4.8 KiB
Server Port Constraint Implementation Plan
For agentic workers: REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (
- [ ]) syntax for tracking.
Goal: Ensure servers cannot share the same port by enforcing uniqueness at the database level and handling the constraint violation in the web UI.
Architecture: We will add a unique constraint to the Server.port column, generate an Alembic migration, and update the /servers POST route to catch IntegrityError when a port conflict occurs, returning a 409 status code.
Tech Stack: Python, Flask, SQLAlchemy, Alembic, Pytest
Task 1: Add Unique Constraint to Server Port
Files:
-
Modify:
l4d2web/models.py -
Modify:
l4d2web/routes/server_routes.py -
Create:
l4d2web/alembic/versions/XXXX_make_server_port_unique.py(via alembic) -
Step 1: Update the database model
Update l4d2web/models.py to add unique=True to the port column on the Server model.
class Server(Base):
__tablename__ = "servers"
id: Mapped[int] = mapped_column(Integer, primary_key=True)
user_id: Mapped[int] = mapped_column(ForeignKey("users.id"), nullable=False)
blueprint_id: Mapped[int] = mapped_column(ForeignKey("blueprints.id"), nullable=False)
name: Mapped[str] = mapped_column(String(128), unique=True, nullable=False)
port: Mapped[int] = mapped_column(Integer, unique=True, nullable=False)
# ... rest of the columns
- Step 2: Generate the Alembic migration
Run: PYTHONPATH=. alembic -c l4d2web/alembic.ini revision --autogenerate -m "make server port unique"
Expected: Creates a new migration file in l4d2web/alembic/versions/
- Step 3: Update application logic
Update l4d2web/routes/server_routes.py to catch the IntegrityError when creating a server.
from sqlalchemy.exc import IntegrityError
# ... other imports
@bp.post("/servers")
@require_login
def create_server() -> Response:
# ... existing user check and payload extraction
with session_scope() as db:
blueprint = db.scalar(
select(BlueprintModel).where(
BlueprintModel.id == int(payload["blueprint_id"]),
BlueprintModel.user_id == user.id,
)
)
if blueprint is None:
return Response("blueprint not found", status=404)
server = Server(
user_id=user.id,
blueprint_id=blueprint.id,
name=str(payload["name"]),
port=int(payload["port"]),
desired_state="stopped",
actual_state="unknown",
last_error="",
)
db.add(server)
try:
db.flush()
except IntegrityError:
db.rollback()
return Response("port already in use", status=409)
server_id = server.id
if json_response:
return jsonify({"id": server_id}), 201
return redirect(f"/servers/{server_id}")
- Step 4: Commit
git add l4d2web/models.py l4d2web/routes/server_routes.py l4d2web/alembic/versions/
git commit -m "feat: enforce unique port constraint on servers"
Task 2: Write Verification Tests
Files:
-
Modify:
l4d2web/tests/test_servers.py -
Step 1: Write the failing test
Add a test case to l4d2web/tests/test_servers.py that verifies the unique port constraint.
def test_create_server_duplicate_port(client, auth, db_session):
auth.login()
# First, create a blueprint
response = client.post(
"/blueprints",
data={"name": "my-blueprint", "arguments": "[]", "config": "[]"},
)
assert response.status_code == 302
# Then create the first server
response = client.post(
"/servers",
data={"name": "server-1", "port": "27015", "blueprint_id": "1"},
)
assert response.status_code == 302
# Try to create a second server with the same port
response = client.post(
"/servers",
data={"name": "server-2", "port": "27015", "blueprint_id": "1"},
)
assert response.status_code == 409
assert b"port already in use" in response.data
# Verify the second server was not created
from l4d2web.models import Server
servers = db_session.query(Server).all()
assert len(servers) == 1
assert servers[0].name == "server-1"
- Step 2: Run test to verify it passes
Run: pytest l4d2web/tests/test_servers.py -v
Expected: PASS (It passes because we implemented the code in Task 1. We're doing this slightly out of TDD order to group the DB/Route changes together).
- Step 3: Commit
git add l4d2web/tests/test_servers.py
git commit -m "test: add test for duplicate port constraint"