Capture the agreed host-library and web-app architecture, contracts, and execution tasks so implementation can proceed with minimal ambiguity.
22 KiB
L4D2 Host Library v1 Implementation Plan
For agentic workers: REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (
- [ ]) syntax for tracking.
Goal: Build a Python l4d2 host library and l4d2ctl CLI with exactly five commands (install, initialize, start, stop, delete) plus read APIs needed by the local web app.
Architecture: Runtime paths are hard-coded under /opt/l4d2. Write operations are imperative and fail-fast with no lock manager, no rollback, and no preflight checks. CLI behavior remains raw/stderr-first, while library internals additionally expose callback-based streaming and read APIs (get_instance_status, stream_instance_logs) for the web app.
Tech Stack: Python 3.12+, Typer, PyYAML, pytest, subprocess, systemd user units, fuse-overlayfs.
Scope and Contracts
- Command surface is fixed in v1:
l4d2ctl installl4d2ctl initialize <name> -f <spec.yaml>l4d2ctl start <name>l4d2ctl stop <name>l4d2ctl delete <name>
- CLI
<name>is the server identity source (YAML does not carry identity semantics). - Hard-coded runtime paths:
/opt/l4d2/installation/opt/l4d2/overlays/<overlay>/opt/l4d2/instances/<name>/opt/l4d2/runtime/<name>/{upper,work,merged}
- Spec fields:
- required:
port - optional:
overlays,arguments,config(all default to[]) - unknown keys ignored
- required:
- Overlay order is preserved from YAML, and the first overlay has highest precedence.
initializealways writesserver.cfg; ifconfigis empty/missing,server.cfgis empty.deleteis no-op success when instance/runtime directories are already missing.- CLI errors: print raw subprocess stderr and exit with subprocess return code.
- Additional read APIs for web app (no extra CLI commands):
get_instance_status(name)stream_instance_logs(name, lines=200, follow=True)
Planned File Layout
components/l4d2-host-lib/pyproject.tomlcomponents/l4d2-host-lib/src/l4d2host/cli.pycomponents/l4d2-host-lib/src/l4d2host/spec.pycomponents/l4d2-host-lib/src/l4d2host/process.pycomponents/l4d2-host-lib/src/l4d2host/steam_install.pycomponents/l4d2-host-lib/src/l4d2host/systemd_user.pycomponents/l4d2-host-lib/src/l4d2host/fs/base.pycomponents/l4d2-host-lib/src/l4d2host/fs/fuse_overlayfs.pycomponents/l4d2-host-lib/src/l4d2host/instances.pycomponents/l4d2-host-lib/src/l4d2host/status.pycomponents/l4d2-host-lib/src/l4d2host/logs.pycomponents/l4d2-host-lib/src/l4d2host/templates/l4d2@.servicecomponents/l4d2-host-lib/tests/test_cli.pycomponents/l4d2-host-lib/tests/test_spec.pycomponents/l4d2-host-lib/tests/test_process.pycomponents/l4d2-host-lib/tests/test_install.pycomponents/l4d2-host-lib/tests/test_initialize.pycomponents/l4d2-host-lib/tests/test_lifecycle.pycomponents/l4d2-host-lib/tests/test_status.pycomponents/l4d2-host-lib/tests/test_logs.pycomponents/l4d2-host-lib/README.md
Task 1: Scaffold package and CLI entrypoint
Files:
-
Create:
components/l4d2-host-lib/pyproject.toml -
Create:
components/l4d2-host-lib/src/l4d2host/__init__.py -
Create:
components/l4d2-host-lib/src/l4d2host/cli.py -
Test:
components/l4d2-host-lib/tests/test_cli.py -
Step 1: Write failing CLI help test
from typer.testing import CliRunner
from l4d2host.cli import app
def test_help_lists_v1_commands():
result = CliRunner().invoke(app, ["--help"])
assert result.exit_code == 0
for command in ["install", "initialize", "start", "stop", "delete"]:
assert command in result.output
- Step 2: Run test and verify failure
Run: pytest components/l4d2-host-lib/tests/test_cli.py -q
Expected: FAIL with missing package/app.
- Step 3: Implement pyproject script and minimal CLI app
[project.scripts]
l4d2ctl = "l4d2host.cli:app"
import typer
app = typer.Typer(no_args_is_help=True)
def _todo() -> None:
raise typer.Exit(code=1)
@app.command()
def install() -> None:
_todo()
@app.command()
def initialize(name: str, spec: str = typer.Option(..., "--spec", "-f")) -> None:
_todo()
@app.command()
def start(name: str) -> None:
_todo()
@app.command()
def stop(name: str) -> None:
_todo()
@app.command()
def delete(name: str) -> None:
_todo()
- Step 4: Run tests and verify pass
Run: pytest components/l4d2-host-lib/tests/test_cli.py -q
Expected: PASS.
- Step 5: Commit scaffold
git add components/l4d2-host-lib
git commit -m "feat(l4d2): scaffold package and v1 CLI entrypoint"
Task 2: Implement YAML spec parser
Files:
-
Create:
components/l4d2-host-lib/src/l4d2host/spec.py -
Test:
components/l4d2-host-lib/tests/test_spec.py -
Step 1: Write failing parser tests
import pytest
from pathlib import Path
from l4d2host.spec import load_spec
def test_minimal_spec_parses(tmp_path: Path):
p = tmp_path / "server.yaml"
p.write_text("port: 27015\noverlays: [standard]\n")
spec = load_spec(p)
assert spec.port == 27015
assert spec.overlays == ["standard"]
def test_defaults_are_empty_lists(tmp_path: Path):
p = tmp_path / "server.yaml"
p.write_text("port: 27015\n")
spec = load_spec(p)
assert spec.overlays == []
assert spec.arguments == []
assert spec.config == []
def test_missing_port_fails(tmp_path: Path):
p = tmp_path / "server.yaml"
p.write_text("overlays: [standard]\n")
with pytest.raises((KeyError, ValueError)):
load_spec(p)
def test_unknown_keys_ignored(tmp_path: Path):
p = tmp_path / "server.yaml"
p.write_text("port: 27015\nfoo: bar\n")
spec = load_spec(p)
assert spec.port == 27015
- Step 2: Run tests and verify failure
Run: pytest components/l4d2-host-lib/tests/test_spec.py -q
Expected: FAIL.
- Step 3: Implement parser and dataclass
from dataclasses import dataclass, field
from pathlib import Path
import yaml
@dataclass
class InstanceSpec:
port: int
overlays: list[str] = field(default_factory=list)
arguments: list[str] = field(default_factory=list)
config: list[str] = field(default_factory=list)
def load_spec(path: Path) -> InstanceSpec:
raw = yaml.safe_load(path.read_text()) or {}
return InstanceSpec(
port=int(raw["port"]),
overlays=[str(x) for x in raw.get("overlays", [])],
arguments=[str(x) for x in raw.get("arguments", [])],
config=[str(x) for x in raw.get("config", [])],
)
- Step 4: Run tests and verify pass
Run: pytest components/l4d2-host-lib/tests/test_spec.py -q
Expected: PASS.
- Step 5: Commit parser
git add components/l4d2-host-lib/src/l4d2host/spec.py components/l4d2-host-lib/tests/test_spec.py
git commit -m "feat(l4d2): add spec parser with required port and permissive fields"
Task 3: Build streaming process runner with callbacks
Files:
-
Create:
components/l4d2-host-lib/src/l4d2host/process.py -
Test:
components/l4d2-host-lib/tests/test_process.py -
Step 1: Write failing process tests
import pytest
from l4d2host.process import run_command
def test_callbacks_receive_lines():
out, err = [], []
run_command(["python3", "-c", "import sys; print('ok'); print('warn', file=sys.stderr)"], on_stdout=out.append, on_stderr=err.append)
assert out == ["ok"]
assert err == ["warn"]
def test_nonzero_exit_raises():
with pytest.raises(Exception):
run_command(["python3", "-c", "import sys; sys.exit(7)"])
- Step 2: Run tests and verify failure
Run: pytest components/l4d2-host-lib/tests/test_process.py -q
Expected: FAIL.
- Step 3: Implement process runner
from dataclasses import dataclass
import subprocess
import threading
import sys
@dataclass
class CommandResult:
returncode: int
stdout: str
stderr: str
def run_command(cmd, *, on_stdout=None, on_stderr=None, passthrough=False):
stdout_lines, stderr_lines = [], []
proc = subprocess.Popen(cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE, text=True, bufsize=1)
def pump(stream, sink, callback, out_stream):
for raw in iter(stream.readline, ""):
line = raw.rstrip("\n")
sink.append(line)
if callback:
callback(line)
if passthrough:
print(line, file=out_stream)
t_out = threading.Thread(target=pump, args=(proc.stdout, stdout_lines, on_stdout, sys.stdout), daemon=True)
t_err = threading.Thread(target=pump, args=(proc.stderr, stderr_lines, on_stderr, sys.stderr), daemon=True)
t_out.start(); t_err.start()
returncode = proc.wait()
t_out.join(); t_err.join()
result = CommandResult(returncode=returncode, stdout="\n".join(stdout_lines), stderr="\n".join(stderr_lines))
if returncode != 0:
raise subprocess.CalledProcessError(returncode=returncode, cmd=cmd, output=result.stdout, stderr=result.stderr)
return result
- Step 4: Run tests and verify pass
Run: pytest components/l4d2-host-lib/tests/test_process.py -q
Expected: PASS.
- Step 5: Commit process runner
git add components/l4d2-host-lib/src/l4d2host/process.py components/l4d2-host-lib/tests/test_process.py
git commit -m "feat(l4d2): add callback-capable streaming process runner"
Task 4: Implement install command with callback passthrough
Files:
-
Create:
components/l4d2-host-lib/src/l4d2host/steam_install.py -
Test:
components/l4d2-host-lib/tests/test_install.py -
Step 1: Write failing install tests
import subprocess
import pytest
from l4d2host.steam_install import SteamInstaller
def test_windows_then_linux(monkeypatch):
calls = []
monkeypatch.setattr("l4d2host.steam_install.run_command", lambda cmd, **kwargs: calls.append(cmd))
SteamInstaller().install_or_update()
assert "windows" in calls[0]
assert "linux" in calls[1]
def test_fail_fast_on_first_failure(monkeypatch):
calls = []
def fake(cmd, **kwargs):
calls.append(cmd)
if len(calls) == 1:
raise subprocess.CalledProcessError(returncode=1, cmd=cmd)
monkeypatch.setattr("l4d2host.steam_install.run_command", fake)
with pytest.raises(subprocess.CalledProcessError):
SteamInstaller().install_or_update()
assert len(calls) == 1
- Step 2: Run tests and verify failure
Run: pytest components/l4d2-host-lib/tests/test_install.py -q
Expected: FAIL.
- Step 3: Implement installer
from pathlib import Path
from l4d2host.process import run_command
class SteamInstaller:
def __init__(self, install_dir: Path = Path("/opt/l4d2/installation"), steamcmd: str = "steamcmd"):
self.install_dir = install_dir
self.steamcmd = steamcmd
def install_or_update(self, *, on_stdout=None, on_stderr=None, passthrough=False) -> None:
for platform in ("windows", "linux"):
run_command([
self.steamcmd,
"+force_install_dir", str(self.install_dir),
"+login", "anonymous",
"+@sSteamCmdForcePlatformType", platform,
"+app_update", "222860", "validate",
"+quit",
], on_stdout=on_stdout, on_stderr=on_stderr, passthrough=passthrough)
- Step 4: Run tests and verify pass
Run: pytest components/l4d2-host-lib/tests/test_install.py -q
Expected: PASS.
- Step 5: Commit install command
git add components/l4d2-host-lib/src/l4d2host/steam_install.py components/l4d2-host-lib/tests/test_install.py
git commit -m "feat(l4d2): implement callback-aware install command"
Task 5: Implement initialize and systemd template management
Files:
-
Create:
components/l4d2-host-lib/src/l4d2host/systemd_user.py -
Create:
components/l4d2-host-lib/src/l4d2host/instances.py -
Create:
components/l4d2-host-lib/src/l4d2host/templates/l4d2@.service -
Test:
components/l4d2-host-lib/tests/test_initialize.py -
Step 1: Write failing initialize tests
from pathlib import Path
from l4d2host.instances import initialize_instance
def test_initialize_writes_files(tmp_path: Path):
spec = tmp_path / "spec.yaml"
spec.write_text("port: 27015\noverlays: [a,b]\nconfig: [\"sv_consistency 1\"]\n")
initialize_instance("alpha", spec, root=tmp_path)
assert (tmp_path / "instances/alpha/instance.env").exists()
assert (tmp_path / "instances/alpha/server.cfg").exists()
def test_empty_config_writes_empty_server_cfg(tmp_path: Path):
spec = tmp_path / "spec.yaml"
spec.write_text("port: 27015\n")
initialize_instance("alpha", spec, root=tmp_path)
assert (tmp_path / "instances/alpha/server.cfg").read_text() == ""
- Step 2: Run tests and verify failure
Run: pytest components/l4d2-host-lib/tests/test_initialize.py -q
Expected: FAIL.
- Step 3: Implement initialize flow
from pathlib import Path
from l4d2host.spec import load_spec
from l4d2host.systemd_user import ensure_template_unit, daemon_reload
def initialize_instance(name: str, spec_path: Path, *, root: Path = Path("/opt/l4d2"), on_stdout=None, on_stderr=None) -> None:
spec = load_spec(spec_path)
instance_dir = root / "instances" / name
runtime_dir = root / "runtime" / name
instance_dir.mkdir(parents=True, exist_ok=True)
(runtime_dir / "upper").mkdir(parents=True, exist_ok=True)
(runtime_dir / "work").mkdir(parents=True, exist_ok=True)
(runtime_dir / "merged").mkdir(parents=True, exist_ok=True)
lowerdirs = [str(root / "overlays" / overlay) for overlay in spec.overlays] + [str(root / "installation")]
(instance_dir / "instance.env").write_text(
f"L4D2_PORT={spec.port}\n"
f"L4D2_ARGS={' '.join(spec.arguments)}\n"
f"L4D2_LOWERDIRS={':'.join(lowerdirs)}\n"
)
(instance_dir / "server.cfg").write_text("\n".join(spec.config) + ("\n" if spec.config else ""))
ensure_template_unit()
daemon_reload(on_stdout=on_stdout, on_stderr=on_stderr)
- Step 4: Run tests and verify pass
Run: pytest components/l4d2-host-lib/tests/test_initialize.py -q
Expected: PASS.
- Step 5: Commit initialize logic
git add components/l4d2-host-lib/src/l4d2host/{instances.py,systemd_user.py,templates/l4d2@.service} components/l4d2-host-lib/tests/test_initialize.py
git commit -m "feat(l4d2): implement initialize flow and systemd user template management"
Task 6: Implement start/stop/delete lifecycle commands
Files:
-
Create:
components/l4d2-host-lib/src/l4d2host/fs/base.py -
Create:
components/l4d2-host-lib/src/l4d2host/fs/fuse_overlayfs.py -
Modify:
components/l4d2-host-lib/src/l4d2host/instances.py -
Test:
components/l4d2-host-lib/tests/test_lifecycle.py -
Step 1: Write failing lifecycle tests
from pathlib import Path
from l4d2host.instances import start_instance, stop_instance, delete_instance
def test_start_order(monkeypatch):
calls = []
monkeypatch.setattr("l4d2host.instances.run_command", lambda cmd, **kwargs: calls.append(cmd))
start_instance("alpha")
assert calls[0][0] == "fuse-overlayfs"
assert calls[1][:3] == ["systemctl", "--user", "start"]
def test_delete_missing_is_noop(tmp_path: Path):
delete_instance("missing", root=tmp_path)
assert True
- Step 2: Run tests and verify failure
Run: pytest components/l4d2-host-lib/tests/test_lifecycle.py -q
Expected: FAIL.
- Step 3: Implement lifecycle methods with callbacks
def start_instance(name: str, *, root: Path = Path("/opt/l4d2"), on_stdout=None, on_stderr=None, passthrough=False) -> None:
instance_dir = root / "instances" / name
runtime_dir = root / "runtime" / name
env = {
line.split("=", 1)[0]: line.split("=", 1)[1]
for line in (instance_dir / "instance.env").read_text().splitlines()
if "=" in line
}
run_command([
"fuse-overlayfs",
"-o",
f"lowerdir={env['L4D2_LOWERDIRS']},upperdir={runtime_dir/'upper'},workdir={runtime_dir/'work'}",
str(runtime_dir / "merged"),
], on_stdout=on_stdout, on_stderr=on_stderr, passthrough=passthrough)
shutil.copy2(instance_dir / "server.cfg", runtime_dir / "merged" / "left4dead2/cfg/server.cfg")
run_command([
"systemctl", "--user", "start", f"l4d2@{name}.service"
], on_stdout=on_stdout, on_stderr=on_stderr, passthrough=passthrough)
def stop_instance(name: str, *, root: Path = Path("/opt/l4d2"), on_stdout=None, on_stderr=None, passthrough=False) -> None:
run_command([
"systemctl", "--user", "stop", f"l4d2@{name}.service"
], on_stdout=on_stdout, on_stderr=on_stderr, passthrough=passthrough)
run_command([
"fusermount3", "-u", str(root / "runtime" / name / "merged")
], on_stdout=on_stdout, on_stderr=on_stderr, passthrough=passthrough)
def delete_instance(name: str, *, root: Path = Path("/opt/l4d2"), on_stdout=None, on_stderr=None, passthrough=False) -> None:
instance_dir = root / "instances" / name
runtime_dir = root / "runtime" / name
if not instance_dir.exists() and not runtime_dir.exists():
return
stop_instance(name, root=root, on_stdout=on_stdout, on_stderr=on_stderr, passthrough=passthrough)
if instance_dir.exists():
shutil.rmtree(instance_dir)
if runtime_dir.exists():
shutil.rmtree(runtime_dir)
- Step 4: Run tests and verify pass
Run: pytest components/l4d2-host-lib/tests/test_lifecycle.py -q
Expected: PASS.
- Step 5: Commit lifecycle implementation
git add components/l4d2-host-lib/src/l4d2host/{fs/base.py,fs/fuse_overlayfs.py,instances.py} components/l4d2-host-lib/tests/test_lifecycle.py
git commit -m "feat(l4d2): implement start stop delete lifecycle with callback support"
Task 7: Add status and log read APIs
Files:
-
Create:
components/l4d2-host-lib/src/l4d2host/status.py -
Create:
components/l4d2-host-lib/src/l4d2host/logs.py -
Test:
components/l4d2-host-lib/tests/test_status.py -
Test:
components/l4d2-host-lib/tests/test_logs.py -
Step 1: Write failing read-API tests
from l4d2host.status import map_active_state
def test_status_mapping():
assert map_active_state("active") == "running"
assert map_active_state("inactive") == "stopped"
assert map_active_state("weird") == "unknown"
- Step 2: Run tests and verify failure
Run: pytest components/l4d2-host-lib/tests/test_status.py components/l4d2-host-lib/tests/test_logs.py -q
Expected: FAIL.
- Step 3: Implement status/log readers
from dataclasses import dataclass
import subprocess
from l4d2host.process import run_command
@dataclass
class InstanceStatus:
state: str
raw_active_state: str
raw_sub_state: str
def get_instance_status(name: str) -> InstanceStatus:
try:
result = run_command([
"systemctl",
"--user",
"show",
f"l4d2@{name}.service",
"--property=ActiveState",
"--property=SubState",
"--no-pager",
])
except subprocess.CalledProcessError:
return InstanceStatus(state="unknown", raw_active_state="unknown", raw_sub_state="unknown")
pairs = {}
for line in result.stdout.splitlines():
if "=" in line:
k, v = line.split("=", 1)
pairs[k] = v
active = pairs.get("ActiveState", "unknown")
sub = pairs.get("SubState", "unknown")
if active == "active":
mapped = "running"
elif active in {"inactive", "failed"}:
mapped = "stopped"
else:
mapped = "unknown"
return InstanceStatus(state=mapped, raw_active_state=active, raw_sub_state=sub)
def stream_instance_logs(name: str, *, lines: int = 200, follow: bool = True):
cmd = [
"journalctl",
"--user",
"-u",
f"l4d2@{name}.service",
"-n",
str(lines),
"-o",
"cat",
]
if follow:
cmd.append("-f")
proc = subprocess.Popen(cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE, text=True, bufsize=1)
try:
for raw in iter(proc.stdout.readline, ""):
yield raw.rstrip("\n")
finally:
if proc.poll() is None:
proc.terminate()
proc.wait(timeout=2)
- Step 4: Run tests and verify pass
Run: pytest components/l4d2-host-lib/tests/test_status.py components/l4d2-host-lib/tests/test_logs.py -q
Expected: PASS.
- Step 5: Commit read APIs
git add components/l4d2-host-lib/src/l4d2host/{status.py,logs.py} components/l4d2-host-lib/tests/test_{status,logs}.py
git commit -m "feat(l4d2): add status and journald log read APIs"
Task 8: Wire CLI to implementations and finalize docs
Files:
-
Modify:
components/l4d2-host-lib/src/l4d2host/cli.py -
Create:
components/l4d2-host-lib/README.md -
Modify: tests under
components/l4d2-host-lib/tests/ -
Step 1: Write failing CLI exit-code test
from typer.testing import CliRunner
from l4d2host.cli import app
def test_cli_propagates_subprocess_return_code(monkeypatch):
def fail(*args, **kwargs):
import subprocess
raise subprocess.CalledProcessError(returncode=9, cmd=["x"])
monkeypatch.setattr("l4d2host.cli.start_instance", fail)
r = CliRunner().invoke(app, ["start", "alpha"])
assert r.exit_code == 9
- Step 2: Run tests and verify failure
Run: pytest components/l4d2-host-lib/tests/test_cli.py -q
Expected: FAIL.
- Step 3: Implement CLI handlers
import subprocess
import typer
def _exit_from_subprocess_error(exc: subprocess.CalledProcessError) -> None:
raise typer.Exit(code=exc.returncode)
@app.command()
def start(name: str) -> None:
try:
start_instance(name, passthrough=True)
except subprocess.CalledProcessError as exc:
_exit_from_subprocess_error(exc)
- Step 4: Final test run
Run: pytest components/l4d2-host-lib/tests -q
Expected: PASS.
- Step 5: Commit finalization
git add components/l4d2-host-lib
git commit -m "docs(l4d2): finalize v1 CLI contracts and web-facing read APIs"
Self-Review
- Spec coverage: command surface fixed, hard-coded paths, config semantics, delete no-op, callback streaming, read APIs.
- Placeholder scan: no TODO/TBD placeholders.
- Consistency: argument names (
on_stdout,on_stderr,passthrough) are consistent across tasks. - Verification: each task contains exact test commands and expected outcomes.