner cm6 stretches to fill via flex.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three changes that together stop the page from briefly painting the
raw textareas before cm6 takes over:
1. base.html gains a {% block extra_head %}{% endblock %} hook.
2. blueprint_detail.html and overlay_detail.html include
_editor_assets.html via that extra_head block instead of inside
{% block content %}. Editor CSS now loads from <head>, so the
textarea pre-hide rule (added below) applies before first paint;
the defer'd scripts also download in parallel with HTML parse,
which is the better default anyway.
3. editor.css adds
textarea[data-editor-language] { display: none; }
so opt-in textareas are hidden from the very first paint.
editor.js + _editor_assets.html cover the three paths the pre-hide
must not break:
- bundle didn't load: top-of-IIFE bails early and un-hides every
matching textarea via style.display = "revert".
- per-textarea mount throws: init()'s catch un-hides that specific
textarea so the form stays usable.
- JS disabled entirely: _editor_assets.html ships a <noscript>
<style> override that un-hides via display: revert.
Fast suite + e2e suite both still green (676 + 3 pass, 0 fail).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two e2e tests:
- test_blueprint_autocomplete_accept_writes_into_hidden_textarea:
loads /blueprints/1, types 'sv_che', asserts the cm6 autocomplete
popup shows 'sv_cheats', presses Tab to accept, fires a synthetic
submit on the form, and reads the hidden textarea value back.
Exercises both the autocomplete extension and the submit-time copy
bridge in editor.js end-to-end.
- test_copy_preserves_newlines_across_lines: regression gate for
bug class 1 from v1 (Prism+contenteditable collapsed multi-line
selections). cm6 preserves linebreaks in its doc by construction;
we verify via the per-textarea controller's getValue().
editor-entry.js: discovered during the e2e debug that cm6's default
completionKeymap does NOT bind Tab. Added an explicit
`{ key: "Tab", run: acceptCompletion }` ahead of the rest of the
keymap stack so Tab accepts when the popup is open and falls through
to indentWithTab otherwise. Bundle rebuilt + SHA refreshed.
Tests also surfaced a 200ms popup-settle timing race: the popup is
*visible* on the same tick acceptCompletion runs against null
selectedCompletion. A page.wait_for_timeout(200) before pressing
the accept key bridges the gap reliably in CI.
Chromium runs fine in Claude Code's default sandbox — the stale note
in the handoff doc about Mach-port IPC sandbox-blocking is no longer
accurate.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Routes 8 call sites through the cm6 controller alias:
- 5 reads (byte-count, save POST, dirty checks at 306, 481, 496, 511,
528) → getEditorValue() helper, falling back to
editorEls.contentBox.value if window.__filesEditor isn't mounted
(no-JS / pre-mount path).
- 3 writes (clear, "Loading…" placeholder, fetched body content at
362, 395, 402) → setEditorValue() helper with the same fallback.
The two helpers live inline next to editorEls so the rest of the
module's call sites stay close to existing style.
Known regressions (out of scope for v2, candidate follow-ups):
- Byte-count badge updates only on file-open / setContent calls, not
live on every keystroke. Needs a controller.onChange(cb) hook.
- Ctrl+S inside cm6 doesn't trigger the modal Save. cm6 owns the
keymap in its editing surface; users can still click the Save
button. Adding a custom cm6 keymap entry would restore the
shortcut.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New test_blueprint_config_form_post_round_trip — POSTs a multi-line
config, GETs the page, asserts each line re-renders inside the
textarea. Pins the round-trip the v2 editor's submit-time copy
handler must preserve before any template wiring lands.
Skipped a corresponding test_overlay_script_form_post_contract test
— the existing test_admin_creates_system_wide_script_overlay at
test_script_overlay_routes.py:~270 already asserts
overlay.script == "echo admin" after a POST /overlays/<id>/script,
which is the same form-contract pin. YAGNI; no need to duplicate.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Five-line partial included on every page that mounts an editor.
Two <link> stylesheets (vendor + glue) and two nonce'd <script>
tags (bundle + glue). The `defer` attribute preserves document
order, so editor.bundle.js (which assigns window.__editor)
executes before editor.js (which reads it).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Un-bundled progressive-enhancement glue:
- DOMContentLoaded → mount cm6 on every textarea[data-editor-language].
- Each <form> gets one capture-phase submit handler that copies every
contained editor's getValue() into its textarea.value before the
browser serializes the form (submit-time copy bridge).
- The textarea with class files-editor-content (the files-modal
textarea) exposes its controller as window.__filesEditor for
files-overlay.js's getValue / setContent / setLanguage calls.
- 'auto' language resolves from the modal's filename input
([data-editor-filename]); a language [data-editor-language-select]
dropdown lets the user override.
- Vocab fetched lazily on the first srccfg mount; cached for the page.
Falls through silently if window.__editor isn't defined (bundle
failed to load), keeping the raw textarea visible — no-JS fallback.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
tokens.css gains:
- --syntax-{keyword,string,comment,number}: source-of-truth syntax
token colors, overridden in the prefers-color-scheme: dark block.
- --cm-{bg,fg,keyword,string,comment,number,selection}: bridge
variables the cm6 themes (themes.js) reference. --cm-bg / --cm-fg
route through the existing --color-surface / --color-text palette
so they pick up dark-mode automatically.
editor.css scopes the cm6 shell (.cm-editor) to match the app's
existing --line / --radius-s / --color-focus tokens. Token colors
themselves come from cm6 themes, not this stylesheet.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
build-editor.sh runs npm install + esbuild from editor-src/, produces:
- editor.bundle.js 324.6 KB minified IIFE, sets window.__editor.mount
- editor.bundle.css 0 B placeholder (cm6 injects styles at runtime
via StyleModule; future extensions that need real CSS can drop into
the same file without a template change)
- editor.bundle.sha256 integrity hashes
The script uses $TMPDIR/npm-cache (override via NPM_CACHE env var)
to work around root-owned files in the default ~/.npm cache from
older npm versions (the env's `npm ci` rejected the default cache).
vendor/README.md documents the rebuild command, the cache override,
and the integrity-record convention.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the Task 1 stub. Builds an EditorView with:
- history, line numbers, active-line highlight, bracket matching,
close brackets, indent-on-input
- default + custom HighlightStyle
- light/dark theme via matchMedia-driven Compartment with a
prefers-color-scheme change listener
- language via Compartment (swappable for the files-modal dropdown)
- autocomplete via Compartment (only if vocab is provided)
- keymap stack: closeBrackets, default, history, completion, indentWithTab
Mounts the EditorView immediately before the textarea, hides the
textarea. Exposes window.__editor.mount(textarea, opts) returning a
controller with getValue / setContent / setLanguage / destroy.
bash language comes via @codemirror/legacy-modes/mode/shell wrapped
in StreamLanguage.define — same mechanism as srccfg.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
CompletionSource over the srccfg-vocab.json shape. Word fragment
matched via /[A-Za-z0-9_]{2,}/ at the caret; ranking is
prefix-match-first (shorter prefixes preferred) then substring;
cap 50 candidates, top 8 rendered. Each option carries the kind
('cvar'/'command') as cm6's autocomplete `type` so the popup
shows the appropriate icon.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
themes.js exports four extensions:
- editorLightTheme / editorDarkTheme: EditorView.theme() variants
keyed to the --cm-* CSS variables defined in tokens.css (light) and
its prefers-color-scheme: dark block.
- editorHighlightStyle: HighlightStyle bound to Lezer tags
(comment, string, number, keyword, variableName).
- editorHighlighting: syntaxHighlighting(editorHighlightStyle) ready
to drop into the EditorState extensions array.
@lezer/highlight comes in transitively via @codemirror/language;
no new package.json dependency needed.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
~30 LOC StreamLanguage definition for Source-engine .cfg syntax.
Tokens: line comment (//…), string, number, keyword (exec/alias/bind/
unbindall/wait), identifier. Linewise, no nesting — matches the
shape we authored as a Prism regex grammar in the v1 attempt.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
build-vocab.py parses ./cvar_list (live L4D2 cvarlist dump, 2196 entries)
into static/data/srccfg-vocab.json — 1523 cvars + 671 commands.
Idempotent. Records the source-file SHA256 in the JSON header so
regenerations are auditable.
cvar_list is committed as a tracked data file so the generation is
reproducible from the repo alone.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The contenteditable + CodeJar + Prism approach (Tasks 1-12 + 4 smoke
fixes shipped this session) hit too many contenteditable edge cases to
ship:
- Copy collapses multi-line selections to one line (Selection.toString()
doesn't reliably reconstruct newlines across Prism's tokenized <span>
topology).
- Enter sometimes requires two presses + cursor color shifts (caret
lands "between" sibling tokenized spans; first Enter shifts it into
a real text node, second actually inserts).
- Cascade of earlier bugs already fixed (cursor jumped to start, then
end; popup-accepted-quote duplicated; popup didn't accept at
end-of-line) were all symptoms of the same root cause: manual Range
API manipulation against tokenized contenteditable DOM is unreliable.
Exiting the sunk-cost path before more fixes accrue. The next attempt
will be a fresh brainstorming session weighing CodeMirror 6 (battle-
tested, accepts a one-time bundler step) vs textarea-overlay (real
<textarea> for editing, passive <pre> highlight, no contenteditable).
Kept (informs the next attempt):
- spec + plan documents in docs/superpowers/
- Playwright scaffolding (conftest + smoke test) + dev deps + e2e marker
- scripts/dev-server.py (independent of editor approach)
- AGENTS.md sandbox + Chromium Mach-port notes
Removed:
- editor JS (editor.js, srccfg-grammar.js)
- editor CSS (editor.css)
- vendored CodeJar + Prism + README
- srccfg vocab data
- editor partial (_editor_assets.html)
- template wiring (data-editor-language attributes, asset partial includes,
files-editor language <select>)
- files-overlay.js editor bridge (setEditorContent helper, dropdown
listener, filename-handler auto-redetect, dropdown reset)
- tokens.css syntax-color additions (dead without the editor)
- form-contract tests in test_blueprints.py + test_script_overlay_routes.py
- the editor-specific Playwright test (test_editor.py)
- create-blueprint modal trim that was tied to editor UX (Arguments +
Config textareas restored)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The new-blueprint modal had Name + Arguments + Config textareas, but
the modal lives on blueprints.html (the list page), not on
blueprint_detail.html, so neither textarea was wired to the srccfg
editor — mixing themed-editor and raw-textarea UX in the same flow.
Keep just Name; arguments/config are edited on the detail page where
the editor lives. Add autofocus to the name field for keyboard flow.
Server contract unchanged: create_blueprint (blueprint_routes.py:80)
already defaults arguments/config to [] when absent from the form.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Prism's stock theme has
code[class*=language-] { color:#000; background:transparent; }
at specificity (0,1,1), which beats our .editor-code (0,1,0). Result:
the editor's background was transparent and base text was #000, leaving
black-on-dark text in dark mode (unreadable).
We override every Prism token class we use (.token.comment / .string /
.keyword / .number / .operator / .identifier) via theme-aware
--color-* tokens defined in both :root and the
@media (prefers-color-scheme: dark) block of tokens.css, so prism.css
contributes nothing of value. Drop the <link> from _editor_assets.html.
Flip the form-contract tests to assert prism.css is NOT in the body so
a future accidental re-add is caught.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Four smoke-discovered fixes in acceptCompletion / CodeJar options:
- Backward selection walk via Selection.modify replaces the buggy
range.setStart(endContainer, endOffset - fragment.length). The old
code assumed the fragment lived in endContainer; at end-of-line the
caret often sits in a post-Prism-<span> text node, so the subtraction
went negative → IndexSizeError → caught silently → popup dismissed
with no insert.
- Save/restore caret around updateCode because codejar.js:469-474 does
editor.textContent = code; highlight(editor) with no caret preservation,
which dropped the caret to the start of the editor.
- Set the selection inside the inserted text node before save() so
CodeJar's save() doesn't trip its anchorNode === editor special case
at codejar.js:122-127, which collapses to end-of-all-text.
- addClosing: false on both CodeJar constructors so closing quotes
don't duplicate — CodeJar's addClosing: true default inserts a paired
closing character without skipping past an existing one, producing
e.g. "rcon_password"" when you finish a string literal.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Addresses Important #2 from the final code review.
The asset partial was previously included unconditionally for any
overlay detail page. Workshop overlays and read-only files-type
overlays (when the viewer isn't the owner or admin) have no
data-editor-language textarea, so the ~30 KB of Prism + CodeJar + JS
+ CSS shipped pointlessly. Gate the include on the two cases that
actually mount an editor: script-type overlays (bash editor) and
files-type overlays where the current user has edit rights (the
files-editor modal).
I-1 from the review (race window during "Loading…") was confirmed
moot — editorDialog.showModal() only fires after the fetch resolves
(files-overlay.js:409), so the dialog is invisible during the
fetch-and-placeholder window and the user can't type into it.
I-3 (Playwright coverage of the language dropdown override) is real
follow-up work that needs a new files-type overlay seed in the
live_server fixture. Deferred as a v2 ticket.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Logs in as the seed user, navigates to the blueprint detail page,
types sv_che into the editor, asserts the autocomplete popup appears
with sv_cheats, accepts via Tab, and asserts the hidden textarea
(form field) now contains the inserted cvar.
This exercises the full chain end-to-end: editor mount on
DOMContentLoaded, srccfg-vocab.json fetch, popup positioning,
capture-phase keydown handling (Task 9 fix), Range-API completion
insertion, and textarea-mirroring on every input.
Two follow-ups from the Task 11 code review.
Important — without SESSION_COOKIE_SECURE=0, Task 12's Playwright
login would silently fail. app.py:57 sets SESSION_COOKIE_SECURE = not
TESTING, so with our TESTING=False conftest the cookie is marked
Secure; the browser drops it over http://127.0.0.1 and the
session never establishes. The env-var override (app.py:53-55) is the
least invasive fix and preserves the SECRET_KEY guard.
Minor — the second init_db() looked redundant but is actually load-
bearing: create_app's init_db runs inside the app context (binds to
the in-app engine), while the seed work uses session_scope() outside
the app context (binds to an env-derived engine). The second
init_db() creates tables on THAT engine. Added a clarifying comment
so a future reader doesn't drop the line and silently break the seed.
Addresses Important #1 + Minor #1 from the Task 11 code review.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds playwright + pytest-playwright to workspace dev deps, an e2e
pytest marker, and a live_server fixture that boots the Flask app on
an ephemeral port with a temp SQLite DB. addopts default to -m 'not
e2e' so the regular fast suite excludes them; explicit
`pytest -m e2e` runs them. Smoke test confirms the live server is
reachable.
Workspace root pyproject.toml is the right place for the dev deps and
pytest config — l4d2web/pyproject.toml is minimal and has neither.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Without this, a user who picked a manual override (e.g. "Bash") on
one open would see the stale selection on the next open while the
editor itself silently re-derived from the filename via
setEditorContent's setLanguage("auto") call. The displayed dropdown
would lie about the active language.
Additionally, the existing filename-input handler's
"if (languageSelect.value === 'auto') re-derive" check was effectively
disabled whenever the user had previously picked an override —
renaming the file wouldn't re-derive even though the active language
was already auto.
Addresses Important #1 from the Task 10 code review.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The modal textarea opts in with data-editor-language=auto; the editor
derives the language from the filename extension on each modal open.
A dropdown lets the user override (srccfg / bash / plain). The
existing fetch-based /files/save path is unchanged — files-overlay.js
keeps reading textarea.value, which the editor mirrors.
Addresses Critical #1 + Important #2/#3/#4 from the Task 9 code review.
CRITICAL — Tab/Enter were stolen by CodeJar before the popup handler
saw them. CodeJar registers its keydown listener during construction
(line ~159), so it ran first in bubble order: Tab handler
preventDefaulted and inserted 2 spaces, Enter handler preventDefaulted
+ stopPropagation'd (with leading indent), so the popup-accept either
ran on corrupted state or never fired at all. Fix: register the popup
listener with {capture: true} and call stopPropagation on the keys we
own — that way capture phase fires before CodeJar's bubble listener
and the key is fully consumed by the popup while it's visible. Normal
typing (popup hidden) early-returns without stopPropagation, so
CodeJar's tab-indent + enter-preserve-indent still work when there's
no autocomplete to accept.
IMPORTANT — destroy() leaked the popup <ul> into document.body. Each
mount/destroy cycle (e.g. modal close/reopen) left an orphan popup.
Fix: pop.remove() in destroy().
IMPORTANT — async refreshPopup could race in stale renders if the
first keystroke fired the vocab fetch and the second keystroke
captured a different ctx before the fetch resolved. Fix: warm the
cache with a fire-and-forget loadVocab(language) at mount, so the
first user keystroke hits cache. Eliminates the only realistic window
for the race.
IMPORTANT — acceptCompletion's Range.setStart could throw
IndexSizeError on pathological state (caret inside a tokenized span
where the fragment isn't fully upstream). Fix: try/catch the entire
DOM mutation block, log + dismiss on failure. Plus an inline comment
documenting the single-text-node invariant the current grammars hold.
Plan source updated for the capture-phase fix (most important for
future regeneration); the other fixes are smaller and only mirrored
into the actual code.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Vocab loaded lazily from /static/data/<lang>-vocab.json on first
mount, cached in memory. Popup appears when the word fragment before
the caret has >=2 word characters and matches the vocabulary. Prefix
matches rank ahead of substring matches; popup shows up to 8 with
scroll. Up/Down navigate, Tab/Enter accept, Esc dismisses.
acceptCompletion uses instance.jar (not the captured closure) so
runtime jar reassignment via setLanguage stays consistent.
Hand-curated set of high-traffic cvars and commands sourced from the
existing l4d2-server-cvar-reference.md and common SourceMod usage.
Regeneration procedure documented in the file header.
30 cvars + 8 commands.