left4me/AGENTS.md
mwiegand 74fd906cf4
docs(modals): codify URL-addressable modal template convention
Architectural problem flagged after the pilot: "the template renders both
as a standalone page AND as a modal fragment" contract is non-obvious for
future template authors. Task 2 originally used <dialog>, Task 8.5 had to
undo that because nested <dialog> collapses to 2px. The convention is now
in two places:

1. AGENTS.md gains a "URL-addressable modal templates" section under
   Non-Negotiable Constraints listing: outer element must be <div>, close
   buttons use data-modal-dismiss, form actions need #modal-content-scoped
   document delegation, modal chrome CSS is owned by the outer slot.
2. _modal_partial.html (the file template authors will most likely open
   when wondering "what's this layout?") carries a Jinja comment header
   summarising the rule + linking to AGENTS.md for the full convention.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 14:09:05 +02:00

158 lines
8.6 KiB
Markdown

# AGENTS.md
Guidance for coding agents working in this repository.
## Mission
Build `left4me` according to the two implementation plans:
- `docs/superpowers/plans/2026-04-22-l4d2-host-lib-v1.md`
- `docs/superpowers/plans/2026-04-23-l4d2-web-app-v1.md`
Do not invent architecture outside these plans unless explicitly requested.
## Current Project State
- `l4d2host/` and `l4d2web/` implementation directories exist.
- Implementation plans remain the source of truth for contract changes and task sequencing.
## Non-Negotiable Constraints
### Workspace and tools
- Do not use git worktrees.
- Repo is a uv workspace; Python is pinned to 3.13 via `.python-version`. After fresh checkout: install `uv` (`brew install uv` / `curl -LsSf https://astral.sh/uv/install.sh | sh`), then `direnv allow` (or `uv sync` directly). See README **Local development** for details.
### URL-addressable modal templates
A template that renders **both** as a full standalone page AND as a modal fragment (i.e. `{% extends base_layout %}`, where `base_layout` resolves to `_modal_partial.html` for modal-mode requests and `base.html` otherwise — driven by the `HX-Modal: 1` header in `app.py:inject_base_layout`) MUST follow these conventions:
- **The outermost element of `{% block content %}` is a `<div>`, NOT a `<dialog>`.** The persistent `<dialog id="modal-container">` slot in `base.html` provides top-layer + backdrop + focus-trap + Esc-to-close semantics. Nested `<dialog>` elements collapse to 2 px in every browser — Task 8.5 of the modals pilot fixed this the hard way; do not re-introduce it. In standalone mode, the content renders flat under `<main>`, which is the intended "this URL is a real page, not a modal-over-nothing" UX.
- **Close buttons use `data-modal-dismiss`** (NOT `data-modal-close` — that's the legacy inline-dialog system). `modal-router.js` listens at document level for this attribute and calls `dialog.close()` on the outer slot.
- **Form-bearing content needs document-level event delegation** for submit/save/delete actions, gated on `event.target.closest("#modal-content")`. Direct binding to elements in the swapped-in fragment only works in standalone mode — HTMX-swapped content arrives as fresh DOM nodes with no listeners attached. See `files-overlay.js` lines ~599-641 for the canonical pattern (read `data-*` attributes from the textarea, NOT from JS state set during open).
- **CSS classes targeting modal chrome are scoped to the outer slot** — `dialog.modal, div.modal` in `components.css`. The inner content div should NOT carry `class="modal modal-wide"` (that's what painted card-in-a-card during Task 8.5b; the outer dialog owns chrome).
- **Reference:** `docs/superpowers/specs/2026-05-17-url-addressable-modals-design.md` (design + verification matrix) and the plan errata at the top of `docs/superpowers/plans/2026-05-17-url-addressable-modals.md`.
### Dev server and filesystem paths
- **Production paths (`/var/lib/left4me`, `/usr/local/lib/systemd/system`, `/usr/local/libexec/left4me`, `/etc/left4me`) exist only on Linux deploy hosts.** Never create or write to these on a developer machine. They are referenced in `l4d2host/l4d2host/paths.py` and the spec only as the production layout.
- **For local dev, always use `scripts/dev-server.py`.** It sets `LEFT4ME_ROOT=./.tmp/dev-server`, runs migrations, seeds demo content (admin + blueprint + script overlay + files overlay), and starts Flask on port 5051. Reset state with `rm -rf .tmp/dev-server` then re-run. Never invoke `flask run` directly — that leaves `LEFT4ME_ROOT` unset and the app falls back to the production `/var/lib/left4me`, which on macOS surfaces as "route returns 404 / empty modal / file not found" and can be mistaken for a code bug.
- **All ephemeral dev state lives under `.tmp/`** (gitignored). Use `$TMPDIR` only for transient files outside the repo. Do NOT use `/tmp`, `~/Library/Application Support`, or any system path for project state — only `.tmp/` (project-local) or `$TMPDIR` (sandbox-blessed).
- **Symptom-to-cause translation:** if a route returns 404 or behaves as if the filesystem is empty, the first diagnosis is "`LEFT4ME_ROOT` is wrong" (defaulted to the production path), not "code bug." Restart via `scripts/dev-server.py`.
### Planning artifacts
- Design specs live in `docs/superpowers/specs/` as `YYYY-MM-DD-<topic>-design.md`.
- Implementation plans live in `docs/superpowers/plans/` as `YYYY-MM-DD-<topic>.md` (suffix the topic with `-v1`/`-v2`/etc. if a plan is versioned).
- Commit both to git as soon as the user approves them.
- Do not leave specs or plans outside this repo. The `~/.claude/plans/<slug>.md` plan-mode scratch file is acceptable while plan mode is open; the persisted artifact must end up under `docs/superpowers/` and be committed.
### Naming and boundaries
- Use `l4d2` naming consistently.
- Keep host library and web app as separate components.
- Do not collapse them into one package.
### Host library (`l4d2host` / `l4d2ctl`)
- Exposed CLI write command set is fixed:
- `install`
- `initialize <name> -f <spec.yaml>`
- `start <name>`
- `stop <name>`
- `delete <name>`
- CLI read commands are allowed for web/host boundary consistency:
- `status <name> --json`
- `logs <name> --lines <n> --follow/--no-follow`
- Runtime paths are rooted at `LEFT4ME_ROOT`, defaulting to `/var/lib/left4me`.
- Deployment/config management owns global units under `/usr/local/lib/systemd/system` and privileged helpers under `/usr/local/libexec/left4me`.
- Overlay directories are populated by the web app (workshop downloads, managed-global refresh). The host library only mounts them.
- Fail-fast subprocess behavior; pass raw stderr; propagate return code.
- No lock manager, no rollback, no preflight runtime checks.
- Delete missing instance/runtime dirs must succeed (no-op).
- Read APIs required for web app integration:
- `get_instance_status(name)`
- `stream_instance_logs(name, lines=200, follow=True)`
### Web app (`l4d2-web-app`)
- Flask + server-rendered templates + vendored HTMX.
- No external frontend framework/dependencies.
- Custom CSS with tokenized, consistent link and accent colors.
- Local username/password auth and `admin` flag.
- Persist command logs in `job_logs` table (retain indefinitely).
- Desired vs actual server state model.
- Live logs in UI for both jobs and servers.
- Web app host operations go through `l4d2ctl` via a host command client, not direct `l4d2host` imports.
- Blueprint semantics (locked):
- private per user in v1
- live-linked to servers
- no server-level overrides
- deleting in-use blueprint is blocked
- updates apply on next action
- servers can reassign blueprint anytime
## Delivery Workflow
1. Read both plan files fully before coding.
2. Execute plan tasks in order.
3. Keep changes scoped to one task at a time.
4. Run task-level tests before moving forward.
5. Do not claim completion without command evidence.
6. Keep docs updated when behavior/contracts change.
## Verification Expectations
Before claiming success on any step, run the relevant command and report actual output status.
Typical commands (once components exist):
- `pytest l4d2host/tests -q`
- `pytest l4d2web/tests -q`
## Change Control
- If a requested change conflicts with this file, follow explicit user instruction.
- If plans and code diverge, update plans or flag the mismatch clearly.
## End-to-end tests
The Playwright-based browser tests under `l4d2web/tests/e2e/` need a
chromium binary, fetched on first setup:
```bash
uv run playwright install chromium
```
Always invoke as `uv run pytest -m e2e ...` (excluded from the default
fast suite via the `e2e` marker). Other forms crash Chromium under the
macOS sandbox; only this exact invocation is exempt.
## Editor bundle (CodeMirror 6)
The in-browser code editor on the blueprint config / overlay script /
files-modal textareas is bundled from `l4d2web/scripts/editor-src/`
via esbuild and committed pre-built to
`l4d2web/l4d2web/static/vendor/editor.bundle.js`. Source lives under
`l4d2web/scripts/editor-src/`; design and plan at
`docs/superpowers/specs/2026-05-17-textarea-editor-v2-design.md` and
`docs/superpowers/plans/2026-05-17-textarea-editor-v2.md`.
Rebuild after editing the source:
```bash
./l4d2web/scripts/build-editor.sh
```
Requires `node` + `npm` locally. The script overrides the npm cache to
`$TMPDIR/npm-cache` (set `NPM_CACHE` to override) to dodge root-owned
files in `~/.npm/_cacache/` from older npm versions. Commit the
regenerated `editor.bundle.js`, `editor.bundle.css`, and
`editor.bundle.sha256` alongside any source change.
Regenerate the autocomplete vocab from `./cvar_list` (live L4D2
cvarlist dump committed at repo root) after replacing the dump:
```bash
./l4d2web/scripts/build-vocab.py
```